
Slay. Loot. Sell. Survive! Dive into a first-person blend of hack'n'slash roguelike and shop management. Plunder deadly dungeons for loot, escape with your life, craft, and stock your shelves. Then risk it all once more for profit!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best FR #47, worst US #100 · 12 markets collected
US · last 30 days
About
Why buy from heroes when you can be one?
Be the ultimate shopkeeper in a gorgeous, stylized fantasy world—but getting your stock means getting your hands dirty.
Step into a fast-paced 3D first-person hack'n'slash roguelike shopkeeper where your business success relies just as much on how hard you can swing a sword and how fast you can run as your trading skills.
Your inventory costs blood, sweat, and steel.

If you are reading this, you haven’t been slaughtered by a skeleton (yet?)—congratulations!
Study these sacred tenets to survive the dungeon depths, forge shop fixtures, and ruthlessly price your way to the top.

Step through the doors behind your shop into a descending roguelike nightmare, or head to the local forest to forage.
The Dungeon Demands a Toll: Carve your way through hordes of skeletons and monstrous foes. The deeper you go, the rarer the loot. But beware: if you die, you lose your entire unbanked haul.
Do you secure the bag and head home, or risk it all for a legendary drop?
Crazy Build Potential: Find dungeon altars to alter your playstyle radically. Shrink down to a tiny size to dodge massive attacks, use the Midas Touch to melt heavy items into gold, or cycle through manic and depressed combat states to keep enemies guessing!
Survive the Living Forest: Nature has a mind of its own. Adapt on the fly to goblin raiding parties, sudden thunderstorms, and the mind-bending chaos of psychedelic mushroom season.

Surviving the wilds is only half the job. Once you make it back to your cabin in one piece, it's time to put your hard-earned materials and recipes to work.
Gear Up: Forge stronger weapons and craft tougher armor so you can push even deeper into the dungeon on your next run.
Check the Quest Board: Survived expedition? Make sure you stop by the local Quest Board to turn feats you've achieved during your expedition into gold, gear, and items.
Decorate (for Combat): Build specialized decor to customize your space. Your interior design isn't just cosmetic; the right furniture layout provides permanent combat buffs for your next dive and boosts your shop's overall sales appeal.

Unlock the front doors and let the gold flow.
Ruthless Economics: You control the tags. Read the market to set prices based on current supply, demand, your shop’s prestige, and your decoration bonuses.
Find the sweet spot—price too high and goods gather dust; price too low, and you go bankrupt.
Grow Your Business: Take your massive profits and reinvest. Transform your humble roadside cabin into the ultimate mercantile powerhouse.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Me personally i like it, Its based off a dungeo theme type and i like that sort of thing! on the bad side it has too much cultish type stuff...
One of the best single player games I played in a while. Mechanics maybe simple but the grind is really nice, you don't need to sweat and grind for 1000h to 100% game. I'm hopeing for new updates because this game has ponential to be spectacular
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Italian +4 more
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is an okay game, for 9 euros you play about 9 hours if you want to finish above 80% of the game and that is 1 euro per hour which is an okay value for my time. Could be better definetly. Larger shops can be added later on with new items, new power ups to spice things up to avoid repetetive content and etc... But it is okay.
Cozy and fun game. + art style + Good price + Interesting and fresh concept! - Lack lusting npc's selling, they just buy whatever you got instead of requiering to go out and hunt for specific items from the dungeon to fill customer request - Magic is a bit overpowerd, [spoiler] you can kill most mobs even before entering a room due to massive AOE splash damage. [/spoiler]
I highly recommend this master peace of a game the only thing that needs fixed is when using a ps5 controller the inventory button doesn't work pressing the center pad on the controller just makes the noise like it's opening the inventory but it doesn't show up other than that I give 8/10
great game for people that like that style like me :) would be great to have more content in the village tho, like a trader or fight with other adventurer etc
Fun. Not much in the game atm. I think I have done it all in about 15 hours. There are some Steam Achievements remaining, and plenty of room for more content. It will be interesting to see where it goes.
想法很好,做的很糙。商店部分最大的商店都不够摆家具,货架挨得近就会互相影响摆货,买卖的玩法也太单一了,就是纯卖钱也没什么加成,钱到中期就没什么大用处了。战斗部分更拉跨,首先是真的卡,进地图卡,进挑战卡, 怪多了都会小卡一下,烦躁的一逼。 然后设计这些个武器,实际上近战那些武器区别真不大,互相之间只有数值有点区别。总之全被法杖完爆,法杖射程远伤害不低,从中期拿到紫色法杖的那一刻一切战斗都索然无味,散着步就全杀完了。小怪和boss设计也是敷衍的要死,小怪基本全换皮,boss 也没啥特别的,没有任何博弈的乐趣只有数值碾压的无趣。 还有这个地图真的又大又屎,第三阶段那个地牢我无时无刻不在迷路,每次都要穷举法始终挨着最右侧墙壁走全部逛一遍才找到路,中间还要被恶心的陷阱搞破防。最后就是宝箱也真没什么好东西,也就掉图纸会高兴点,后期根本懒得开箱子。 总结下来就是东西太少,做的太糙。
you know this game is good when i have all the achievements expect to the "die" achievement haha this game is fun and its loop gameplay is great a bit short and some smell bugs, not ones that destroyed the existence, but at the end worth the money,
Game is good, but the costumer support is so bad. I had an issue where i couldnt play anymore and in the community forum they wont help, they said post this question in discord and we MIGHT help there. Sorry but thats not costumer friendly and doesnt deserve anyones money.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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