
From Bethesda Game Studios, the award-winning creators of Starfield and The Elder Scrolls V: Skyrim, comes Fallout 4. A landmark in open-world RPG design and winner of over 200 ‘Best Of’ honors, including the DICE and BAFTA Game of the Year.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 37.43/day in the week to Jul 30 → 44/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

From Bethesda Game Studios, the award-winning creators of Starfield and The Elder Scrolls V: Skyrim, comes Fallout 4. A landmark in open-world RPG design and winner of over 200 ‘Best Of’ honors, including the DICE and BAFTA Game of the Year.
You are the sole survivor of Vault 111, emerging into a world reduced to ash by nuclear war. Every moment is a battle for survival, every decision shapes the future. Rebuild, reshape, and reclaim the Wasteland—your way.
Welcome home.

Do whatever you want in a massive open world filled with hundreds of locations, characters, and quests. Join factions, forge alliances or go it alone. The choices are yours, and every one of them matters.
Create your own unique character with the S.P.E.C.I.A.L. system. Choose from hundreds of Perks and develop your own playstyle, whether you’re a smooth-talking diplomat, stealthy sniper, or walking tank in Power Armor.
An all-new next generation graphics and lighting engine brings to life the world of Fallout like never before. From the blasted forests of the Commonwealth to the ruins of Boston, every location is packed with dynamic detail.

Use the dynamic Vault-Tec Assisted Targeting System (V.A.T.S.) to slow down time in combat and target enemies with cinematic precision—or take the fight into your own hands with real-time gunplay.
Scavenge, craft, and customize like never before. Build thousands of items—armor, weapons, food, and more—and even construct and manage entire settlements across the Commonwealth.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 429.3Kreviews | 81% | — | $133.6M |
| $19.99 | 165.2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3214 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love all fallout games, can't wait for the next one, steam says 215 hours but I have it for Xbox and Playstation also I think I logged around the 2000 hours for this game.
Fallout 4 is one of those games where I kept thinking, “How did Bethesda have this much time and still not make this better?” The building system is probably my biggest complaint. On paper, settlement building sounds awesome, but actually building anything can feel clunky, frustrating, and unnecessarily limited. It could have been so much better with smoother controls, better snapping, more freedom, and more useful building pieces. Then there's the story. You're playing a parent searching for their missing child, which feels suspiciously familiar when Fallout 3 already had you searching for your father. Seriously Bethesda, were the writers sitting in the same office room thinking, “Yeah, nobody will notice”? 😭 It makes the main story feel like a lack of creativity rather than something genuinely new. The performance is another issue. Sometimes it runs like it was literally made in a post-apocalyptic wasteland using scrap metal and a broken computer. You'd think the game was running on a Pip-Boy. And the world itself can feel repetitive. You explore a new location expecting something interesting, only to find the same types of enemies, similar interiors, and the same general experience over and over. A huge world doesn't automatically make it feel alive. BUT... The gunplay is actually great. Fallout 4 finally made shooting feel genuinely satisfying, and the weapons are fun to use. The customization and crafting can also be really enjoyable when you're not fighting the building system. Pros: Great gunplay 🔫 Fun weapon customization Huge world Lots of things to do Settlement idea is cool in theory Cons: Building system desperately needed more polish Story feels like Fallout 3's story backwards Performance can be rough Repetitive enemies and locations World can feel surprisingly empty and samey Fallout 4 isn't a terrible game. There's a lot to enjoy here, especially the gunplay, but it feels like Bethesda had several great ideas and then stopped halfway through improving them. Fallout 4: 6/10 Good game, but the potential was absolutely massive.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Japanese**languages with full audio support
| $19.99 |
| 137.5Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
When the game runs its extremely fun, gunplay helps a lot to make it not stale. The story is terrible but the characters are really engaging. The game does run into the problem that every bethesda game runs into which is you NEED mods in order for the game to function. Once it does function, youll have a good time
모드로 목숨줄 붙어있는 게임이 모드를 죽이려 하네? 비추 누를게~
Bug game!! :)
i like it
o fallout 4 é eselente muito bom
todd please don't threaten us with another update
i love it
Juegazo, 10/10, me lo pase mas de 6 veces
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $417.5K | 786 | 23% | $19.99 | |
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| $21.7M | 44K | 81% | $19.99 | |
| $4.8M | 18.1K | 81% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.3M | 262.8K | 92% | $39.99 | |
| $134.1M | 62.1K | 47% | $69.99 | |
| $134.3M | 380.2K | 97% | $29.99 | |
| $135.5M | 185K | 96% | $49.99 | |
| $136.6M | 219.4K | 94% | $39.99 | |
| $129.6M | 243.6K | 81% | $39.99 |