
A battle role-playing game The main task is for players to control the protagonist in battles, defeat enemies one by one, gain experience points and coins to upgrade. Further acquire stronger weapons and skills.
Modeled estimate, not a reported figure. How we estimate →
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About
PS: This is a game developed by me alone, and I am looking for a job. My previous salary was about 70000 US dollars per year. So I hope to find a similar job. Proficient in UE3, 4, and 5, with over 15 years of C++experience.
This is a game I led the development of in 2022. The steamid is 2473100 and the name is Null_Sequence.
This is a common MMORPG game.
Players control a character, wielding a sword or axe, to defeat monsters and obtain spoils of war, including experience and coins, through attacks and skills.
Experience can be used to level up, coins can be used to unlock more weapons and skills, and drugs can be purchased to increase survival opportunities.
Gameplay:
1. Explore the World
2. Defeat monsters and upgrade
3. Learning equipment and skills
4. Challenge Boss

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Turkish*, Japanese*, Simplified Chinese*, Traditional Chinese*, Portuguese - Brazil*, Spanish - Latin America*, Korean**languages with full audio support
Reviews
The gameplay is terrible and the store page is so lazily created that I can't take anything in it seriously. If this is a genuine attempt, I am so sorry but even though it is the holidays, I can't muster anything nice or helpful. Make an actual game, then get some help presenting it. This is just embarrassing. https://youtu.be/nWUHzQh6Fm0
In general, the game is relatively simple, and it can be seen that it is still in the development stage. The whole game is quite interesting, with certain requirements for players to operate. After upgrading, I can obtain more weapons and skills, so let me continue to try. Great work so far! Looking forward to seeing the continued development and future updates. Hope that there will be more content updates and optimizations in the future for the game.
A more interesting game. All kinds of dragons. It's also quite enjoyable to play. It's surprising that different weapons have different skills. Hope to add more handsome dragons
The user interface (UI) of the game, while seemingly straightforward, contributes to an engaging gameplay experience that is both enjoyable and distinctive. The graphical quality is commendable, providing an aesthetically pleasing environment that enhances the overall gaming experience. Moreover, the game excels in delivering a satisfying sense of impact during interactions, which is a critical aspect of player engagement and immersion. There is, however, room for improvement in terms of elevating the overall quality of the game. This could involve refining the UI for even greater intuitiveness, enhancing the visual elements to keep up with current industry standards, or expanding the game's content to add depth and replayability. Encouragement for the developers is warranted as their efforts have resulted in a game that stands out in its current form. Continued dedication to the game's development will likely yield further success and a growing player base. It is hoped that the developers will persist in their endeavors to polish and perfect the game, ensuring that it reaches its full potential.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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