
Forge your legend in a forgotten realm! Farever is an online multiplayer action RPG set in a vast fantasy open world. Alone or with friends, embark on an epic journey together! Explore wild lands and dangerous dungeons, craft powerful gear, and carve your path through dynamic combat and platforming.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Жижа типа гейшина только ммо без людей и вообще кал ну типа мда лолл
feels empty
I badly need this game to be successful
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Polish, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best game
Farever, un jeu avec une bonne difficulté, très amusant à jouer, bien qu'il soit en early acces il y a du contenu et plus encore avec la nouvelle MAJ qui arrive maintenant. Je recommande !
Needs quite a lot more time to become what it can be. There is potential, but performance is all over the place. The visual style is great but there are a ton of openings/broken places around the environment. Bugs that were fixed come back. All these combined make the game feel cheaper, like a prototype. Every time you level up or get an achievement, you get blasted with really loud sounds you cannot lower unless you mute the whole game, same with music that plays during fast travel. Enemies phase in and out if you are 10 meter away. Nameplates disappear if you are more than 5 meter away or if there is a tiny object between you and the enemy. All of these problems did not exist on release, but do now. It's been almost a month since the "Major Update", have there been no bug fixes since? The game barely qualifies as Early Access and is more an alpha prototype, and at the rate the updates (performance/bugfix or content updates, of which the former is desperately needed but seems not to be the focus) are coming, it will take 5 years before it becomes something sort of complete.
I enjoy game, combat fun, crafting impactful, rng sux but I'm not a min maxxer
Un MMO simple et efficace, parfait et addictif.
Performance keeps getting worse and worse
Truly a delight. They have somehow captured the essence of what a good mmo experience is like but packaged it as an open world arpg. Combat is a blast. Exploration is integral to leveling up and finding gear. Boss battle mechanics are very challenging but are easy to understand what need to be done. You will die. You will meet other players. You will have fun. These devs are killing it. Total steal for sub 20 dollar game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $385 | 2 | 0% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $90.4M | 105.7K | 86% | $39.99 | |
| $53K | 137 | 91% | $19.99 | |
| $44.7K | 106 | 85% | $18.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 11.4K | 90% | $19.99 | |
| $4.5M | 78.8K | 95% | $1.99 | |
| $4.5M | 9.1K | 80% | $19.99 | |
| $4.5M | 5.7K | 62% | $29.99 | |
| $4.5M | 5.4K | 71% | $29.99 | |
| $4.5M | 9.5K | 95% | $12.99 |