
Start your new life! Build the farm of your dreams as you discover a world brimming with possibilities. Magic, romance, and adventure all await you in this nostalgic farming / life sim RPG!
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Get ready to begin a brand-new life in a world that's brimming with possibilities!
Mistria, an idyllic village tucked between forest and sea, has offered you an overgrown but full-of-potential homestead in exchange for your assistance. Restore the town to its former glory after an earthquake wreaks havoc and strange magic begins to flow through the land.

In this spiritual successor to the Farm-Sim RPGs of the late 90s & onward, build the farm of your dreams as you discover magic, romance, and adventure!

Customize your character , home and farm to suit your style!
Farm, Fish, Mine & Craft your way to a revitalized town
Find your ideal match and start a family with one of 12 marriage candidates
Raise adorable animals & breed rare color variants
Unlock magic that will aid you during farming & adventuring
Enjoy the changing seasons with new quests, festivals, and even villager outfits!
Get to know 30+ villagers and follow their stories
Battle foes and discover treasures as you explore ancient ruins
And so much more!


Updates
Engagement
Reviews
Themes across 2771 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nice game
Es un juego con estilo clásico y agradable a la vista. Tiene su toque personal en lo que a juegos de "granja" se trata. Las historias y los personajes son entrañables, al igual que las interacciones y las escenas mientras vas avanzando más y más. De mis personajes favoritos destaco a Juniper, porque me recuerda mucho a Ume Matsuzaka de Shinchan, y más cuando se ríe 😂 Lo recomiendo🎮✔
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
melhor jogo cozy do mundo
Fun and cozy with great NPS's and a reasonable storyline. Would prefer if it wasnt lagginf horribly, but I am still playing it anyway in hopes the Devs fix it soon.
I bounced of Stardew at least 5 times, and looking at some screenshots you'd think this is the same kind of game. But the RPG-lite machanics letting you level up skills, the amazing fishing, the wonderful sprite art and endearing writing of characters: this game is uniquely special and not just a stardew clone. If you tried SD and bounced off- give this a try.
Such a fun cozy game. They have built the game so the stresses of many other farming simulators simply isn't a problem. My only complaint is I can't decide what character I want to romance!
This is my first farming game and it's a pretty fun experience! However, maybe this is just me, but because the clock seems to always be moving forward no matter what, and with a lot of quests thrown at me and running around the town figuring out what to do, I often find myself overwhelmed and stressed having to come up with plans on-the-spot. Even when waking up to the next day, the clock continues to move forward right from the get go, and I always feel like I'm wasting time by taking a breather, reviewing quests, petting my cat, reorganizing my items, redecorating my home, etc (I even spent 10 minutes of real time trying to figure out how to move furniture, and looking at how much time I wasted just looking up how to do so, I chose to reload my save to bring back the lost time)... I think it'd be really nice if the clock just didn't progress while inside my home, this'd be really awesome so I don't have to go through each day feeling like I have no time for breaks, and alleviate the feeling of wasting time :)) EDIT: Turns out pausing(?) does freeze the time, I just never noticed since it felt like the game kept going even when I was going thru bios/quests. Very nice
I'm so hooked on this game. Soundtrack is beautiful, there are endless activities, the characters are so fleshed out, and the story is incredible. 10/10!!
TL;DR - This is a very well-implemented Stardew(/Harvest Moon, but I don't do consoles)-like. If you liked Stardew Valley, you will almost certainly like this. It has some pacing differences that give it a much longer "single playthrough" game time, which may be pleasant or may be annoying. It has some lore/storytelling differences that make it stand out from other imitators in the genre. I just "finished" (defined as, filled most of the museum bundles and got married) my first game today, at 141 hours. (I also played pre-1.0, and that number is included in the count, so the real 1.0 time to more-or-less completion for me was more like 90 hours. That's. A lot more than I expected.) I'm surprised at how much I *wasn't* annoyed at how long all the meta-progression takes in this game. In Stardew I was deeply, deeply annoyed that the only thing preventing me from satisfying all the main game objectives (prior to various later updates) in year 1 was the red cabbage. But in Mistria I was only getting a tiny bit impatient by the time I entered year 3. But anyway, yeah, the meta-progression takes forEVER, largely because of the way the day is paced and how mine levels work. (Meta progression in Mistria is inextricably tied to Mines progression, and while I considered it a normal day in Stardew when I got 5 levels in the Mines and a good day when I got 10, in Mistria it's a good day if I even get 5. So more Mine days than not, I didn't even get a new elevator level.) I love the character writing a lot. There were several genuine surprises for me in terms of character writing and all of them were positive. That said, as with every other title in this genre, I wish they'd let me do polyamory indefinitely; I knew I was going to have to choose and this game doesn't make it AS upsetting as some other titles do, it still wasn't *not* upsetting to get broken up with by mail by two of my partners after I got engaged to the other one.] *Deeply* weirdly for me personally, I do not actually feel like the game is over now that I've bagged my chosen LI and also done... as many of the museum bundles as is reasonable. I actually want to keep playing to design my perfect aesthetic homestead. That is SO out of character for me, so it's probably a good thing. Anyway, basically, there are a lot of things I view favorably from this game over what Stardew/Harvest Moon (? I don't do consoles, so I am only referencing HM as a known antecedent to STV) did, and some I'm less favorable or ambivalent about. But if you like the genre, this is a great example of it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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