
An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
A plethora of powerful swordplay techniques and Eikonic abilities lie within Clive's remit—and it is up to you to decide which ones you wish to learn or upgrade. If you're having trouble choosing, upgrades can be unlocked automatically.
Story-focused mode is recommended for those players who are less comfortable with action games and wish to focus more on the game's story elements. In this mode, Clive will automatically evade some attacks, and epic Eikonic combos can be triggered with simple button presses. Action-focused mode, where Clive's every action is controlled by the player, is available for those who are confident in their skill—or want to test it.
- FINAL FANTASY XVI Base Game
- “Onion Sword” weapon (Available for redemption from the System tab in the Main Menu upon reaching the main scenario quest "A Chance Encounter.")
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 33.7Kreviews | 78% | — | $29.6M |
| $49.99 | 52.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1865 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jeu de la decennie haine non justifier si vous aimer les ff jouez y sans tardez c'est le meilleurs jeu auquelle j'ai jouer deouis tres longtemps
Meine Erwartungen waren von dem was ich so über das Spiel gehört habe wohl etwas zu hoch angesteckt. Ich mein es ist ein gutes Spiel, es gibt allerdings auch viele Probleme. Wenn man 2 Stunden spielt, dann spielt man tatsächlich 1 Stunde und die andere Stunde hört man sich Dialoge an. Fand den ausmaß an Dialogen komplett übertrieben dafür, dass man am Ende einfach nichts mit entscheiden darf. Ich glaube ich hab noch nie so oft den Controller NICHT in der Hand gehabt ... Ansonsten ist alles andere halt guter durchschnitt, wenn man das mal ehrlich vergleicht mit Spielen die wirkliche Banger sind. - Das Combat System ist gut genug, um nicht langweilig zu werden, aber auch zu unflexibel um wirklich spannend zu werden. Die parry Mechanik ist ein absolutes grauen, aber man brauch sie auch nicht. - Das Erkunden lohnt sich maximal gar nicht. Interessante Orte werden in der Regel für Side-Quest verwenden und daher lohnt sich das streunen nicht. Einfach immer zum Ziel laufen und gut ist. - Das Gearing und leveln ist komplett useless und ist wohl nur Teil des Spiels, weil das irgendwie dazugehört? Es war so flach, man hätte das auch einfach weglassen können und nur das Skillen der Fähigkeiten für die Charakterpower nutzen können. - Die Story war völlig okay, aber auch total vorhersehbar obviously. Geht besser, aber auch sicherlich schlechter. Die beiden absoluten Stärken sind ganz klar die cinematische Aufmachung und die Musik. Grade bei den Cinematics in den Bosskämpfen hat man ordentlich Budget reingeballert. Das war schon teilweise großes Kino. Würde sagen overall so 7,5/10. Ein halbe Punkt Abzug dafür, dass das Sprinten automatisch passiert und nicht abgestellt werden kann. Ultra nervig.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6M | 74.1K | 96% | $23.99 | |
| $29.8M | 54.7K | 91% | $29.99 | |
| $29.9M | 29.5K | 88% | $39.99 | |
| $29.3M | 71.6K | 95% | $19.99 | |
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.3M | 30.6K | 73% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 35.7K | 75% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $8.3M | 53K | 87% | $9.99 | |
| $1M | 4.7K | 83% | $11.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #76, worst BR #100 · 5 markets collected
Reviews, worldwide (the counter carries no country): 21.11/day in the week to Aug 4 → 25.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Arabic, Spanish - Latin America*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $19.99−60% |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fantastic. maybe it's because of all the ff14 easter eggs but this ff entry really resonates with me. every character is so well written (ily gav) and i've been nothing but excited to keep playing this. the story is intriguing, the politics are well-thought out and well-explained, the gameplay is fun and you can Pet The Dog. what's not to love?
综合评价:⭐⭐⭐⭐ 优点:极具冲击力的视觉表现配合着热血的音乐,召唤兽BOSS战的体验直接拉满。剧情上,很多角色都是立场不同,不能一概评价对错。战斗方面,粒子特效非常棒,各种技能的搭配有着截然不同的操作。 缺点:优化特别差,疑似有[strike] 内存或者显存泄漏 [/strike]问题,经过大量动画以及切换地图以后帧率直降。剧情还是老一套[spoiler] 国家被灭王子的复仇之旅 [/spoiler],可惜它叫最终幻想。
Gameplay: DevilMayCry Story: Komplex und interessant Grafik: Mit meiner GTX2070 nicht optimal, aber befriedigend Musik: Gut mit vielen Klängen aus vergangenen Final Fantasys Ein Spiel, dass eine erwachsene Geschichte erzählt mit vielen düsteren Inhalten, dass an Game of Thrones erinnert. Für mich persönlich ein gutes Spiel, dass war nicht die Formel von vorangegangenen Final Fantasys darstellt (mein Lieblingstitel wäre FF9), aber auf das Kampfsystem von FF15 aufbaut und komplexer wird. Leider muss man zugeben, dass der Kampfstil quasi von DevilMayCry abgekupfert ist, aber dennoch würde ich dieses Spiel weiterempfehlen.
Any game with Byron Rosfield is a good game.
Jogo muito bom
运行上,这个游戏的优化是真烂,5070TI+9800X3D居然能卡出翔,感觉是内存回收循环有问题,尤其沙漠地图,经常卡顿。剧情上,也是真的很平淡,简直就是套公式剧本,而且世界观真的是过于空洞了,真的是水晶系列以来世界观最没有内涵的一作,水晶系列要不就停了吧... 战斗方面,召唤兽专属技能差异性不大,一次只能最多装备6个技能,很多时候更多是选择CD短的技能,技能之间的化学反应非常有限,加上毫无新意毫无深度的装备系统,可玩性很低,老系统(敌人贼长的架势条 >> 破防后堆伤害)的沿用让战斗又臭又长又毫无变化。真的不建议浪费时间游玩,FF就只剩下画面了
Absolute cinema
It's a good game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.