
A casual endless dungeon crawler rogue-like RPG that tasks players with getting the highest score possible, as fast as possible.
Most likely between $43 and $442. How we estimate →
Checked against 8 developer-reported gamesmedian error
FairyLand has sold an estimated approximately 78 copies on Steam, for about approximately $147 in gross revenue.
About approximately 78 copies on Steam (mid estimate), modeled from its 3 reviews — low confidence. Not a figure the developer has reported.
About approximately $147 gross, most likely between approximately $43 and approximately $442 — roughly approximately $98 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Concurrent players on Steam: one reading a day, taken at about 15:00 UTC — a snapshot at a fixed clock time, neither a daily peak nor a daily average.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $175.7K | 562 | 81% | $10.99 | |
| approximately $63.5K | 205 | 69% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $107.9K | 482 | 85% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $338 | 50 | 68% | $0.49 | |
| approximately $349 | 50 | 78% | $0.49 | |
| approximately $368 | 54 | 87% | $0.49 | |
| approximately $387 | 61 | 87% | $0.99 | |
| approximately $407 | 70 | 73% | $0.49 | |
| approximately $431 | 58 | 36% | $0.49 |