
Hike, jump, and climb to traverse the treacherous terrain of the island to help villagers deliver parcels and complete their tasks and requests. Experience a story of vanishing traditions, a missing scientist, and an unfolding mystery. Serenading a quieter life, the island calls!
Modeled estimate, not a reported figure. How we estimate →
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About
Strap on your backpack! Hike, jump, and climb through charming minigames to traverse a rugged landscape and help the old islanders with their deliveries. All while managing a backpack that's always a little too small!
Experience a story of vanishing traditions in a futuristic world, a missing scientist, and an unfolding mystery in this charming little adventure with big pixels. Serenading a quieter life, the island calls!
Run around the island and deliver everything from regular parcels to peculiar oddities. Manage your inventory and be careful not to damage anything!
Get to know the islanders. They might be reserved in the presence of strangers, but help them enough, and they might open up and help you in return.
Move by running, jumping, climbing and balancing over rivers and creeks. The heavier your backpack, the harder it gets to tackle these obstacles.
Experience Clifford's Island's mysteries, a search for things you might not want to find, and the pull for a quieter life in a fast and loud world.
Enjoy a short adventure of around 4 to 6 hours. Perfect for a relaxing evening or two!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Latin America, French, Portuguese - Brazil, Portuguese - Portugal
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Beautiful pixel game with an intriguing story and fantastic music. I always enjoy a good minigame of backpack organization, and this one was just perfect. Deliver packages, upgrade your gear, get to know the villagers, and just vibe in the cozy, yet enigmatic, setting.
Fading Serenades is a very charming story about a young courier and his robot finding out about this mysterious island and the child's past through a nicely illustrated environment. Love the graphics and the music. I have not finished the story yet but I am looking forward to finding out what happens. I have been streaming this game and my chat is enjoying it too!
El juego esta bastante bien. Mi review: https://youtu.be/RthEa6yQVgY
From the moment I saw the font on the first screen of this game I felt I was in good hands (I’m not sure what font it is, font fans, but I like it!). And, yes, it turned out that the pixel art is gorgeous too. Even more impressive is the wonderful music, which is the amongst the best I’ve heard this year. You play as a courier on a mysterious island, which you explore as you deliver letters and packages. It is repetitive, but in an artistically soothing way, and an interesting wee story about humans’ relationship with technology unravels as you discover more of the island (the story and topographical discoveries complement each other beautifully). The simple writing and storytelling is effective and quietly engaging. I had a relaxing time with this utterly charming game. Lovely stuff!
Ennuyeux
Ein echtes Wohlfühl-Spiel. Wunderschöne Präsentation, angenehmes Pacing und eine subtile, interessante Story. Man merkt, wie viel Herzblut hier drinsteckt. Hat mir durchgehend ein Lächeln ins Gesicht gezaubert. Sehr zu empfehlen.
It doesn't take long to work out that Clifford's Island is a bit unusual and there are some mysteries to be uncovered. The island doesn't have any New World technology, so you're stuck with a map on a wall and remembering where people live and who has a parcel for you to pick up. As you get to know the island, you'll meet more characters and learn more about the island, it's mysteries and your own background. Just what is the Fade? and why are their speakers everywhere? It's fun to run around picking up and dropping off packages as well as trying to deal with backpack management. If you've played Dredge, it's quite similar to that! I do wish that you improved in the bridge minigames though, or were able to turn them off entirely, because they become a bit tedious when you've run over them 20+ times.
A fun and addictive game that keeps you hooked as you explore the island. The thrill of optimizing package deliveries (routes and arrangement in backpack) while simultaneously uncovering mysteries of this futuristic yet technologically challenged and calm place keeps the experience engaging.
The soundtracks throughout the entire playthrough will get copyright on youtube (no monetization), with no option for an in-game "streamer safe" mode. I also never received a reply from Bernhard about this issue when posed directly and personally to him. Huge disappointment. Please license your ♥♥♥♥ music correctly and quit harming creators. Just warning peeps against this game. btw, you can click the "(Homepage)" button next to the Developer and/or Publisher on the Store Page bio and then click the cogwheel to "Ignore this creator" so that all other and future games get hidden, works great for AI slop as well.
The warm color harmonies and soothing music create a relaxing atmosphere for you to explore the island and carry out tasks at your leisure. The pixel patterns and shading in the background art create a nice sense of texture, depth, and lighting as well, and the shadows of clouds slowly moving overhead were a nice touch. I especially enjoyed the pixel "Starry Night" in Copper's office, since it reminded me of simpler days when I would make similar art. Also, a funny story: The first time I encountered a log, I reflexively picked it up just to have it in my inventory, as you often do in games. But then I kept falling into the water when trying to cross log bridges because the encumbrance made it harder to balance, all because I insisted on carrying around a huge log for no reason. Later, when I found the broken bridge in High Orchard, I hoped I could use the log to span it, but no dice. Maybe I'll find a use for my log later... One thing I did find odd is that when I got the running shoes, they took up an inventory slot. I figured they'd just replace my existing non-running shoes. It made more sense when I got the climbing shoes, though, since I'm having to carry multiple specialized shoe types. Maybe you could have the running shoes replace the existing shoes, and have climbing cleats as an add-on upgrade, so they don't take up inventory slots? Just a thought. Beautiful game, anyway!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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