
Lead the revolution in this first-person open world guerrilla shooter. Fight with improvised weapons, travel however you can, and build your rebel network to take down Castillo's regime.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−90% | 36Kreviews | 71% | #46 | $3.7M |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1498 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
iyi güzel oyun ama hatalar çok hikaye saçma felan fistan
its got gustavo fring
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best PL #6, worst US #63 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Aug 12 → 15.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +2 more
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
第一次玩这个系列,一共竟然玩了50多个小时,真的非常折磨,中途很多次不想玩,但是我是第一次玩这种类型游戏,想坚持到最后看看怎么回事,结果大失所望,很多地方明显不完善,玩的时候想吐槽,到现在我都忘了。比如有一个任务到一个船的驾驶台杀一个好像叫麦凯的人,胡安打电话说不让杀,然后挂了电话我就杀了,结果后面胡安也没有任何说法,没有任何后续了,就是说胡安怕我生气不敢说话是吗。更怪的是克莱拉怎么自己去跟反派老大会面,结果就被绑走了,这么大的事不叫我呗?这是什么逻辑,都到最后了前边狗屁事都让我去,现在不叫我了?玩法上我觉得也没啥意思,一些检查站据点,也没有任何潜行策略必要,后面就是一直用一个步枪,好像叫海陆大餐配上穿甲弹就全够了。最让我讨厌的是召唤车辆的过程,每次都要从一个远一点的地方生成这个车,然后是一个游击队兄弟开过来,再下车叨叨一会,我才能上车,真的非常墨迹,可能这是为了增加代入感,但是很多时候视角问题,这个车我都能看到凭空出现,再慢悠悠开过来重复这个过程,真的非常折磨,我觉得自己受了五十小时折磨。
Far Cry 3 лудша часть
mucho detalle y realismo, 10/10
很棒的一代,在战斗体验上相较于前作有了很大的改善,枪械种类更加丰富,还添加了战斗背包的设定使战斗风格更加多样化,而且这代的剧情很不错,玩家可以体验整个革命的流程,反派BOSS也很有魅力,整体来说是很棒的一代。
Спорная игра но явно лучше чем переоцененная 3
总体很好,战斗方面切装备有些麻烦,打完了要跑路总是要切出去换跑酷装,很中断沉浸式的体验,基地不够难,感觉就是为了战斗爽,难度给不太动脑子的人设置的,硬闯也能闯的那种,如果时不时来几个难度高的根本闯不过去的,让人需要思考潜行暗杀过关的那种就更好了。然后就是剧情,在这种游戏里加剧情能做到这样很好了,推剧情就是为了看过场动画,九十六小时上天入地最后二十分钟无能为力,安东你就让让我吧,我一个雅拉超人怎么会照顾不好小孩呢,悲伤的滚出雅拉。PS:音乐,美术都很棒,喜欢片头,每次打开游戏基本不跳,图形构成和叙事感结合的非常完美。
Not nearly as enjoyable as previous games. Npc main quest givers are more annoying then interesting. Too many deaths simply because the helo dropped an inch and "crushed" me. Overall so far just a worse version of 4.
Найгірша гра у більш-меньш гарної серії ігр
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 8 | 62% | Free | |
| $26.9M | 189.3K | 81% | $8.99 | |
| $2.8M | 6K | 82% | $19.99 | |
| $148.8K | 1.5K | 53% | $4.99 | |
| $46.8K | 91 | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 3.3K | 75% | $31.99 | |
| $3.7M | 10.6K | 92% | $19.99 | |
| $3.7M | 5.6K | 82% | $19.99 | |
| $3.7M | 5.4K | 86% | $29.99 | |
| $3.7M | 5.8K | 84% | $29.99 | |
| $3.7M | 5.2K | 90% | $24.99 |