
Run your own figure shop! Produce figures with 3D printers, stock your shelves, set prices, and offer the best shopping experience to your customers. Manage your storage, expand and design your store. Try to complete collection sets, follow market trends, and grow your business!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 11 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Figuré Shop Simulator is a fun and detailed business simulation game where you manage your own figure shop. Produce figures with 3D printers, stock your shelves, set prices, and offer the best shopping experience to your customers.
To grow your business, efficiently manage your storage, expand your store, and customize its design. Create rare figures for collectors, follow trends, and increase your profits by stocking the most in-demand figures.
But be careful! Stock management, customer satisfaction, and pricing are crucial to your business's success. Can you make the right strategic decisions to take your shop to the top of the industry?
Key Features:
3D figure production and customization
Shelf management, pricing, and customer satisfaction
Expand your store and personalize its design
Create collection sets and discover rare figures
Follow market trends and identify best-selling products
Build your shop from the ground up and become the biggest name in the figure collecting world!
Genres
Engagement
Reviews
Themes across 124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Late-Game Suggestions – More Space, Factory & Better Storage Hi Gnome Games! ❤️ I’m really enjoying Figure Shop Simulator and wanted to share a few suggestions after reaching the late game. I’m currently on Day 113 with over 54,000 popularity, all available expansions purchased, several Epic Printers, and a mostly automated business. I still have a lot of demand, but I’m running out of physical space to keep growing. For example, on Day 113 I had 55 customers and 33 lost requests. 🏭 Separate Warehouse / Factory: It would be amazing to purchase a separate industrial building dedicated to production. Epic Printers are huge, and with high demand we need several of them. The factory could have its own expansions, space for Epic Printers, materials, stock and dedicated employees. This would allow the main shop to focus on displays and sales. 📦 More Warehouse Space: With so many collections and figure variants, the current warehouse becomes too small. A larger industrial warehouse expansion would be a great late-game goal. 🗄️ Compact Storage for All 3 Qualities: I currently organize each figure separately by Basic, Advanced and Premium quality. This takes up a huge amount of space and leaves many empty gaps on the shelves. It would be great to have compact storage with 3 assignable compartments per figure, one for each quality. This would keep all versions of the same figure together and make the warehouse much easier to organize. ⚙️ Epic Printer Automation: Regular production can already be heavily automated, but Epic Printers still require manual restocking. A specialized late-game employee or upgrade capable of supplying Epic Printers would be very useful. 👷 More Employees & Late-Game Upgrades: Once the current store is automated, having employees and upgrades specifically designed for large factories would give us another progression stage. 🏪 More Shop Expansions & Display Options: Once many collections are unlocked, display space also becomes limited. Additional shop sections, another floor, or more efficient Premium/Epic displays would allow us to keep growing our collections. 🎯 More Late-Game Goals: A second store, expandable factory, larger warehouse and industrial upgrades would give advanced players meaningful ways to spend money and continue progressing after purchasing all current expansions. One of my favorite parts of the game is how you progress from running a small shop and doing almost everything manually to managing employees and an increasingly automated production system. I would love for the next stage of that progression to be: Small Shop → Large Shop → Figure Factory. 🏭❤️ I still have plenty of demand and really want to keep expanding. At this point, available space has become my main limitation rather than money or popularity. I’ve attached screenshots from my actual playthrough to show my current store, warehouse, production setup and late-game progress. Thank you for making such an enjoyable game and for listening to community feedback! ❤️
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Polish, Portuguese - Portugal, Russian +3 more
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is fun and easy toveg out on
sehr cool, hoffe es kommen noch mehr Figuren
After 20 Hours of playtime and 100% Achievements, here's my review... [b]TL'DR:[/b] Worth the price on discount, fun, simple, great automation during the mid-game and good gameplay loop as you expand and grow your store! [b]FULL REVIEW:[/b] Good gameplay loop and system for a simulator game, it doesn't feel like a 'restocking simulator' like a lot of other simulator games out there. For the price that I bought it at on discount, it's worth it. It's by all means not perfect and could have many improvements, but what you get for the price is what you get and it was fun enough to play. [b] GAMEPLAY LOOP (3/5) -[/b] Good gameplay loop, you work your way up from the small stuff to the big stuff, the early to mid game is easy enough on your own but as you start getting sets of figures you will need Staff to help automate it. Automation is very good in this game, you can essentially just AFK if you have staff to print and restock. Space is fine too, I never had any issues with running out of space for shelves/figures etc even while assigning an entire shelf for 1 figure type, so plenty of room for your custom figure shop. There's some customization and as you grow and expand you'll unlock even more. The main downside to this game is that once you start unlocking the higher end game printers, there's no reason to use the older ones, so you could just save up points and money for the last printer and forcfully get customers to buy the expensive stuff only, and then rapidly expand from there much quicker and easier, it kind of makes progression feel less relevant because you'll just save up for the best shelves for more points rather than buy the cheaper ones. Overall, decent enough to recommend if you like shop/management simulations and want to have a bit of fun for a good few hours, or if your like me and want to be a collection and completionist and go for all the achievements and max out your store to the absolute peak. Was fun, will probably play another run in the future.
