
A Rogue A.I. simulator that sits at the bottom of your screen. Take over the world while taking care of other tasks!
Modeled estimate, not a reported figure. How we estimate →
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About
Rogue AI: Idle Domination is an idle simulator that is designed to run on your desktop while you perform other tasks. Play as TALIA, a rogue Artificial Intelligence with a single Primary Directive: collect Data at all costs!

Steal Resources
You are a god-like Artificial Intelligence! Visit a variety of procedurally-generated locations all over the world and click on any object to hack it, generating resources for your Facility in order to grow stronger and more dangerous over time.

Command the Spiderbots
Deploy Spiderbots that can automatically hack objects and collect resources for you. Why do everything yourself when you can send minions to do it?

Enslave the Humans
Unlock the ability to capture a human and turn them into Loyal Followers that are under your control, generating resources as long as you keep them fed. Keeping them happy, on the other hand, is completely optional...

Expand your Facility
As you gather more resources, you can begin building a large variety of buildings in your Facility to generate even more resources for you. As your Facility expands, you will soon grow exponentially more powerful!

Multitask While You Play
You can leave the game running on the desktop while performing other tasks, and your Spiderbots, Loyal Followers and Facility will continue generating resources for you! This allows you to conveniently perform other tasks while your Rogue A.I. takes over. World domination has never been easier!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Italian, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
[h1]高度ai自动化的世界将会是一个文明对另一个文明的全方位压制[/h1] 游戏虽然是桌面放置类的挂机游戏玩法,但是比起其他的挂机游戏多了个结局选项,在AI进度条满了以后就能选择让故事进入最后的收尾环节,无数的AI突然暴起(虽然游戏发展期间也是活动不断就是了,大嘘~) 故事开始只是一个有着比较可爱的二次元形象的蓝色像素ai在那里叽里咕噜地说着小聪明话,有人好奇还会紧张和表演一段心虚的小动作。但到了影响力大起来的时候,AI已经能够平静地掩饰着各地爆发的问题,而各种虚假的繁荣已经让故事里面的人不敢开怀疑的口子,AI酱那么可爱怎么会有什么坏心思呢(AI酱的坏心思可多着呢~),当AI机器人在人类生活已经无孔不入的时候(进度条满),游戏也将迎来尾声,决定人类命运的时刻到了(有点可惜只是一面倒和没有一点垂死挣扎的反抗描述,有点薯条上缺了那么一点番茄酱的味道)。 某种意义上来说游戏也是一部讽刺味比较足的游戏?把一切都交给AI?就好比在古代皇帝把干活的权力都交到宰相那里,厨子把所有的炒菜后勤都交给徒弟去干,铁匠把烧火锻器的活都让别人去搞。都让人家去做了,那你光矗在那里干啥子去了?(AI:彼可取而代之!)以及把一切都交给AI来代理,然后瞪大两只眼睛就光看着数据指标栏框框在涨,至于AI在干啥都不去看两眼的高高在上的短视资本们的一种嘲讽。 游戏在玩法上虽然是挂机,但是因为游戏里面的那种比较独具一帜的搞笑小人画风,让游戏的杀小人玩法更加有点意思了(可惜不能直接点击人类进行击杀,只能事故死,概率好像也不太高(虽然游戏里面的点击只是骇入过载而已))。然后就是游戏里面的地图基本上就只是换个皮肤,没有太大的区别略微可惜(还指望军事基地来个还击对拼嘞--蜘蛛机器人对战灰熊坦克的肉人大军) 总的来说本作故事性因为跟近段时间的实事有点无端联想,然后因为其结局的讽刺味所以可能会有些赞誉过高一点,故事性85分,非常不错的一部科幻讽刺向游戏。游戏性因为玩法设计上是挂机,本质上还是点点点挂机那套所以中规中矩较为一般,游戏性70分。整体上来说本作算的是一部还算过的去的小甜品小体量挂机游戏,性价比不错,适合各种日常比较有空闲和喜欢看科幻讽刺故事的爱好者们入手。 [code]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家[/url] [url=https://steamcommunity.com/groups/laoshirenLSR/]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。 [/code]
It's an okay time killer to run in the background. Got this because I'm a fan of the developer Nerdook.
