
Fight the Horror is a multiplayer third person action role playing game with a horror theme.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm not gonna lie, I was really hoping this would be something good. As a fan of Dead by Daylight dying for a new horror mutiplayer experience on par with Soul at Stake (a game I loved but is now essentially unplayable in North America since migrating the servers specifically for China). While I respect what the developers are trying to do, this is just not a good game. In fact, it was a massive let down. https://gaming.youtube.com/watch?v=9Z69uPIEl6c It seems like the whole goal is to go around and explore areas for specific items or trinkets you need to kind of offer up as a sacrifice to cleanse the city you are roaming around. You are pitted against a small group of enemies (I encountered three) including a man/woman spider-like creature that looked like something you might find on the Unity asset store that may or may not attack you. If it doesn't, it will attack the wall, a random table, or the air behind them. That creature in particular will lurch forward and knock you down, and unless you luck out you WILL die since it attacks faster than you can stand back up. Basically, the enemy A.I. is broken. When you die, you turn into a free-floating spirit who can either weep or spawn a gambling chip by spamming the Y button on the controller. I won't lie, I have no idea what you are supposed to do at this point, and it's not mentioned in the tutorial. All I know is a random wraith took me away and gave me a second chance out of nowhere. You have a limited inventory as well, so chances are you will run out of room looking for the things you need to cleanse the city and go back to base before you find a synthesizing workbench or place to sacrifice the objects within the twenty-four hours you are given to do it. And this leaves the city which, well, looks like it wants to be classic Devil May Cry for a modern gamer, but it just looks like a ton of assets hatily thrown together to resemble one. In the playthrough video above you can see me happening upon a random wooden cabinet in an alleyway for no reason whatsoever, which can't even be opened. I also wound up opening things without even facing them, just having been in their general direction. You can even get tripped upon and have to jump over the tiniest of humps, like I did during a run in the tutorial (see video below) when trying to go up a flight of stairs and clear the top of it to go forward. As for the controls, it at least handles ok. It wants to be Dark Souls (in fact you can tell the developers trying to recreate that experience) but ends up more like a less tankier original Resident Evil 2 special edition with analog controls. And of course there's a stamina meter. Why wouldn't there be one that drains when you attack, jump, or that everso tiresome act of just standing around blocking by crossing your arms? And finally don't bother with your keyboard as the whole game is set up to use the controller, and the mouse sensitivity is almost impossible to reel in, even when lowering the dpi on your mouse physically. https://youtu.be/hP8nH9vEpVI As someone who loved the PlayStation 2 era of gaming, even PlayStation 1 [note I was born in '85 and gaming since the NES], this game was very appealing. Looking inspired by some of the most enjoyable horror games of the time in a multiplayer setting was something like a dream come true. However, this title has potential, but it handles like you pay $20 US ($14.99 release date price) for an early beta/early access release. Fight the Horror feels rough and unfinished. Most of what exists would be laughable if you weren't too busy trying to wrap your head around how poorly executed all but some the controls are. Maybe if 4DMACAU puts a good deal more work into it this will be something moderately enjoyable, but for now just stay far, far away rom this one.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剛開始有點難懂,在一個很大的世界裡遊走,也不知道可以去到哪裡找到教學裡說的4隻怪物,花了一點時間當作是逛逛,撿下東西,畢竟場景是滿有味道的,遇到的怪很難打,幾下就死了,後來看到有合成車,好不容易做了個帽子(有貼符的殭屍帽?),慢慢的習慣打法了就幹死了幾隻,開始有點掌握,就是那個回安全屋的燈超難找,好像說可以找提示?要再發現看看...後來有遇到Boss,沒想像中難打,注意血和氣量,打不過先閃,補個血再回來,打了兩隻,不知道會不會在固定的地方出現?最後是還沒破關... 總的而言,單機玩了一個多小時,覺得遊戲難度滿高的,不過慢慢探索,出來了一點滿足感,好像不是那種能快打的遊戲,不知道多人模式如何,覺得要再單機再摸熟一點,我覺得感覺滿不錯的,算是很新的玩法,然後動作確實是有點生硬,希望能改進囉,個人覺得是不錯的遊戲,要嘗試新東西可玩玩這個!
比隻狼更難的戰鬥系統
關注這款遊戲一段時間了,第一次是在電玩展上試玩,正式版出來是有改良非常多,玩法很不一樣,多了很多東西~ 開始玩有頓有閃退,看評論說調下畫質的確順很多,遊戲內容是多元的,玩了一段時間,感覺還是有很多東西沒發現到,合成的道具很多,葬人、陷井也還沒玩出來,雖然說不上是十分優質的遊戲,但我覺得是一款有潛力的遊戲,加油!
