
Slay. Loot. Sell. Survive! Dive into a first-person blend of hack'n'slash roguelike and shop management. Plunder deadly dungeons for loot, escape with your life, craft, and stock your shelves. Then risk it all once more for profit!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best FR #47, worst US #100 · 12 markets collected
US · last 30 days
About
Why buy from heroes when you can be one?
Be the ultimate shopkeeper in a gorgeous, stylized fantasy world—but getting your stock means getting your hands dirty.
Step into a fast-paced 3D first-person hack'n'slash roguelike shopkeeper where your business success relies just as much on how hard you can swing a sword and how fast you can run as your trading skills.
Your inventory costs blood, sweat, and steel.

If you are reading this, you haven’t been slaughtered by a skeleton (yet?)—congratulations!
Study these sacred tenets to survive the dungeon depths, forge shop fixtures, and ruthlessly price your way to the top.

Step through the doors behind your shop into a descending roguelike nightmare, or head to the local forest to forage.
The Dungeon Demands a Toll: Carve your way through hordes of skeletons and monstrous foes. The deeper you go, the rarer the loot. But beware: if you die, you lose your entire unbanked haul.
Do you secure the bag and head home, or risk it all for a legendary drop?
Crazy Build Potential: Find dungeon altars to alter your playstyle radically. Shrink down to a tiny size to dodge massive attacks, use the Midas Touch to melt heavy items into gold, or cycle through manic and depressed combat states to keep enemies guessing!
Survive the Living Forest: Nature has a mind of its own. Adapt on the fly to goblin raiding parties, sudden thunderstorms, and the mind-bending chaos of psychedelic mushroom season.

Surviving the wilds is only half the job. Once you make it back to your cabin in one piece, it's time to put your hard-earned materials and recipes to work.
Gear Up: Forge stronger weapons and craft tougher armor so you can push even deeper into the dungeon on your next run.
Check the Quest Board: Survived expedition? Make sure you stop by the local Quest Board to turn feats you've achieved during your expedition into gold, gear, and items.
Decorate (for Combat): Build specialized decor to customize your space. Your interior design isn't just cosmetic; the right furniture layout provides permanent combat buffs for your next dive and boosts your shop's overall sales appeal.

Unlock the front doors and let the gold flow.
Ruthless Economics: You control the tags. Read the market to set prices based on current supply, demand, your shop’s prestige, and your decoration bonuses.
Find the sweet spot—price too high and goods gather dust; price too low, and you go bankrupt.
Grow Your Business: Take your massive profits and reinvest. Transform your humble roadside cabin into the ultimate mercantile powerhouse.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mixed review cool game, a bit short, should have like 2x the amount of different dungeon biomes. screen shake is awful, please add an option to disable it. revives are completely bugged, they dont trigger, this is especially terrible with the curse that grants 9 revives but sets your health to 1 also id rather just use the second strongest mage weapon bc the Lightbestower has such an annoying sound.
GIOCONE, spero solo venga sviluppato e migliorato ma veramente bello complimenti a chi ha avuto questa brillante idea, l'unica pecca che è all'inizio, e quindi poco da fare
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Italian +4 more
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool concept, good execution.
It's slop, but kinda fun
A ton of fun start to finish. Even after 27 hours and 100% completion, I'm still wanting more. I can't wait to see what comes next!
been loving this to chill to, sunk a good few hours in now, to feel like I can leave a comment on the game the game play is good and the dungeons are decent sizes on all floors, mixing up the floors a think would be more fun, and the size of the house options have changed aswel, seems like the developers are active and have the PoA in action can't wait to see more + Co-Op mode, as i have a few friends from my DnD group playing this keep up the good work
Amei o jogo, espero que tenha continuação.
Sehr interessantes Spiel hab am anfangen statt nem Tisch die Kiste gebaut was sehr schwierig war danach wirklich an Gold zu kommen aber sonst muss ich sagen dass es sehr gut läuft. Die Dungeons sind ganz nice genauso wie dass Gegner design und die mechanics. Sehr geil für mal was zwischendurch.
Petit jeu casu fun avec une durée de vie assez courte, le 100% se fait en une dizaine d'heure. La courbe de difficultés est assez inégale et si les premières tentatives de donjon peuvent vite se terminer, on peut snowball très vite selon les builds/loot (le baton est très très fort). Concernant les boutiques, je trouve la progression parfois peu logique avec une extension en termes d'espace peu évidente et on ne veut pas retirer de meuble pour conserver les bonus passifs au détriment de la logique ou de la "beauté" de la boutique. J'ai passé un très bon moment tout de même sur le jeu qui est sans prise de tête, les contrôles et le gameplay des donjons est aggréable et je pense bien relancer le jeu pour voir ce que les grandes mises à jour à venir auront apportées. Quelques freeze peuvent arriver sur la 3ème zone des donjons sur les plus petites config comme la mienne.
tres agreable a compléter durée de vie : 10 a 15 h
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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