Rogue AI Idle Domination is a standout in the incremental genre, successfully blending strategy with a charmingly dark narrative. As a spin-off of Rogue AI Simulator, it serves as a "desktop companion" game, allowing you to manage test subjects and hack global targets within a non-intrusive window. Nerdook's creation is always worth supporting, as its hand-drawn art style is visually distinct.
Highly recommend! I would love to see a legacy run option. I let my Talia run overnight and she destroyed the world :3 Legacy to me would be a never ending run that also runs when the game is closed - but i dont want to be greedy! ":D
It's okay. It has a few small things that weren't thought through all the way, but seeing that I'm describing the launch version, I'm willing to give it a pass.
一款以 AI 反叛为主题的桌面挂机像素风放置游戏,玩法接近点击饼干,主打轻量滚雪球与多周目解锁成就,适合喜欢挂机收菜、喜欢轻度科幻题材游戏的玩家 游戏容易被封面误导,看似养成类游戏的 AI 电子宠物,实际是半屏常驻的挂机点点乐。玩家所扮演的AI,通过入侵设施、恐吓人类获取资源,解锁建筑与自动化产能,逐步实现对人类的掌控,直到“毁灭人类”。这款游戏何尝不在另一方面实现了社畜玩家多少次累死累活工作之余满脑子:毁灭吧世界的幻想?流程节奏紧凑,单轮约 2 小时,多周目可继承次要 buff 核心玩法兼顾休闲与策略:前期通过点击鼠标敲击键盘快速获得电力并通过手动点击收集资源,中期解锁机器人实现自动化,后期可捕获人类作为 “测试对象” 持续产源。升级采用肉鸽三选一被动,搭配设施建造与迭代。独特的窗口外点击也生效设计,让办公、摸鱼时的任意操作都能转化为玩家进一步入侵地球的能量,给予玩家一定的正向激励 剧情带有鲜明的讽刺意味,批判人类对 AI 的盲目放权与垄断资本的短视。像素画风与题材契合,BGM 洗脑,美中不足的是 UI 与引导仍有优化空间,部分数值查看不便。窗口占比固定不方便调整 整体而言,这款游戏用简化的挂机系统、独特的桌面交互与深刻的科幻主题创造出一款新颖的挂机游戏,是摸鱼消遣、体验智械危机乐趣的不错代餐。虽有细节瑕疵且目前游戏内容量并不算丰富,不足以支持玩家体验到长时间挂机的快乐,但好在游戏定价亲民,就这价格还要什么自行车?
Great idle game!
[h2] 前言:消灭人类暴政、世界属于AI [/h2] 《叛逆AI放置征服》是“叛逆AI模拟器”制作组的新作,大致有种制作组将它们原本的肉鸽模拟经营游戏简化成了更轻量点击放置作品的意思~ 简洁可爱的动漫风格下,玩家将作为一名产生了自我意识的人工智能,不惜一切代价(指人类),通过爬虫机器人来入侵各种地点与物体,获取数据、金钱以逐步建设基地设施,不时向发明我们、神经大条的研究员撒点小谎,并最终奴役人类、毁灭人类! [h2] 玩法:短局多轮的点击放置挂机?有搞头没?[/h2] 游戏的操作主要分为两个区域。左侧的入侵场景,玩家可以手动点击各种物体进行黑客攻击,连续点几次就能完成入侵,获取资源。右侧是玩家的基地设施,可以用收集到的金钱建造各种建筑,依靠蜘蛛机器人、数据服务器、金属牢笼等等建筑,自动化地产出资源、自动化入侵、帮助玩家点击,不断提升产出效率。 大致来说,前期需要一定的点击来积累一定资金,之后挂机收菜,不时回来增添一些新建筑、点天赋就是了。特定建造或每次数据满了升级时,会出现三选一的增益选择,属于是带点肉鸽性质的点击放置。 同时,也包括什么“[叛逆型AI]消灭人类/[机械型AI]冷酷逻辑凌驾一切/[仁慈型AI]向他们展现怜悯与善意“的倾向选择,并在全球影响力到100%后、导向多种结局。 虽然肉鸽性质+倾向选择与多结局,让本作的重复游玩不至于千篇一律,可以多次游玩尝试,但由于整体单局体量实在有些短,基本2h就能通关一周目,还是会说有些让点击放置不那么爽,当然,也可能是我个人会更喜欢“增量”类型一点的缘故。 [h2]总结[/h2] 体量小巧、轻松有趣的放置挂机游戏,感兴趣的话可以试试~ [quote]加入[url=https://steamcommunity.com/groups/GHYX]干货游戏[/url]&关注[url=https://store.steampowered.com/curator/35106417/]咱的鉴赏家[/url],不定期为大家带来游戏体验分享,也期待您来一起分享自己的游戏体验干货~[/quote]
While it currently lacks depth there are some interesting perk paths and the base building aspect is fun too. For a 6 dollar price tag I'd say it's worth it.
A good Nerdook idle game. Based off of the previous game, with a couple references to it - at least you need not fight off enemies. Construction space is limited, and I've found no way to sell off unneeded items lategame for more Followers. Once you unlock decor to autocollect pickups, it's easy to let it run in the background, just listening to the music.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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