
With its unique living board, Faeria is also the only card game where you can gain all 300 cards in less than 50 hours.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0/day in the week after.
About
With its unique living board, Faeria will challenge you with truly strategic card battles. Craft your deck, shape the battlefield, and fight for victory!


A strategy game like no other. Build exciting decks and shape the battlefield as you fight epic battles. Raise mountains, build forests, fill lakes, or harness the sands of the deserts. You choose your own path to victory.
Earn your collection through our simple and affordable DLC-based business model. Experience a card game without expensive micro-transactions. Whether through solo campaigns, draft mode, or PVP, all cards are earned through simply playing the game!
Enjoy 100+ hours of solo content, co-operative missions, and puzzles! Explore a vast array of challenges that reward you in return. Journey through the Oversky and defeat devious World Bosses - or even play enemy AI in draft mode!
Enter Pandora, Faeria's unique draft mode where your deck-building skills are put to the ultimate test. Choose to play against the AI or put your deck to the ultimate test in PVP. Earn rewards based on how well you do. It’s the perfect way to increase your collection, or just have fun!
Become a part of our thriving, supportive, and helpful community by joining our official Discord channel, subreddit, forums - or join The Hub! Years in the making, you’ll be hard-pressed to find a more welcoming group of players.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 7.2Kreviews | 83% | — | $638.2K |
| $59.99 | 132ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Лучшая ККИ, но на данный момент она уже больше 2х лет не обновляется. Онлайн какой никакой есть, но нового контента нет и скорей всего уже не будет, а жаль. Мода на ККИ прошла, а бюджета развивать игру видимо больше нет
игра в потерю соединения
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Portugal, Russian, Portuguese - Brazil, Italian, Japanese, Korean, Traditional Chinese, Czech +1 more
| $19.99 |
| 109ratings |
| 72% |
| — |
| not modelled |
| $4.99−75% | — | — | — | not modelled |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Faeria is fun. Okay, I can see myself spending 10 more hours on fighting AI on Pandora Mode. I already spent 28 hours. The rest of the game depends if I can push myself over the skill cliff of deckbuilding, because it's really hard. I can recommend this game very easily. I get to max out the utility of every monster, every decision, and win a lot. But let's go into the reasons why this game isn't successful. NOTE: I go against AI and don't really compete. - Faeria looks like a typo to a lot of search engines. It's very close to Fairy. - You don't get to walk around. Like every other trading card game, you battle and these battles can get lengthy. There's no rest stop besides staring at the card collection. - The campaign mode is fighting random NPCs with one-liners and that's it. There's no story, no satisfying closures besides winning, no secrets to unlock beyond the loot boxes of cards. The boss battles do have that unfair advantage, but there's no extra flair to them so they still look like normal NPCs to fight. While you are building a card collection, most people won't feel the dopamine of progress. - In a fair match, the tension is not there for a lot of mid games. You either steamroll or get steamrolled. This might be because I play very defensively and haven't touched the aggressive cards. This might also be b/c I don't play competitively. I like steamrolling, but variety is the spice of life. - Most of us will never ever beat this game, because the hard challenges are really hard. Many games can split the difficulty into Easy Mode, Normal Mode, and Hard Mode. This game doesn't split those modes, it blends them all together (easy stuff first ofc) and you know, not everyone wants to play Hard Mode. Like I said, my next 10 hours are probably going to be Pandora Mode and ignore the rest of it. - I've fallen into playing very defensively. Like I ALWAYS go for the faeria well on the first turn. This might be a me problem, but I feel like it's the strongest strat. What is Pandora Mode? You build a random deck 1 card at a time and play 6 random NPCs in a FAIR match. And there's rewards for it. But again, I like the game. But again, I like utilizing every card to the most of its ability, being very goal-orientated when I place new land, and then steamrolling my AI opponents.
Faeria is a PERFECT example why successful Collection Card Games are ALWAYS PAY-TO-WIN: If is not P2W, than support of a great game will not be so great, and you'll end up with a good game and no money. That's the sad reality.
挺好玩的,不是太肝,集卡很快,排位的话1分钟左右能排上一场。
Успел купить до санкций...
Great artwork, addictive and fun gameplay. Not a cash-grab like other collectible card games. Get it!
我玩过设计最精彩的卡牌游戏,没有之一
SO GOOD VERY INTERESTING AND BALANCED The only problem is this game requires more players! Usually wait 1~2 minutes for a battle
This is more fun than I thought. The computer opponents are well thought out, and the rounds not too long.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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