[quote] [th]关注[url=https://store.steampowered.com/curator/39039781]斗鱼游戏社区[/url],随时了解主播推荐的好游戏。[/th] [tr][th]访问[b]斗鱼鱼吧社区[/b]参与互动,活动好礼送不停![/th][/tr] [/quote] [h1]前言[/h1] 《瞑目》(Fight the Horror)是壹款國產在線多人恐怖遊戲。 [h1]遊戲體驗[/h1] 遊戲滿滿國風的恐怖題材還是比較吸引人的。但實際上市後的遊戲的綜合素質有些不夠理想。 遊戲的建模和畫質較為落後,看起來差不多跟很久之前的《Man Hunter》壹個等級。畫質低歸低,遊戲的硬件需求可不低,即便是高配置電腦也需要將畫質降檔次才可以流暢運行本作。作為壹款主打聯機的多人遊戲,聯機也存在這較大問題,玩家換遍服務器也難搜到可以壹起聯機的玩家。無奈之下只能嘗試教學和單人模式。而教學模式也依舊存在問題。主人公的武器存入合成臺的格子後就再於取不出來了......在單人模式下玩家的背包則經常被壹堆不知道有何用途的道具堆滿,然後被拼接怪,白色人影幹掉。然後變成可以浮空的厲鬼,再繼續被黑白無常帶走。卻依然對自己到底應該幹什麽壹頭霧水。 [h1]壹些其他缺陷[/h1] 1. 角色動作過於僵硬,而且容易被拼接怪連擊到死。 2. 優化堪憂,loading等待時間過長。 [h1]總結[/h1] 雪花電視劇,符紙,籌碼,黑白無常滿滿的國風恐怖要素讓本作有著不錯的吸引力。然而目前較為糟糕的素質實在很難忙滿足滿滿期待的玩家們的預期,期待制作組可以對遊戲進壹步對本作進行優化,給玩家帶來更好的遊戲體驗。 [code]歡迎參觀我的: [url=https://store.steampowered.com/curator/34803254 ]趣遊鑒賞[/url] 喜歡這篇評論,可順手點個贊,讓更多人能夠看到。[/code]
操作好麻煩,又起格仔
廢GAME!!!!
跟我想像的恐怖遊戲不太一樣,比較像是生存遊戲,氣氛很脆異,但不怎麼恐怖,我本來一個人在玩,走一走竟然看到另一隊的人,倒是被嚇到!小怪還好,王的攻擊力超強,碰到幾乎一定死,死了身上的東西會掉光重來,建議重要的東西先放下來不要帶在身上,但重點是。。。你要記得路 @@ 初步的體驗還可以,要再模索看看
氣氛做的不錯,但很容易迷失,除了因為地圖很大容易迷路,同時間要顧的東西也很多,撿東西,打怪,還要找安全屋,就來不及去找王了,實在是有夠難啊! 多人模式應該很有趣,但好像不能語音?
不负责任的主观评分2分,满分10分 一分给中文 一分给国产 (什么你说游戏本身质量得分?莫得) 虽然这款游戏有着极烂的优化、鬼畜的动作、粗糙的建模、不用心的场景 但是!你看我给你洗地啊 开发商记得给我打钱! 这个游戏呢 它有十分深刻的教育意义,它对于现在的快节社会和生活节奏进行了抨击。举个例子,其他的游戏中新手教程多数是言简意赅,能很快的让玩家明白在本游戏中该干什么,该怎么做,(这游戏新手教程我都卡关了!!!)而这款游戏的新手教程却让玩家对于游戏乃至人生产生深思,我在那,我是谁,我要干嘛? 让人们静下心来体验,一个个键位去摸索,o这个鬼游戏到底是要干嘛,当你真的耐下心,玩进去,体验进去,当你玩完新手教程后,打开窗看看窗外的风景,体会一下不同的感受,然后你也会觉得,这特么什么玩意... 画面稀烂、帧数不足也是很多玩家所吐槽,这就更是制作与的良苦用心了,众所周知,我国当代青少年的近视率已经达到了一个相当可怕的数字,所以本游戏用及其烂的画质和帧数,使得玩家看得眼睛疼,眼睛一疼就要休息和频繁的眨眼补帧,无形之中为我国的对抗近视眼工作做出了杰出的贡献。 还有被吐槽的就是相对较高的售价,其实这也是制作组另有深意,相对较高的价格避免了我们温室的花朵中小学生接触到这款游戏以防他们瞎眼,这是多么心怀天下的一款游戏,真的是不懂你们给差评的理由。 总体来说游戏本身还是具有很多亮点的 比方说是: 一些设定 其他亮点找不到了。 这款游戏还是很值得推荐的,如果你有讨厌的人的话,很值得安利给他们。 另外我的垃圾笔记本6700hq 16g 1070 全程帧数20几最高40
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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