
Far Mining is a short and relaxing incremental game about mining asteroids. Mine resources, upgrade your ship, unlock new tools, and find your way out of deep space.
Modeled estimate, not a reported figure. How we estimate →
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About
Far Mining is a short and relaxing incremental game about mining asteroids. Mine resources, upgrade your ship, unlock new tools, and find your way out of deep space.
The core mechanics of asteroid mining are simple and easy to learn. Your ship will automatically fire at nearby asteroids, and you just need to stay close to them.
Explore and upgrade the technology tree to increase your ship's power. Unlock new tools, upgrade existing ones, and don't leave those asteroids a chance.
Relaxing, repetitive gameplay
Large upgrade tree
A short and enjoyable experience (~2.5–3 hours of playtime)

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 55 reviews with recorded playtime.
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Чудова гра за таку ціну, я очікував в неї довше пограти але повністю пройти вдалося всього за 2 гоидини. Рекомендую тим хто любить грінділки.
- Way too short - No thinking needed. You cant make specific builds. You just buy the next best skill - No skill needed - Boring - It costs money
Very chill game, very well executed, had a great time playing it. Looking forward to doing another job far away.
perfect little loop incremntal without the death and restart cycle, just continue mining and upgrading if your looking for a chill lazy sunday afternoon game for the employed gamer, this is it sit back crack a beer, have a billy, and mine some space rocks <3
画风还行
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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