
We fused typing and strategy to provide you the best experience of a 1v1 typing game. Choose your race and lead your soldiers to break through the opponent fortress in the fingers of speed and wisdom!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Simplified Chinese, English
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩了21分钟,游戏很有意思,但是体验极差,给个好评,希望改进。 首先匹配不到人所以只能和ai打(这很正常,人多了就能匹配到了)。但是ai巨强,不需要打字 无视基地等级出兵 没有金币限制,玩的还是兽人。 这游戏里兽人强的离谱,血量和攻击是其他种族的起码两倍以上,如果人族战士一个一个送的话一个兽人战士能打三四个人族战士,兽人弓箭手两箭一个人族弓箭手,并且能同时攻击多个目标,别人打他却都在刮痧。 不死族弱的离谱,杂兵就算了,我想着花钱买的总得强一点吧...结果也是脆皮加刮痧,墓碑的血量也很少,我觉得建筑物起码血量要比兽人高吧。 人族靠着个箭塔和召唤农民的技能还比不死族强一点,但是打兽人还是很难受。箭塔打兽人高级兵真的难受,我打一下他打一下,打了以后还回血,要不是我手速比他攻击快还真打不死他了,血量巨高,我边打还要边放技能、升级和出兵,一个兵打了快一分钟手都快抽筋了。 本来兽人的设定是高血高攻移速慢,但是这游戏里移速概念几乎没有,都是瞬间就能跑完全图的,然后兽人血量和攻击都是其他种族的几倍,结合起来就是优点明显缺点没有,基本上都是靠换路抢buff苟到后期高阶兵种人海流赢的,玩兽人反而更难打了,一个兽人貌似30金,刚开局我还没有二十金对面就开始爆兵了,还连着爆,时不时还出个高阶兵种,玩家想出高级兵要升级堡垒,ai却没有限制。 所以希望作者能改一改游戏平衡,削一下兽人的攻击和血量,加强一下人族和不死族,更改一下游戏机制。 比如兽人的特色是攻高血高,但移速慢,那就让所有单位移速变慢一点,至少不要一秒钟就过桥(像王国保卫战里面的角色一样或许不错),兽人移速更是要大砍。这样还能增加远程兵种的存在感,不然远程兵和近战兵还真没什么区别。同时还能减慢游戏节奏,我21分钟就体验完了整个游戏里的所有种族,而且每个种族都打了不止一把,这节奏太快了,一局游戏不到五分钟。 作者设计的堡垒需要升级才能出高级兵在快节奏游戏里明显不适用,减慢游戏节奏能让升级堡垒显得有用一点(攀科技树慢慢来才有感觉,游戏结束的那么快反而让人不想攀科技树了)。并且高级兵种和低级兵种需要的费用不应该一样,更改一下价格更加合理。
有障礙!!!!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is fine, played it a little
to be honest, not that great mainly because the orc faction is TERRIBLY overpowered you pretty much cant win against the orc faction unless you're playing as the orc faction too wouldnt recommend right now
Got Finger Fortress today and the game definitely deserves more players. I would like in the options if you could put a way to change the game volume and if i could play the game in windowed mode. Thanks, Winner101
Finger Fortress is an abandoned Early Access (no updates in well over 6 months and no clear sign or plan for the game to be finished) free to play 2D MS-Paint style soldier defense game with a difference, you have to type words quickly to create your troops instead of just clicking, because that's more fun, not. It was slapped together with Unity and has locked resolution and only 2D graphics, so the quality is below acceptable standards for a modern PC game (in fact without the typing aspect I would have sworn this was a mobile app). While this is free, it's abandoned, and also not all that much fun. The art style seems to have been unabashedly ripped off Kingdom Rush, and if you are looking for a fun soldier/tower defense game, I recommend that over this unfinished effort.
AI is to broken. Its troop cost is 50% less then what i have to pay. This isn't fair. Specialy because no one playes it online. Its a fun idea but needs a lot of work on it.
希望可以出无限血量的人机模式,玩这个无非就是为了练练打字,玩两下就结束没意思;还有就是充实一下词库,像常规的输入法不是有很多词库吗,搞一些放进游戏里面,不至于使打字内容这么尬;
nein nein nein
累得很,人机机器不用打字,但你需要 键盘厂商的阴毛
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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