
Fallout Shelter puts you in control of a state-of-the-art underground Vault from Vault-Tec. Build the perfect Vault, keep your Dwellers happy, and protect them from the dangers of the Wasteland.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 82.8Kreviews | 88% | — | $0 |
| Free | 57.7Kratings | 82% | — | not modelled |
Engagement
Reviews
Themes across 1345 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was originally introduced this game via its board game counterpart. The boardgame is a lot of fun, but always ended too quickly. This video game version rectifies that qualm, and then some. Very cool concept, though there are times, (especially in the beginning), where the randomness of the wastelands can feel like being forcefully penetrated against your will, without consent. After about 20 hours - which actually flies by - your colony gets enough presence to start functioning well enough to not need as much constant attention. It's a fun game, and I recommend it to anyone who enjoys resource and people management.
yes
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
Languages: English, French, Italian, German, Spanish - Spain, Russian
| Free | 31.5Kratings | 74% | — | not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Zabijacz czasu, bardzo przyjemny.
Отличная игра.Играбельная игра в которой можно зависнуть.Хорошая графика и все остальное отличное.
можно создать персонажа из анимации thesafeannaanon
cool games fun play everyday
cool
Would be a nice Idle-RPG if it wouldn't crash all the time for no ♥♥♥♥♥♥♥ reason! You build a Vault, manage all your dwellers, level everything up, just for the game to get corrupted somehow and make your vault inaccessible, like wtf?!?
love the game!
It is a slow burn but quite addictive.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 92% | — | |
| $0 | 18.7K | 92% | Free | |
| — | 0 | — | — | |
| $165.8M | 543.3K | 95% | $14.99 | |
| $24.9M | 72.2K | 91% | $11.24 | |
| $18.8M | 55.3K | 87% | $12.49 |