
A story-driven Metroidvania where the allies you choose to bond with change how you fight and explore. Journey through the high-fantasy world of Raoah, uncover lost civilizations, and forge bonds that shape your path through a land on the brink of collapse.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Step into the role of Hira, a mysterious child born with the dark element fated to stand against ancient gods. Fallen Tear: The Ascension combines the emotional weight and party-building of classic JRPGs with the freeform exploration of Metroidvanias, plus a touch of souls-like challenge. Every death teaches. Every bond matters.
Explore a massive, interconnected world brought to life through gorgeous hand-drawn animation, and full professional voice acting. Venture through lush forests, lost cities and forgotten ruins, all teeming with hidden pathways and challenges to conquer. Journey through over 10 of Raoah's interconnected regions, face six main bosses (and three optional bosses), and experience the story's fully playable opening act in this Early Access release.
Slash, parry, and dodge attacks coming from every direction. Customize Hira's loadout with a deep well of combat skills and abilities, then learn enemy attack patterns, swap weapons and items on the fly, and shift strategies mid-battle to keep even the toughest bosses guessing.
Forge friendships with mages, swordsmen, tricksters and healers through the Fated Bonds system. Inspired by classic JRPG party mechanics, recruit allies to fight and explore alongside you, each lending their own abilities to combat and traversal. Journey alongside 22 allies, each with their own skills to master, sidequests to complete, and stories to unravel.
Build and customize your castle, the Temple of Oras, towering above all of Raoah. Fill it with friendly faces old and new from across this vast world, and complete minigames to earn upgrades that shape the Temple into a living reflection of Hira's journey and the bonds formed along the way.
Bring Hira's acquired skills and allies to bear against vicious boss battles. Swap tactics on the fly, exploit each foe's weaknesses, and strike at the right moment. Every boss conquered brings Hira one step closer to uncovering his murky past.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
88块小贵但绝对物超所值
If you loved Hollow Knight, you're gonna love this one too. It's got that same feeling of exploring a big connected world and slowly getting stronger, but this game feels warmer and more colorful, with beautiful hand-drawn art and a story that actually pulls you in.
I'm still playing, but this is already one of the best early access metroidvanias I've tried. Exploration is fun, combat feels smooth, and the world keeps giving you reasons to keep exploring. It's surprisingly polished for early access, and I'm excited to see how it turns out. Definitely worth checking out if you're a metroidvania fan.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game's fun. Thumbnail of the game got me curious of the story after having played the game a bit, and motivates me to keep playing whenever I have the time.
Fallen Tear: The Ascension is one of the most enjoyable Metroidvania games I've played in a long time. It captures the feeling of exploration that makes the genre so addictive while adding its own charm through beautiful hand-drawn visuals, memorable characters, and smooth movement. Overall experience has been incredibly fun, and it's clear that a lot of passion went into making it. If you're a fan of Metroidvania games, Fallen Tear: The Ascension deserves a spot alongside some of the genre's modern favorites. It's a fantastic adventure that I can easily recommend to anyone who enjoys exploration, platforming, and rewarding progression.
This is a visually stunning Metroidvania that blends fast-paced combat, rewarding exploration, and a heartfelt story into a memorable adventure. Its hand-drawn art style, smooth gameplay, and RPG-inspired progression make exploring its interconnected world both exciting and satisfying. While a few rough edges remain, the game's creativity, charming characters, and ambitious design make it an easy recommendation for fans of the genre.
Amazing game! The mechanics and the art work are fantastic. Cant wait to play the full game.
First and foremost I am new to the Metroidvania genre and so far this game has already got me interested in playing it. It brings back some nostalgia for me with its art style that really got my dopamine hitting which just keeps me continuing to play some more. If you have played platformer games from you were young, y'know what I'm talking about. Art style aside, the character and mob designs is unique (in my opinion) where does not resemble a lot of other similar fantasy games that is saturating the game market as of late but also gives off this "retro" or "old" style of fantasy design that, as I mentioned before, brings nostalgia to me. Haven't progress much but the story is good so far and it made me kept going to see some more (Love me some good'ol fantasy story). Gameplay and mechanics aren't complicated which is good for lil' old me that's trying a new game genre so I'm happy for that as well. All the traditional compliments aside, this game is quite optimized and smooth for me (though I do have a decent pc to run it) and there's no annoying stutters and delays that usually annoys me games so props to this game for that. The world is vast so I have more things to explore so maybe the "Easy" mechanics and "Traditional" storytelling might get deeper the more I delve deeper. A lot of content already without waiting for months for the story to progress? Heck yeah! A lot of "modern" games usually have that type of thing going on but I'm glad there's more traditional games coming along. In terms of sound, it's very good so far as the background music compliments the game rather than overwhelm it. Lovin' it so far so I give this a thumbs up.
内容管饱,上限极高,类银+rpg的结合达到了1+1>2的效果,给到一个夯
Played for almost 6 hours, and tried to achieve each achievement, I can say that Fallen Tear: The Ascension takes the traditional Metroidvania blueprint and turns it into a beautifully animated trial where fate has already decided you are guilty The game drops you into the shoes of Hira, forcing you to carry a burden you never asked for. Right from the start, the narrative strips away your comfort—Miah and Ravn, ghosts of a peaceful life you can't go back to. Instead, the game forces you into the vast, indifferent world of Raoah—a massive, broken system where the rules are hidden, and the authority figures offer no answers. The real "WOW" factor here—especially for a gamer like me who lives for this type of masterpiece—isn't just the fluid combat or the slick exploration. It’s how the game weaponizes its scale. As you climb from the Godspire Shrine all the way to Hedwynn, fighting cosmic entities just to survive, you realize how beautifully cruel this world is. It breaks you down, strips away your hope, and leaves you in total isolation—only to hand you a blade and dare you to defy the gods. So, if you’re tired of playing by the rules of an indifferent sky, pick up the blade. Let’s see if you can survive the ascension.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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