
Yee-haw, Cowboys! Team up in this chaotic 1-4 player co-op shooter. Journey to the Far Far West to blast monsters, sling spells, complete missions, and collect bounties. Work as a team to get in, get paid and get out (mostly) alive.
Modeled estimate, not a reported figure. How we estimate →
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About
Guns, Gears & Giddy-up!
Form a crew of bounty-hunting robot cowboys to take on dangerous contracts from the Town Sheriff. Team up with friends in 1-4 player co-op to track down dangerous targets, take them out, and bring home the bounty. It’s a dusty job, but someone’s gotta do it!
The Wild West, But Weirder
This is the Wild West, but not as you know it. Alongside dusty saloons and endless deserts, you’ll encounter haunted mines, reanimated skeletons, and deadly storms at every turn. Complete daring contracts, explore cursed lands, and watch out for the giant ghost train.
Shoot Fast, Spell Faster & Survive Together.
Switch seamlessly between six-shooters and fireballs, customize your gear, and combine your spells as you face waves of enemies and powerful bosses. Work as a team, adapt on the fly, and push deeper into the unknown to unlock bigger challenges and better rewards.
Customise, upgrade and gear up
Trade at town to upgrade your guns, spells and abilities. Pick your perks to build the ultimate bounty hunter. Specialise in spell damage, healing or headshots. Customise your robot cowboy and beloved steed with unlockable skins to traverse the Far Far West in style.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Portuguese - Brazil, Traditional Chinese, Italian, Polish, Russian +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 685 reviews with recorded playtime.
Reviews
Themes across 684 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is everything I love about many other favorite games of mine, with the only caveat being that it's in early access and needs more content. If you love Borderlands, Helldivers and/or Hades, you're gonna have a hard time putting this one down. Now, Hades may seem like an odd comparison here, because it isn't really a roguelike as much as it is a helldiver-like. (is there a term for that?) I say Hades because of the spell combinations and the jokers you get throughout the map are reminiscent of boons you get in that game, and the fact you can get permanent jokers on your weapons and characters feels a bit like the way you level in Hades. But really, it comes down to the synergy potential the game emphasizes that is enhanced throughout runs as well. But it is very much in need of content. There are a lot of fun quests and interesting things to do for completionists on each map (feels very Borderlands) but it is very limited in enemy variety, and the various damage types only matter for synergies as there aren't weaknesses to different elements, which for how emphasized the spells are, I think is a huge missed opportunity. I don't think these points detract from the game, but I would love to see new stuff to kill. DEFINITELY needs new bosses, though the ones in it now are great
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i love this game it gives me the tingles
Наконец-то ремастер Кактуса Маккоя
野良で骸骨スキンゲットするまでプレイした感想です。 わちゃわちゃ銃撃つのは楽しいのですがBHとナイトメアの差が大きい(ナイトメアからチームワークが必須すぎる)のが難点だなと思いました。 あと一通りアンロック後はレベル上げくらいしかやることがないのも退屈だなと感じました。(バフのある装飾品的な要素でガチャがあればやりがいを感じたかも) ボスやマップが増えるらしいので今後に期待です。
This game is very fun. The magic in this game can get very cooperative because a lot of the spells can mix in some way so if you have some friends playing with you it can get very chaotic.
I have two guns for each of you
approved
Yeehaw! Grab your wingman, saddle up, and chase that bounty. 🤠
不好玩,有点墨迹,画风也不喜欢
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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