
Extract and gather resources from different planets. Manage the supply of electricity, water, food and oxygen of your base in order to survive. Automate the creation of new products. Build a spaceship to transport your products to other places...
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Spanish - Latin America
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game hasn't really updated at all. To anyone wanting to buy this game, just go somewhere else. The UI is still the same from a few years ago. The charactor movement is terrible, try to select anything from the inventory disappears. I was really hoping that this would grow and evolve into a better version, if I just gave this enough time. Three years later, it hasn't. So I'm stepping down and away from this game, and let it go.
Got to the point where I could build a ship. There was no way to refuel it nor add the water, O2 or anything else. Teh pipes had to be placed in BEFORE you ever move it to fill it up for the first time. However, there are oil tanks on the front that you can't fill until you get to a planet that has it, then you can't fill them because the pipes are not lined up, it impossible to line it up perfectly and seemingly, no remote means to fill it. It needs a LOT of polishing and fleshing out before it can be called a playable game. A couple of annoying bugs but nothing game breaking. Sad part is, it's a typical Unreal Engine game with a small square play area on each planet with all the resources available almost in the same place. It could have been an entire planet that would make it similar to Empyrion, so you have to travel a bit to get resources and the train would actually then be useful. At the moment, the train is little more than a gimmick that you'll build once and never use again. Be warned, the dev is unresponsive. Bug reports, posts asking for information and anything else are ignored. Not a good sign for an EA game. Also, the players don't seem to want to respond or help either, I posted a couple of questions days ago that have never been answered by anyone and ended up battling to find the answers myself to no avail since there is no game Wiki with any information either. I really can't recommend this game right now given the devs lack of response or the update frequency. I get the distinct impression that the game will be abandoned before it's even half finished considering how long it's been between updates and the lack of any real interest by the dev toward the players. If things change, I will update my review and possibly I can then recommend it, but not now.
I really like these types of games, but this one I cannot recommend. It just feels so cheap and poorly done. When I first started a game, I walked up to a capsule and pressed E, F, G, Space and left clicked/right clicked, nothing happened. Then all of the sudden the loot window opens. When I look at the controls, it is not specific. I tried other capsules. F seemed to maybe work? but I am not for sure, it is almost like when I went up to the capsule, there was a delay in the game knowing that there was something there so I could not interact with it for the first 30 or so seconds. These green blob things kept just appearing out of no where close to me. I have a feeling they are the only enemies this game spawns. When you hit them with your drill/weapon? they just kinda break in half or something? It's almost like there are no visuals except for two, for them. One showing them whole and the other showing them broken before they disappear. I would be mining and a random tutorial window would open that has nothing to do with what I am working on at the time. I turned it off in the options menu because it was so blatantly irritating. Also, there was a whole tab just for that with yes/no... I built a water machine, then an oxygen machine. I did not have to interact with it, I just walked close and it fill my air some how... I had this on my wish list for years and decided to give it a go. I am so disappointed. I cannot believe the developer calls this a finished game with the disgustingly bad controls and interface. This will be the second game ever that I request a refund on.
Will update as i play. Also why do so few people play this? ---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Paint.exe ---{Gameplay}--- ☐ Very good ☑ Good ☐ It‘s just gameplay ☐ Mehh ☐ Starring at walls is better ☐ Just don‘t ---{Game Audio}--- ☐ Eargasm ☐ Very good ☑ Good ☑ Not too bad ☐ Bad ☐ Earrape ---{Game Music}--- ☐ Listen in bed (Winks) and going to work ☐ Very good ☐ Good ☑ Not too bad ☐ Bad ☐ Wet willy level of badness ---{Audience}--- ☐ Kids ☑ Teens ☑ Adults ☐ Human ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Ask NASA if they have a spare computer ☐ Go to the future and look for a computer ---{Difficulity}--- ☐ Just press W ☐ Easy ☐ Significant brain usage ☐ Based on chosen Difficulty ☑ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Story}--- ☑ Story? ☐ Almost none ☐ Text or Audio floating around ☐ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☑ To infinity and beyond ---{Price}--- ☐ More valuable than food ☐ It’s free! ☑ Very recommended ☑ Worth the price ☐ If you have some spare money left ☐ Not recommended ☐ You could also just place it in dirt and hope for a money tree ---{Bugs}--- ☐ Never heard of ☑ Minor bugs ☑ Can get annoying ☐ Get friends and alcohol and laugh till bed time ☐ Alcohol can't fix this
I had high hopes for this game, as I purchased it several years ago in it's early stages and it showed potential. In it's newly full release state, the game still lacks depth and finesse. While many of the game mechanics are sound, the execution is finicky and at times even broken. The 'infinite' worlds to be explored are moderately sized squares with resources clustered in the middle a short stroll away.
