
F&H 2: Termina is oppressive, relentless and hopeless. A mix of jRPG and Survival Horror. Turn-based combat meets resource management. 3 days to explore the wicked town of Prehevil and find out about its dark secrets. 3 days until the pale and sickly green moon rises at its apex. Termina is upon us!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1101 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fear & Hunger 2: Termina me parece un muy buen juego, aunque hay varios aspectos en los que sigo prefiriendo el primero. En cuanto a la jugabilidad, me gustaba más la dinámica del F&H original. La menor presencia de armas de fuego y su estética medieval hacían que la experiencia me resultara más atractiva. Aun así, Termina tiene una identidad propia muy marcada: la ciudad transmite constantemente la sensación de estar completamente abandonada, casi como si estuvieras jugando a un Silent Hill hecho con RPG Maker. La ambientación es, sin duda, uno de sus mayores puntos fuertes. La gestión de recursos sigue siendo uno de los pilares del juego. Como en el primero, la escasez de suministros genera mucha tensión, aunque aquí existen algunas mecánicas que permiten olvidarte casi por completo del hambre y la cordura una vez las conoces. Personalmente, eso le resta un poco de peso a dos sistemas que deberían ser una amenaza constante. Lo que menos me convence es la progresión por días. Me gusta explorar los mapas con calma, descubrir secretos y avanzar a mi ritmo, pero el mapa de Termina es enorme y el sistema de guardado no acompaña. Solo puedes guardar dos veces por día sin consecuencias; el tercer guardado hace avanzar el tiempo, lo que puede bloquear eventos o cambiar el estado del mundo. Como consecuencia, muchas veces siento que tengo que recorrer enormes distancias antes de poder guardar de nuevo. De hecho, ese es el principal motivo por el que todavía no he terminado ninguna partida. El juego me gusta mucho, pero cada intento requiere una inversión de tiempo enorme. Además, hay numerosos enemigos capaces de acabar con una run muy fácilmente si no vas preparado, y combinar esa dificultad con un mapa tan grande y un sistema de guardado tan limitado hace que, en ocasiones, la experiencia resulte más frustrante que desafiante. En general, considero que F&H2 es un gran juego, con una ambientación sobresaliente y una identidad muy propia, pero algunas de sus decisiones de diseño, especialmente las relacionadas con la progresión temporal y los guardados, hacen que me resulte menos disfrutable que el primer "Que me quedo sin comeh".
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
im gonna funger ohh im fungering
OOOOOOOO YOU WANNA MAKE AUGUST PLAYABLE IN THAT UPDATE SO BAD OOOH
彳亍
Quero parabenizar os Devs do Fear Hunger 1 e o Termina, eu sou um player de RPG 3D , sempre tive um certo preconceito com RPGs de Turno, mas vocês conseguiram a minha atenção, e aliás continuo não gostando dos outros RPGs de turno além da franquia Fear & Hunger, eu gostei mt de como o jogo é mt Simples porém bem pensado, o gore a história vocês realmente acertaram MT nesse jogo tanto no primeiro como no Segundo, é até dificl de dizer qual dos 2 é o melhor, ambos tem o seu Charme, acho que uma continuação mantendo a essência do primeiro e segundo jogo seria incrível, com Gráficos um pouquinho melhorados, sei que esse tipo de jogo hoje em dia é problemático o pessoal ridiculariza mt coisa, mas com toda ctz Fear & Hunger é uma obra de arte, Excelente jogo pra quem nunca jogou um Rpg de Turno que possuí elementos de Horror e mt Violência que com toda certeza é a parte mais atrativa desse jogo, Excelente trabalho e eu quero mt que o Terceiro jogo fure a bolha .
Amazing game with very interesting story. The writing style is especially very appealing to me, and the art style and sprites are so special. I adore it so far, and I can't wait to see more as I keep playing !!!
There are 3 termina playthroughs: - Marina occultism - Meat grinder - Larping as Jotaro Kujo
this is the best game ever bc it has daan and o'saa
Very unique atmosphere, satisfying , and some of the coolest enemy designs
“Moja opinia jest taka ze te gre lubie bardzo no jakbym nie lubial to bym nie lubial nie” ale to sequel
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| — | 0 | — | — | |
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| $3.8M | 7.7K | 92% | $19.59 | |
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| $3.8M | 9.1K | 81% | $19.99 | |
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