
F&H 2: Termina is oppressive, relentless and hopeless. A mix of jRPG and Survival Horror. Turn-based combat meets resource management. 3 days to explore the wicked town of Prehevil and find out about its dark secrets. 3 days until the pale and sickly green moon rises at its apex. Termina is upon us!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1079 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Самая веселая пошаговая рпг в моей жизни. Ведь только в ней на тебя может прыгнуть пенис рандомного дровосека и задушить тебя, а потом когда ты его убьешь можно обшарить его хату где ты узнаешь что его жена изменила ему с козлом и по ее словам у козла был больше. Не знаю как вы но я после такого расплакался прыгнул в колодец у дома обкололся героином на последок отпилил себе руки и ноги и перестал дышать.
засовывать карандаш себе в уретру в сто раз интереснее и продуктивнее, чем играть в это
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Damn do I love Miro's games. Going into it I expected Termina to capture the same feelings that the first Fear & Hunger did but this one is a totally different beast. And I fell in love with it all the same. There are similarities; it has the same mechanics with some minor tweaks and changes, it has the same combat with more depth, and it can still be a buggy mess at times. But the eerie feeling walking the streets of Prehevil is different from the oppressive weight of the Dungeons of Fear & Hunger. Different but no less enchanting.
Não comeram meu caneco nesse jogo, mas é tão jogaço quanto o primeiro
Me dijeron que Fear&Hunger Termina destruiría mi capacidad para ser feliz, y en eso superó mis expectativas. 10/10
puedes jugar como una invalida y aun así le gane a una luna a piñas, pude usar heroína y hice rituales satánicos, y lo mejor es que un leñador me lanzo su pene. 10/10 buena experiencia
Genuinely a life changing game. i wish i could play this with my memory wiped to feel how scared i was playing it for the first time again. the mechanics of looting are so satisfying. the combat is very unique by making you choose an arm, leg, torso, or head to attack. some things have more or less of those options also so you have to make some tough decisions sometimes hoping you are doing the right thing. the map is pretty big and progressing to different areas always feels so rewarding. what feels even more rewarding though is how the saving system works and how unforgiving it can be. you can only save/sleep 8 times in fear and hunger mode and below (more times if you have any books of enlightenment) making it so with any decision you make it feels like there is a lot at stake. maso mode you cannot sleep at all to save. perfect elements of horror without using any dumb jump scare mechanics. the art always blows me away. the soundtrack(s) perfectly match the atmosphere and the aesthetic. there is no other game like this
es terrible el juego te pueden dejar ciego y literalmente la pantalla se tornara negra hasta que reinicies lo recomendaria totalmente
i love dying over and over and losing my progess over and over, i love everything about this game, this game makes your mind deteriorate, play if you want to simulate psycological torture
es bueno pero luego de jugarlo un rato te da MIEDO y si no comiste HAMBRE, por eso es mejor TERMINAr de comer antes de jugar
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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