
An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.
Modeled estimate, not a reported figure. How we estimate →
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About
A plethora of powerful swordplay techniques and Eikonic abilities lie within Clive's remit—and it is up to you to decide which ones you wish to learn or upgrade. If you're having trouble choosing, upgrades can be unlocked automatically.
Story-focused mode is recommended for those players who are less comfortable with action games and wish to focus more on the game's story elements. In this mode, Clive will automatically evade some attacks, and epic Eikonic combos can be triggered with simple button presses. Action-focused mode, where Clive's every action is controlled by the player, is available for those who are confident in their skill—or want to test it.
- FINAL FANTASY XVI Base Game
- “Onion Sword” weapon (Available for redemption from the System tab in the Main Menu upon reaching the main scenario quest "A Chance Encounter.")
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 699 reviews with recorded playtime.
Reviews
Themes across 697 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Another disappointing addition to the Final Fantasy series. Although overall better than 15, it follows the same trend of turning this beloved RPG series into a watered down, casual action game; this is Final Fantasy in name only. Sure there are elemental crystals and some classic callbacks sprinkled around, but it doesn't feel like FF - frankly the series hasn't as a whole since XII, but I digress. Similar to 15, you once again take control of a brooding fantasy/military badass who's on a fetch-quest laden adventure to Do The Thing. There is no party to manage; guests come and go automatically and you have no control over them. Gone is turn based combat, replaced by frantic button mashing. The gameplay is so dumbed down though that even button mashing is optional, as the game gives you a collection of accessories from the beginning that do things like auto-combo and auto-dodge. Item collection is particularly insulting as items on the worldmap are huge glowing blue swirls of energy, and you don't even have to pick them up, they just go straight to your inventory. There's no point in picking them up anyway, because only a handful of items exist, and you can only have 3 of each because rather than being a traditional fantasy inventory where you collect relics, potions, scrolls etc, the inventory is now reduced to a potion button, a high potion button, and a swappable atk/def boost potion. Not that any of the developers or publishers will read this or care, but for the love of Kefka please bring back traditional Final Fantasy. Even the remake of 7 is an action game now. Give me turn based party management, a true open world instead of a series of corridors, the whole deal. These action games designed for casuals are not exciting or interesting and they're not Final Fantasy. It's long past time to return to the roots of the series.
Amo esse jogo, excelente, perfeito!!!
Difícil parar de jogar!! Que franquia é FF!!
muy bueno
i like it
Tremenda historia se mandaron estos ponjas, los jefes finales de cada nivel son una locura super epica, lo que si el juego muestra todo su potencial a nivel de jugabilidad llegando al final, antes se pone un poco repetitivo, faltaria una partida mas en el nivel mas alto de dificultad.
aun con sus problemas es un juego magnifico, entiendo las criticas a que parece una especie de hack and slash cosa que es cierta pero creo que esa historia magnifica opaca mucho de los defectos. he amado a los personajes, los diseños y su mundo y lore. mis quejas mayores son que en el movimiento es algo lento y que las misiones secundarias son todas de ir y volver al mismo lugar. sin embargo me ha encantado.
優化爆幹差,調最低一直卡。我以為在看幻燈片。
시발 그래 니 하고싶은 거 다 해라(P)
Vamos セールのタイミングでぜひどうぞ
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain, Arabic, Spanish - Latin America*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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