
Protect and guide your people as you forge a town from untamed wilderness at the edge of the known world. Harvest raw materials, hunt, fish and farm to survive. Produce crafted items to trade, consume, equip and fight with as you battle for your survival against the elements and outside threats.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Protect and guide your small band of settlers to forge a town from untamed wilderness at the edge of the known world. Harvest raw materials, hunt, fish and farm to sustain your advancing town. Produce crafted items for villagers to trade, consume, equip and fight with as you battle for your survival against the elements and outside threats (pacifist mode available for players who do not want to engage in combat).
Harvest, Grow, Craft - Harvest 16 different raw materials from wood, stone and clay, to metal ores, wild herbs, and honey. Grow 19 types of food, including forage items, fish and game, plus 12 food crops, each with different characteristics. Produce 32 crafted items and materials in a multi-tiered economy.
Build and Advance - Construct over 190 different buildings as you grow your town from a fledgling settlement to a bustling city. Your town center and housing will advance through multiple building tiers as the prosperity and desirability of your town increases and advancements are made in a vast 140+ point Tech Tree. Upgrade production buildings to increase efficiency and enable production of more advanced items. Construct a temple and customize your people’s faith with discoverable relics.
Most Detailed Farming System Ever - Strategically select from 12 crops with unique growing characteristics and configure crop rotations to maintain soil fertility, avoid heat and frost damage, and prevent the accumulation of diseases. Cultivate your fields over time, removing weeds and rocks, raising fertility and adjusting soil mixture to achieve maximum crop production to keep your growing population fed.
Advanced Town Simulation - Villagers actively live their lives and perform their jobs in real time. Watch as villagers carry goods across town from remote work-sites to be processed into materials and crafted into items. See foods and goods delivered to homes, the trade post or stored for later use. Develop roads, transport wagons and improve storage methods to facilitate the efficient movement of goods through your town and prevent spoilage.
Randomly Generated Maps - No game is ever quite the same with beautiful, completely randomized terrain generation and resource distribution. Unique biomes and map themes increase replayability, with extreme maps leading to unique challenges. Controls allow players to specify the amount of water or mountains they desire, even down to which resources can generate on the map.
Idyllic to Brutal - Customizable difficulty options allow players to turn off features like invaders and disease, for a more tranquil experience or max out difficulty to truly test their town-builder prowess. Enable custom game options to cater the experience to your desires.
Environmental Interaction - Develop your economy based on which resources are locally abundant and produce items for trade to acquire that which you lack. Erect fencing to keep deer away from crop fields and stop bears from raiding food storage. Manage tree cover to prevent underground water supplies from drying up. Balance the need to clear land for agriculture around vital natural resources like wild growing medicinal plants and forage items.
All Them Old-Timey Diseases! - Ensure your villagers have clean water to stop outbreaks of dysentery and cholera. Collect berries and plant greens to avoid scurvy and ensure a healthy diet. Make sure villagers are properly shoed and clothed to reduce chances of contracting tetanus, rabies or frostbite. Build a healer’s house to quarantine the infected and provide herbs and medicine for treatment. Manage rodent populations by collecting waste, securely storing food and employing rat catchers to ward off the feared bubonic plague.
Fend Off Would-Be Invaders - Choose to play on pacifist and avoid combat altogether or engage with varying levels of raider difficulty to raise the stakes for your town’s survival. Progress from wood palisades to stone walls, build towers and barracks, recruit and equip soldiers in the defense of your town as rising prosperity attracts the attention of raiders and foreign armies seeking plunder.
Steam Workshop Integration - With full support for modding through the freely available Unity development tools and Steam Workshop, players have the power to take the game's strong foundation and build upon and reinvent it to their wildest desires.
Crate Entertainment is a fully independent developer and publisher located outside Boston, MA. Crate is best known for the critically-acclaimed action-RPG, Grim Dawn. Join the Crate community and help shape the future of development of our games and be among the first to receive news about Farthest Frontier by participating in polls and discussions on our forum.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Swedish +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 640 reviews with recorded playtime.
Reviews
Themes across 639 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great builder once you make it through the zero instructions and play through a few dozen times learning as you go.
top spel!! altijd wel iets te beleven en ik verveel me er nooit mee
일단 이런 장르 처음 하는 분들은 공짜로 뿌려도 절대 하지 말아야 할 게임이라는 생각이 듭니다. 맨 처음 시작하면 자원 수확하는 법을 배우면서 통나무 32개를 모으고 마을회관 만드는 튜토리얼을 시작하게 되는데, 마을회관 만들더니 통나무는 24개만 모은 채로 주민들이 아무것도 안 합니다. 그냥 경치 구경하고 있어요. 주민들이 놀고 있을 때 뭘 어떻게 하는지도 모르겠고요 저같이 이런 장르를 안 해본 사람들은 그냥 구입을 안하는게 정답입니다. 30분동안 주민들 경치구경하는거만 보다가 걍 삭제했습니다.
より良い生活の為に労働してます。
Es war ein schwerer Einstieg, das erste mal hatte ich es zurück gegeben, hab dann nach einem halben Jahr oder so nochmal probiert und jetzt ist es erstaunlich gut! Die UI braucht noch ein bisschen liebe aber das Gameplay ist befriedigend und es macht ne menge Spaß. Nicht das einfachste Spiel und ein paar Sachen musste ich Online nachlesen aber Komplexität ist selten schlecht. Man kann sich auf jeden Fall darauf einstellen dass der erste oder auch der zweite versuch nicht so gut gelingt. Ich hoffe es wird noch weiter entwickelt, ich hätte eine menge Ideen.
Enjoying it very much. Money well spent. Its a keeper
Desde o jogo base eu gosto muito, cada vez mais completinho
Super Spiel. Macht echt Laune und bietet auch gut Abwechslung für einen zweiten oder dritten Run :)
Time sink of the best kind. At 1000 inhabitants it stutters.
Relaxing, challenging and really gets you think strategize.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Kingdoms and Castles | $18.5M | 31.3K | 94% | $19.99 |
| Ostriv | $4.7M | 7.6K | 95% | $24.99 |
| Cartel Tycoon | $3.1M | 3.8K | 76% | $29.99 |
| Ancient Cities | $941K | 2.1K | 63% | $29.99 |
| Depraved | $724.3K | 1.2K | 61% | $19.99 |
| Manor Lords | $60.4M | 89.2K | 84% | $39.99 |
Related
| Gunfire Reborn | $27.3M | 103.5K | 93% | $19.99 |
| Quantum Break | $27.3M | 30.7K | 86% | $39.99 |
| The Walking Dead | $27.3M | 80K | 97% | $14.99 |
| The Elder Scrolls IV: Oblivion® Game of the Year Edition Deluxe (2009) | $27.2M | 52.8K | 95% | $19.99 |
| Wobbly Life | $27.2M | 35K | 97% | $24.99 |
| Brick Rigs | $27.4M | 58.5K | 95% | $13.99 |