
The award-winning Far Cry franchise returns with its innovative open world gameplay, bringing together massive beasts, breathtaking environments, and unpredictable savage encounters. Welcome to the Stone Age, a time of danger and adventure.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8/day in the week to Sep 18 → 14.17/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 41.4Kreviews | 86% | — | $6.4M |
| $29.99 | 45.3Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1335 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mamot
★★★ "파크라이 특유의 게임성을 원시시대로 잘 구현해냄, 게임 진행은 다소 루즈함"
GG
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 9.71/day in the week to Aug 11 → 10.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Dutch, Finnish, Japanese, Korean, Norwegian, Polish +7 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ruim
ГРА ПРИКОЛЬНА Я Б ХОТІВ ДЛС
Repite la formula de todos los far cry, es bastante repetitivo pero el problema en si es que es tedioso hacer misiones tanto secundarias como principales, siempre te las ponen hasta la otra punta del mapa y pegado hasta la cima de una montaña, tardas mas subiendo para llegar a la mision que haciendola, los animales son una porqueria solo sirven 2, el colmillos de sangre y el oso de sangre de ahi en fuera todos los demas son malisimos incluyendo los que mecione, por que los matan con 3 golpes, aparte los enemigos que usan armas como las hondas o arcos tienen un aim bot terrible ya que siempre te van a pegar, tambien los enemigos de daño fisico te bajan un monton de vida y si tienen el arma predida en fuego no te da tiempo ni de curarte y te mata al toque el fuego, ademas de que la animacion como curar el animal, escalar son demasiado tardadas.
Que maneiro
动物对石头过敏
Far Cry Primal is the best concept of Far Cry gameplay in my opinion. You are building a tribe to create a safe place of your people while rival tribes troublemakes your safe land. It is a very unique experience compared to other Far Cry games and more suitable gameplay to its enviroment. BUT. I can't really recommend the game for a really dissapointing reason for me. I'm challenging gamer type, i like to see what challenge or difficulty each game has to offer so, when i saw "Survivor mode" with minimal HUD and limited Fast Travel; i immediately started the game on "Survivor mode" and Highest Difficulty possible. Game Developers FAILED to mention that in survivor mode for some UNKNOWN reason, game will be using a SINGLE SLOT SAVE FILE. Meaning that if i want to start a new game in "Permadeath mode", my previous save WILL BE LOST. That's a huge mistake. I feel like they don't respect my time or my progress of their game and i can't really understand the reason of this decision, since "Survivor mode" is not a "Permadeath mode". Resident Evil 3(1999) has 15 save slots in case of replayability. Ubisoft devs want you to replay their game without ANY spare save slots. Is it too much for their cloud to hold a 10MB File? Such a thing is unacceptable for me, i strongly disagree with the Single Save Slot lock in a game where devs suggest to replay their game in "Permadeth mode". Furthermore the game features melee combat without block or dodge. Running around, hoping auto-aim of enemies won't hit you.
Es un buen juego que se debe jugar tranquilamente sin el apuro de terminarlo tan rápido, el combate es bueno y las armas son innovadoras al lado de todas las armas de fuego de los otros farcrys. Personalmente lo que mas me gusto del juego es como te puedes infiltrar en las tribus sigilosamente y con múltiples opciones como con la ayuda de tus mascotas o del búho que es una gran pieza a la hora de jugar
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $6.4M | 20.3K | 95% | $19.99 | |
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| $6.4M | 9K | 84% | $29.99 | |
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| $6.4M | 13K | 96% | $17.99 | |
| $6.4M | 11.5K | 92% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.5M | 74.1K | 85% | $5.99 | |
| $77.6K | 106 | 46% | $19.99 | |
| $1.8M | 4.8K | 85% | $14.99 | |
| $243.6K | 342 | 49% | $19.99 | |
| $81.1K | 139 | 54% | $13.99 |