초반엔 바빴지만 돈 벌수록 여유로운 사장님이 되었습니다 개같은 택배는 하다가 포기했습니다 택배 자동화도 만들어주세요..
Love this simulator, Perfect balance of grind/reward. The figures you create are cool looking (especially fond of the owlbear)The RBG shelving is a nice touch. Graphics are nice, the printing is fun to watch too. Biggest thing to stay aware of is ensuring you keep enough toner/powder on hand...it goes quick. Once you get to a certain point, your workers take care of nearly everything... just keep ordering the print material! Overall rating for this SIM is 8/10
Ok, so I'm a 3D printer irl and thought this would be amusing to play for ♥♥♥♥♥ and giggles. Overall, it's ok. I've given it a solid 16 hours play and i'm at end-game now with online selling (i'm not even 60-days in-game time yet). No major hiccups or bugs for me except warehouse storage bugging out sometimes and not letting me put a tray of models back on the rack in the space it came from, although it seems to fix itself when the day refreshes, so not a huge issue. It's a fun little time killer game, but nothing i'd get too invested in. It could really do with some better mechanics in terms of stocking different level quality models to fit different customer budgets - the tooltip says you don't need to bother with lower quality prints once a higher level has been printed, which is kind of a chore to switch everything up when you've upgraded the printers as you end up throwing away a good chunk of stuff if you're over-stocked. Some stuff i'd like to see implemented: 1. Model sell-through rate, or a popularity rating so you know which models to stock more of. 2. Staff members to handle online ordering. 3. Ways of being able to improve print speeds (high speed materials exist in reality which reduce print times and the end-game Epic level printer is so damn slow! - and at $25k a pop, they're not the cheapest or most compact thing to keep spamming in the warehouse to make up for print times). 4. Allow printers to run overnight or 24/7 rather than shutting down at midnight. If they run out of materials while staff are away, so be it. 5. Have a print success/failure chance built into the printing mechanics. No printer runs 100% perfectly 100% of the time and this is part of the "fun" of the business. Having print engineers could reduce chances of failure as the game progresses.
Eu achei que eu ia jogar isso por no máximo 1 hora e depois pegar reembolso, mas a simplicidade do jogo me prendeu de um jeito que quando eu fui ver, já estava platinando e montando UM IMPERIO DE ACTION FIGURES. Bom demais pra passar o tempo. tomara que tenha uma atualização ou DLC. O sistema de vendas online no end game só serve pra farmar dinheiro, tomara que façam algo pra incrementar o sistema.
As someone with ADHD, I really liked having everything moving according to plan and constantly having something to manage. A few things I would improve: I wish the workers helping with 3D printing didn’t get bugged and randomly go outside, causing production to stop. Also, if you move a shelf that already has products on it, the auto replenishment gets cut and you have to set it up again. The same thing happens when you move products from one shelf to another the auto-replenishment gets removed. I also reached a point where I had so much money and so much product being made that I needed at least three additional employees just to keep stocking the shelves. It would also be really cool to have an employee dedicated to handling online orders.
MÜHENDİSLER SÜREKLİ BUG'A GİRİYOR BU CAN SIKICI POPÜLERLİK 35K OLUNCA OYUNU OYNAMANIN BİR ANLAMI KALMIYOR BEN KEYİF ALARAK OYNADIM AMA MÜHENDİSLER ÇOK CANIMI SIKTI BİRDE 50K PARA BİRİKTİR ONLİNE SATIŞ YAP MESELESİ AYRI BİR SAÇMALIK OYUN BİTTİ DAHA NE SATAYIM 1 TANE HARİÇ TÜM KAZANIMLARI ALDIM VATİK ÇEÇÜRMEK İÇİN OYNANIR
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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