
Fhtagn! - Tales of the Creeping Madness is a text based adventure game, where choices matter. There's couch co-op and just a hint of betrayal. Play as one of four cultists intent on releasing the Ancient One!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game has provided me and my family alot of enjoyment and plays as a more difficult The Yawg.
有成就 没中文 《克苏鲁降世!——诡秘疯狂传说》 来看看这些由主播们制作的超有趣的《克苏鲁降世!》玩法视频吧! 这《克苏鲁降世!》究竟是怎么回事呢? 《克苏鲁降世!》被赞誉为“多年来对神秘末日邪教题材最有趣的呈现”,这是一款文字冒险游戏,你的每一个选择都至关重要!你可以扮演四名邪教徒中的一员,目标是召唤出远古恐怖之物,从而毁灭世界。通过走访毫无戒备的阿卡姆小镇上的不同地点,应对经典的洛夫克拉夫特式事件,来决定如何为最终的仪式做准备。与调查员、帮派、腐败警察以及来自深渊的恐怖生物战斗,以实现世界末日! 这款文字冒险游戏有如下亮点: - 93000字的丰富文本。 - 涵盖113个事件,衍生出370种可能的故事结局。 - 可扮演24种角色中的1种,并有56个基于角色的反馈故事。 - 142种不同的角色结局。 这款类似桌游的游戏在本地合作模式或与朋友共享屏幕时乐趣十足,是一款能带来无尽欢乐的休闲游戏。精美的画面搭配上背叛情节,再加上爵士/摇摆乐风格的配乐和新黑色电影风格的视觉效果,体验绝佳。 **游戏玩法概述** 你是一名邪教徒,一心想通过召唤古神来毁灭宇宙。为什么呢?我们也不太清楚…… 你可以独自游玩,也可以与最多3位朋友进行本地合作。 你有6个回合来提升使用仪式道具所需的属性,但你得通过不断尝试来弄清楚具体是哪些属性。 每回合你可以访问一个地点,并尝试该地的洛夫克拉夫特式故事,以此提升你的属性。 最后,在尝试召唤古神时,检验你的属性是否达标。 大家是都能成功,还是都会失败?又或者会有人背叛其他人,独享所有荣耀呢? **游戏特色** - 洛夫克拉夫特式宇宙中简短又荒诞的事件。 - 基于地点随机生成的故事。 - 可使用的道具(需“黯影幼魔”扩展包)。 - 多样的游戏模式(需“黯影幼魔”扩展包)。 - 社区创作内容。体验社区成员创作的新故事,或者自己动手创作。 - 新故事或未见过的故事出现概率更高,提升了游戏的可重玩性,减少了内容疲劳感。 - 游戏时长较短,非常适合在休息时间或等待玩其他游戏时游玩。 - 非线性的游戏玩法。 - 多种结局。 - 多种古神、道具和对手(需“黯影幼魔”扩展包)。 - Steam成就系统。 - Steam云支持,可同步你的游戏进度。 - 既可以合作游玩,也可以当一个背叛者。 **玩家可自行创作游戏故事** 我们对故事创作充满热情,为此开发了一款应用程序——《克苏鲁降世!》内容创作器,玩家可以用它为游戏编写自己的故事,并与朋友一起分享。你只需要有一个故事创意,无需编程知识。我们为玩家提供了快速入门视频指南、内容创作器使用指南,甚至公开了《克苏鲁降世!》的所有事件故事,以辅助创作过程。如果你有兴趣创作自己的故事,可以在我们的论坛页面上查看关于内容创作器的更多信息。 **加入社区** 我们希望帮助社区成员为游戏创作自己的故事包(可以是合作项目或个人作品),《克苏鲁降世!》的Discord服务器是一个很好的平台,你可以在这里测试想法、获取反馈,还能得到我们的帮助和指导。除了制作游戏,我们最喜欢的就是与社区互动了。欢迎在论坛上给我们留言,你也可以在各大社交媒体平台上找到我们。 你是否喜欢…… ✅ 互动式故事 ✅ 有趣的社区交流 ✅ 虚构的私酿酒情节 ✅ 邪教徒的搞怪行为 那么你一定会爱上《克苏鲁降世!》的Discord服务器! 我们希望你在玩《克苏鲁降世!》时能获得最佳体验,所以请随时向我们提供反馈。如果你只是想聊聊天、报告漏洞,或者发现我们的商店页面有任何误导性内容,欢迎在社交媒体或论坛上告诉我们。 **语言** 很遗憾,《克苏鲁降世!》目前仅支持英文。我们目前没有足够的资源将游戏翻译成其他语言,无法以原汁原味的方式呈现其中的故事和幽默。不过,我们鼓励玩家用任何他们想用的语言创作内容,传播《克苏鲁降世!》的独特魅力。如果有足够的需求,我们很乐意支持对用户界面进行语言本地化修改。
It's straight up maddening! The Dark Young update is fantastic, tho I already had a lot of fun with the base game! It's a must have for Lovecraft fans and especially for those who like dark humor!
