
An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
A plethora of powerful swordplay techniques and Eikonic abilities lie within Clive's remit—and it is up to you to decide which ones you wish to learn or upgrade. If you're having trouble choosing, upgrades can be unlocked automatically.
Story-focused mode is recommended for those players who are less comfortable with action games and wish to focus more on the game's story elements. In this mode, Clive will automatically evade some attacks, and epic Eikonic combos can be triggered with simple button presses. Action-focused mode, where Clive's every action is controlled by the player, is available for those who are confident in their skill—or want to test it.
- FINAL FANTASY XVI Base Game
- “Onion Sword” weapon (Available for redemption from the System tab in the Main Menu upon reaching the main scenario quest "A Chance Encounter.")
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 33.7Kreviews | 78% | — | $29.6M |
| $49.99 | 52.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1865 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a good game.
Top 10 game
THIS GAME IS SO GOOD! I JUST FINISHED FIGHTING TITAN AND IT WAS THE BEST SO FAR!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #76, worst BR #100 · 5 markets collected
Reviews, worldwide (the counter carries no country): 21.11/day in the week to Aug 4 → 25.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Arabic, Spanish - Latin America*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $19.99−60% |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
4 horas jogadas e foi só uns 30 minutos realmente jogando o resto é cutscene...
爽爆了
まず買ってすぐにすることはmodでフレームレート制限を解除することです。そうすることで快適な美麗ムービーを鑑賞して世界に没頭できます。(プリレンダームービーは無理です諦めてください、まあ読み込みしてるのかなーぐらいで流してください)ほぼリアルタイムレンダムービーなので影響はさほどありません。この前提があったうえでの評価ですが、本当におすすめします。まずアクションが苦手な人でも遊びやすいように調整されております、アクションが得意な人はアクセサリを外せばええねん。(最初からアクセサリいくつかもらえるのですがそれでヌルゲー扱いしてる人がいるので)HDR表現がとんでもなく綺麗です、モニター対応の人はリッチな映像で楽しめます。ストーリーは個人的にかなり良かったです、人間味があります。細かい部分ですが戦闘後に返り血がついたりします、本当に戦っていた感覚が味わえます。そういうところも描き切るスタンス良いです。最高傑作のひとつです。このゲームを遊べて良かった。DLCはお金に余裕があるなら買った方が良いです、物語に深みが出ます。
It's literally Final Fantasy.
Experiência muito interessante. Depois de jogar praticamente todos os jogos da franquia, FF16 tem uma premissa diferente dos demais. Mais sombrio, realista, trouxe uma renovação na série. Gráficos excelentes, sem FrameDrop. FrameGen da uma folga maior ainda caso queiram usar. Como todo FF tem uma proposta diferente, vejo como uma evolução natural do FF15. Ponto alto é a história. Até o momento me prendeu bem a evolução de tudo, personagens, lore, jogabilidade. Recomendado.
“保护这片蓝天的,到底是谁呢?你说呢,克莱夫。” 这代肥肥有槽点有不少,整体剧情感觉还是太平淡了,中期有段时间真是纯播片,到能存档的地方要看好久的片,当时闪退了一下又得重新打一遍boss然后再看片(一周目真不想跳过剧情,但是挺折磨的),然后是有男同的环节,有点无语... 最后大决战的结局克莱夫也是牺牲了自己(存疑,但是生死不明,那就是死了~),也算是圆满完成梦想了 其实总体我是想给个中评的,没那么差劲但是优秀的点也不是很多,建议大伙打折购买完整版
bastante cinemático ,no me encanta pero me gusta, las batallas entre titanes no están mal
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6M | 74.1K | 96% | $23.99 | |
| $29.8M | 54.7K | 91% | $29.99 | |
| $29.9M | 29.5K | 88% | $39.99 | |
| $29.3M | 71.6K | 95% | $19.99 | |
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.3M | 30.6K | 73% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 35.7K | 75% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $8.3M | 53K | 87% | $9.99 | |
| $1M | 4.7K | 83% | $11.99 |