
An animated incremental game about cloning livestock. Make as many moon sheep as you can. Research technology, upgrade your operation and become a clone farm billionaire!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overstays it's welcome a bit, but honestly a really well made idle game with a fun concept. Being free is a pretty big upside too.
This game has no interesting mechanics at the beginning and never introduces any interesting mechanics. Avoid it. Edit: I did all of the achievements and it does not get better, the last run is just about as slow as the first with minor differences.
I would be in favor of an optional $2 DLC that does nothing but support the dev. It's a fun litte (relatively short for the genre) game and I enjoyed it. I wish there was a way to tip a buck or two.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Başarımları alıcam diye oyunu sürekli arka planda açık tutmak aşırı canımı sıktı. Oynadığım en b**ktan clicker oyunu oldu. İlerleme için açık olması şart şuna bak 114+ saatlik arka plan başarımı ne anladım bundan pehh.
Clone sheep, sell wool, upgrade. Clone sheep, sell wool, upgrade. Clone baa, sell wool, upgrade. Clone baa, sell wool, baa. Clone baa, baa wool, baa. This baa is baa fun. Baa out of 10.
All praise clonetaculus
took me a 135 hours to 100% LOTS of AFK second screen kinda game.
Pretty standard clicker game. The art style and quality of the game is pretty good. I enjoy all of the animations and art that went into this game. I highly recommend it, and it's free, you have nothing to lose to check out this game!
I really want to give this game a positive review but there are some fundamental flaws that make progression hellish in the later stages Once you get towards creating space lifts, the rate at which the game progresses slows down enough to be incredibly boring, not only that but the final scarecrow upgrade along with some other stats are either balanced very poorly to have this progression slow occur, or just lie to the player in their affects. I would still consider getting the game, just keep this in mind EDIT: Not only that, but the game has a prestige system that means you have to go through this roadblock multiple times to get every single achievement, which is just padding to the games runtime with minimal actual changes
Your ol' pal Boris finds this game acceptable. Mildly funny humour. Good art. No offline progress. But can be done under 100 hours of idling with frequent input. Oh and no way to be coerced to buy something. A big plus. Good if you want easy achievements.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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