If you guys want a game a bit like Monster Prom but without the dodgy dating with added cults with a dash of Lovecraft try Fhtagn! Grab some friends & find your inner cultist. You won't be disappointed! This game does work best with friends, a little bit complex to work out to start with but once it clicks it's fantastic. It's alright solo for killing some time & to cheer yourself up as the flavour text is whitty but this game truly shines with friends.
I've played two games of it, and it takes a little bit of time to fully appreciate that you need to deduce what roles the cultist skillset you're building is best suited to. The more familiar you become with the game, the better you're going to be at identifying those roles and building towards them. It can seem frustrating and arbitrary at first, and some skills improvements are harder to come by than others, but it is definitely fun and well written, and I could see how playing with (and backstabbing) friends' efforts in local multiplayer could be enjoyable as well. It's quick to play through, and with each playthrough you earn points that can help future playthroughs be easier, but if summoning elder gods from the nethers is too easy, everyone'd be doing it. AS THEY SHOULD. Once you're confident in the story structure of the game, writing your own for the benefite and enjoyment by (or, perchance, doomed detriment of?) your friends is a no brainer!
Amazing art style/aesthetic, and even better writing, my friends and I were dying laughing at some moments here. The game shines if you learn to have fun with it, sort of like a DnD vibe, role play and voice acting is encouraged, otherwise the game might feel flat. The incessant music is just begging to be muted and replaced with your own cult inspired playlist. The actual goal of the game and how to reach a "pass" ending is very unclear at first, and requires multiple playthroughs to fully understand. All in all, it's worth buying for a fun night with some friends. 8.5/10
Fun game! A bit hard to grasp at the beginning. I didn't really like the offered tutorial. I prefer tutorials that unfold while playing. Furthermore it would be great, if the controller support was better. I was amazed as I used a mouse the first time and was able to get tooltips for the different stats. Using a controller we figured it out by guessing. :) Sadly this game isn't much known, so there aren't many mods written (although the ones that are out are hilarious and fun to play!) Can't wait for the update. We played with 3-4 players for 2 days and got most of the achievements (first time I was compelled to do that). But getting the same stories over and over makes it boring over time. Still for 5 bucks, that game is so worth it!
A shallow game without any tactical depth or intriguing story. You'll play it once then never trouch it again.
The whole "Yawgh" concept is there. But a couple things made it really not fun for my friends and I. Mainly the texts that are TOO DAMN SMALL TO READ, as well as the lengthy dialog and icons that don't make much sense. The game tries to explain everything at once in the very beginning and it just got us more confused. Artistically it is pretty neat but the overall experience is just not worth it. Perhaps with some tweaking the game would become much better to play (mainly stop the background song loop, make the text bigger, make the icons easier to understand and polish up some dialog).
A great game with dark humor and eerie art style. Fun for up to 4 players - and it really is! Thumbs up! and I hope that there will be even more Cults to play as.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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