Abandoned. Developer has moved on to start developing a new failure.
Honestly After all this time hoping for more meat to the bones, but sadly the devs have moved on to something else so in its current state I can't recommend this maybe if it was around the 4USD mark
<繁星探险家>可惜没汉化。 类似异星工厂的3D版,可惜这么多年了都没发展起来。 ···而且看着已经没有更新很久了··· ···可惜没中文看不懂,当时真是吃饱了撑着乱买游戏···
♥♥♥♥ Game too many bugs.Don't buy ,waste of money!!!!!
Great game, but needs some more work to really be amazing. There are several modes, including "builder" which gets rid of the survival elements. This is great for those of us just looking to build a factory. It doesn't seem to matter what planet you start on as long as it has iron, copper, and coal to begin fabrication. Once there's enough material, there's a choice to craft prebuilt, powered furnaces and the like and plop them down, or craft individual pieces (including wiring, batteries, solar, belts, etc.) and connect them however you'd like. This is great and allows huge layout customization including power grids and battery banks which can help at night. Pros: [list] [*]It's really fun! Like a less complex 3D Factorio with flying! [*]Progression is solid, at least until automated steel, which is where I got stopped. [*]Graphics are pretty nice, with a couple of different planets to start on like rocky and icy. [*]The machines look fantastic and are easily distinguishable from each other. [*]The base looks awesome once it gets a bit bigger, and there's a satellite view that still allows interaction with the base. [*]Day and night cycles and the storms are cool and look decent. [*]There are TONS of things to build, from little lights and wires to what looks like a full spaceport that can be decorated inside. [/list] Cons: [list] [*]Snapping needs work. For example: placing an ore miner, prebuilt or otherwise, on a patch can put it on a different level than the rest of the base and there's no way to connect the conveyors or power. If that happens, the whole assembly has to be deconstructed piecemeal which clogs the inventory. If a prebuilt is constructed, it should be deconstructed the same way, or at least have a CTRL+Z. [*]There's no tech tree, so no simple way to tell what machine needs what to progress. Everything is just there in a window with a popup saying whether or not there's enough stuff to craft it. The numbers are sorta hard to read. [*]There's no machines that can craft other machines that I've found. Constantly handcrafting makes it feel slightly limited and sluggish sometimes. [*]Small glitches and hiccups with running around, and the flying is slower than running. [*]To open a machine, it must be selected with the mouse then opened with F, then click the desired item. It can get clicky. [*]The tutorial is a random popup that interrupts whatever you're doing. It can be turned off though. [*]Laser mining has to be "lined up" or the ore will just fly around to pick up manually. Best to stand on a patch and look straight down for this. [*]I was able to build a steel smelting complex before the game crashed with an unknown fatal error. I have a midlevel rig. [/list] Overall it's worth checking out, I've already spent more time on this than Satisfactory because it's more fun and intuitive, and the machines are bigger and far cooler looking. Plus it's on Steam and not _____. The cons listed are more QoL type stuff and likely a result of inevitably comparing it to Factorio. The core of the game is solid, I like it and want to keep playing, so thumbs up from me.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Dark Fall: Lost Souls | $63K | 272 | 61% | $10.99 |
| Deadly Broadcast | $62.9K | 719 | 66% | $4.99 |
| Dark Chess | $62.9K | 213 | 76% | $12.99 |
| Hot Spring Hero | $62.9K | 170 | 86% | $18.99 |
| Living with temptation CLASSIC | $63K | 199 | 76% | $11.99 |
| CyberPimp 2069 | $62.9K | 138 | 88% | $17.99 |
Related
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Factorio | $206.6M | 189.7K | 98% | $35.00 |
| RimWorld | $176.7M | 243.3K | 98% | $34.99 |
| Squad | $167.2M | 178.2K | 83% | $39.99 |
| Don't Starve Together | $164.7M | 539.5K | 95% | $14.99 |