
Fine Work: Act 1 is a charming fantasy fiction with dreamy characters, interwoven storylines, and breathtaking rhythmic gameplay. Meet your clientele, shape artifacts from their memories, and explore the city of Gleamhold in this unique Visual Novel X Rhythm Game fusion.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 2 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

You’re just getting settled in the city of Gleamhold, and your workshop opens tomorrow. Sure, it's nice here, this cozy corner of a big, weird universe. But your new clients hail from distant dreams, bringing their own strange dramas to your doorstep. One and all, they seek sendshape: artifacts woven from the stuff of memory. And you don’t intend to disappoint.
Fine Work has mushroom mail, memory swapping, celeb dog-blobbers, undercity fight clubs, and a conch-shaped obelisk that eavesdrops on citizens…what more could you ask for?
Get to know Gleamhold’s otherworldly residents, and win them over with your artistic prowess (or, you know, just being friendly). You’ll grow close to your clients over late night gossip, underground escapades, drinks at the Hobby Lantern, long walks, and exploring memories while sendshaping.
Craft beautiful, bespoke artifacts with relaxing musical gameplay. Explore your clients’ memories in a surreal 3D dreamscape as you perfect your trade. Each client brings their own distinct musical style, be it foley-driven electronica, sword-fight breakcore, or baroque chamber tunes.
Gleamhold is a growing city, with lots to discover! By day or night, from public squares to secret underground reaches, each cinemagraphic environment changes with the time of day, season, and happenings within the world.
With six starting traits to choose from + branching paths and hidden intrigues, no two playthroughs will be the same. Are you Charming? Discerning? Graceful or Mighty? Your choices now will change the future of Gleamhold and its strange inhabitants.
Unlock collectable notebook entries as you record the sights, sounds, and otherworldly denizens of Gleamhold. Different secrets and deep cuts are hidden throughout the branching narrative paths.
Download our free demo to play through your first few days as an artisan in Gleamhold.
We can’t wait to see you in Gleamhold, Shaper!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
[h1]Fine Work Act I Review: Not Your Traditional Rhythm Game[/h1] In Fine Work Act I, you play a shaper who transforms memories into items commissioned by your clients, creating objects they can treasure forever. Shaping feels immersive thanks to unique rhythm controls that take place in graphically-gorgeous dreamscapes unique to each of your clients, and the slow-burn story keeps you hanging on with its rich cast of characters and deeply-textured worldbuilding that grabs you from the moment you set foot in the atelier. My only question is: when's Act II? <3 [h2]TL;DR: Fine Work Act 1 Foxfire Review Scores & Rating: 4.0[/h2] Price Point: 4/5. I received a free review copy of this product, but at 12.99 CAD, pricing feels in-step with the indie scene at the moment and feels fair for the amount of work and replay value included in the game. Fun Factor: 4/5 Gameplay: 4/5 Story, Characters & Worldbuilding: 4/5 Maps & Environment: 5/5 Music: 4/5. I actually wish there was more of it. Recommended: Yes! Read the full review at [url=https://tailsbythefoxfire.com/2026/07/11/fine-work-review/?utm_source=steam&utm_medium=review&utm_campaign=tails_by_the_foxfire_fine_work_review_blog]Tails by the Foxfire![/url]
Fine Work was a chance I took based on the art style and my love for Visual Novels as a genre and story-telling medium. While intrigued by the concept of a VN/Rhythm hybrid, what I found was a love letter to both, merging writing with the concept of "memories/send" to immerse the player into the story. Each song felt like it belonged in the section it was introduced in and it's one of the few times I've genuinely considered purchasing an OST through Steam. While I was given the key for free in exchange for coverage, I will be happily purchasing Act II and beyond with my own money, as well as watching the team for other releases. To the development team, keep up the good work!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 37 reviews with recorded playtime.
I first discovered this game from a flyer I found at PAX West. I decided to go ahead and try it because I found the character sprites and description quite appealing. I was not prepared for the bafflingly amazing experience that this game had to offer. You must understand. Sure, the characters' appearances are nice and pretty, but the DIALOGUE. [u]The dialogue amplifies the appeal of each character beyond compare.[/u] I implore anybody interested in playing this game without so much as a wink of hesitation more, and at the very least play through the demo. Anything to get the [i]fleetingest[/i] moment of what this game has to offer. In short, the characters are really really really hot and this is a good game.
So, this is a wonderful 8/ 10 rhythm game and I adore everything about it. I'm not great at steam reviews but what I can say is that it's a little masterpiece that took a lot of effort.
MY word its a difficult task to even find the words to properly describe the experience ive had besides, WHAT A MARVELOUS GAME!!!!!!!! love the characters so much and i need greenbell to be real...... but goodlord is the art so fantabulous and the music exceptionally phenomal i wish and yearn for more tracks to play as i oogle the dazzling visuals!!!!!!!!!!!!
Cute visual novel; cool rhythm stages. I had a really good time. Will definitely play act 2 when it appears, probably act 1 again before that. I love how colorful and full of life this is. And the characters too. I need to learn more about them and the world they live in.
Ich hab das Spiel auf der Gamescom 2025 gespielt und war direkt verliebt! Ich kann es kaum erwarten bis es weiter geht, 10/10!
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Players by region
Where this game's players are, estimated from review languages.
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