
FAKE SIGNALS is an action hybrid rogue-lite that you sneak in the enemies' camps, get various weapons and eliminate them.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Korean, Japanese, Turkish
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我曾经以为这是射击游戏
给推荐是因为我希望厂家还会持续更新,目前不足的地方有: 1.子弹限制:玩家一旦没有爆头、哪怕是没有射中,都会导致弹药不够而被一次次围殴, 何况游戏里的人机枪法惊人的精准,一见人如果不能先开几枪再补刀 自己就很容易被反杀。 建议加入子弹拾取、子弹携带,让玩家体验到莫桑比克射击法的快感。 2.潜行不了一点:掩体设计过于鸡肋,模型错过去一点点都藏不进去,而且掩体数量极少,实战作用不大,主要还是依赖枪法; 敌人视野特别敏感,背对着你的小黑能在开门的一瞬间直接冲过来,有时候开一枪 整栋楼的人全冲下来了,非常无助。 、2D确实不好做成动作类游戏(这个跳跃键一点用也没有),但是这潜行设计是真的拉胯,甚至说没有潜行的感觉 3.武器/战斗设计问题:很多玩家吐槽敌人的枪不能捡、不能搜身。 这种设计如果是想提升难度,也倒可以理解,但是玩家玩游戏是为了爽的,过大的挑战性只会让人感到恶心,所以说还不如添加搜刮的技能,还原现实、一爽到底; 战斗设计也挺奇妙的,不少玩家是奔着JohnWick的枪斗术来体验的,结果游戏里没了子弹只能站着等死、不能拳击肉搏,为数不多的近战武器匕首也是只能丢一次(虽然一击必杀挺爽的); 有些时候贴脸的敌人开枪还打不着,判定和掩体一样迷惑; 站着不能开枪,机动性差 美术风格还是很顶的 希望开发者能看到,希望游戏能持续更新
John Wick 模擬器
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bad.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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