
Protect the campsite in this Single-Tower-Defense game where you play as a campfire against the local wildlife! With many abilities and characters at your disposal, try new builds, synergies, and combos to make those animals run away with fear!
Modeled estimate, not a reported figure. How we estimate →
About


Forge your Strategy - Choose from over 200+ Augments to improve your campfire's abilities
Unleash new Powers - Unlock new Effects that significantly change how you battle during the night
Endure until Morning - Adapt your build and survive relentless waves of enemies until 6 AM



Dominate the Fire - Experiment with new combos with the 30+ Skills in
Rowl's Skill Tree
Express yourself - Try all the unique 40+ Characters in
Cloris' Wardrobe, each with unique playstyles
Explore new Habitats - Test your endurance by battling across 30+ different environments and climates


Forge new Friendships - Socialize with other campers to discover new ways to strengthen your campfire
Become a Wildlife Specialist - Register all of the 60+ Species in
Betsy's Bestiary
Haggle for Treasure - Strike deals for precious items and upgrades in
Naal's Black Market
Unwind at the Campsite - Experience the camping life and enjoy the calm moments between battles
Leisure Time - Go to
Gyomyo's Casino and enjoy a collection of mini-games of all sorts

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fire at Campsite - порождение дьявола, и я это докажу. Начнем с костерка - а точнее, с Адского пламени. Это порождение Ада заживо сжигает сотнями всякую живность, которая ползет и ползет на огонь. Жучки, червячки, утята (вместе с мамой-уткой, которая рожает их прямо на месте) и прочие несчастные, которым суждено напитать собой Адское пламя. Местная мета-валюта - БУКВАЛЬНО угли сожженных нами существ. Если это не брутально, то я не знаю, что вообще брутально. Это абсолютный металл. Лагерные персонажи (из тех, что я пока встретил) - воплощения порока. Панда - чревоугодие, баран-трансвестит (у овец нет рогов) - гнев, а олениха - похоть (и не надо на меня так смотреть). Звуки убиения зверушек - это нечто. Хрустят панцири, трещат кости, ломаются крылья, хлюпает плоть. Я не шучу - звуки настолько явные и сочные, что постепенно выжгут в вас все человеческое. Один из апгрейдов называется "Прометей". Ну, тот чувак, что пошел против воли богов. Сечете, а? При поражении музыка замедляется и искажается самым зловещим образом. И это только часть, я только начал! Что там дальше - боюсь себе представить. Я не то что рекомендую - как автошутер игра не то чтобы прям супер. Но опыт незабываемый.
J'ai traduit le jeu en français après avoir passé Beaucoup de temps sur la démo. C'est un jeu que j'aime plutôt bien et que je trouve très addictif (je suis bon public pour les roguelikes) - le principe est très simple, les synergies ne sont pas évidentes à trouver sans être non plus impossibles à découvrir et c'est très satisfaisant de détruire énormément d'ennemis d'un coup. J'aime aussi le nouveau système de boutique qui permet d'acheter des upgrades permanentes à la nuit - pour un gamer modéré comme moi, ça aide vraiment !
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Languages: English*, Simplified Chinese*, Traditional Chinese*, Portuguese - Portugal*, Russian*, French*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
have played this game in various iterations of demos for a year or so now and despite that they've certainly added a lot of fun new features and personality into the game, my main complaint has stayed constant through each iteration: accuracy still feels like it needs to start at a number that is not zero. it's way too easy to completely coinflip a run of the game before you even get to pick your first augment with zero accuracy. other than that, if you can claw your way past to a respectable accuracy amount without losing too much health, it does get to be a very fun semi-idle game with some fun augment combinations. especially funny for former or current league of legends players... if you know, you know.
Fajna gierka . Sympatyczne postacie
I hate this game. I literally couldn't stop playing. It consumed my entire weekend and now im sad. It seems like I've completed pretty much everything offered. Hope more content gets released but I doubt it, there's already a ton here
[h1] Fire at Campsite [/h1] Fire at Campsite is a cute and cozy indie tower-defense game with roguelike elements. It's inexpensive, looks great, and comes with a plethora of different ways to play and strategies to try. Couldn't recommend it enough!
good
This is a beautiful game and truly a hidden gem. It's a little unbalanced but still fun to progress through.
This game is super fun and addictive. It is amazing how such a simple concept can have so many permutations and different ways to play!
found out about it on a website for incrementals of all things, played through itch demo, found that its getting a steam release soon, wishlisted and- Game is fully focused on charm and build variety, this seems like a game for casual play, but it certainly doesnt play like one. The skill tree that's unlocked early on is not to improve your own stats, but to unlock more upgrade cards during gameplay, so there will be more rng, variety and thinking about what do you want to focus on upgrading (you can pick 1 out of 3 upgrades with the ability to reroll each one). The early game upgrading feels more impactful because YOU'RE ABSOLUTE WEAKLING with base stats, you gotta get to the mid-game to unlock perma stat upgrades to remove the slog element of the game that the early game is. After reaching the mid-game though, you get access to a black market where you can buy permanent stat upgrades and while item variety is there (even new game mechanics get unlocked)-i got tired of this game when costs went to 150k's (even though you can bargain and have to manage the trader's mood but i suck at trading) because at that point game turned into a GRINDER: find the OP loadout [spoiler] (which is orbital early on, but you have to get good rng for enemies since area of effect of the orbs is FLAT CIRCLE when it should be OVAL (EVEN THE IMMOLATION SKILL AOE IS OVAL, COME ON NOW)) [/spoiler] and just repeat this over and over until you can progress [spoiler] (you can unlock a ♥♥♥♥♥♥♥ casino, but it has a minimum entry fee (250k) and there's no big money to be made here: plinko ratios are set for negative money net worth, find the flower are more-less balanced, so you wont get too far away from your starter bet and the frog jump gives pathetic incomes and i cant be bothered going for higher scores there). [/spoiler] Then there are couple of bugs which interfere with the game's main selling point (charm) where music layers over one another (got fixed in a patch, but some of the SFX's still keep on playing even after dying and going back to hub), some quests might not complete (i.e. dont get hit for 10 rounds), at some point the master volume slider got itself to 0 by itself, idk what's that about. In conclusion: this is a nice-looking, VERY varied in builds, charmful grinder which should get some hot bug fixes for the target audience to truly enjoy it, but it definetely wasnt for me (even though i tried to get into it, but since game is not as popular as i thought it would be-there are no fast guides on getting OP and i dont want to experiment with THIS much build variety and rng involved into upgrading them, unlucky).
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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