
Factorio is a game about building and creating automated factories to produce items of increasing complexity, within an infinite 2D world. Use your imagination to design your factory, combine simple elements into ingenious structures, and finally protect it from the creatures who don't really like you.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Hungarian, Dutch, Norwegian, Polish, Portuguese - Portugal, Portuguese - Brazil, Romanian +18 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 811 reviews with recorded playtime.
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I played it mmore than 2 or 4k hours, and it still fun PS. I am engineer, and after my work i come to plat it XD
My head hurts now
It's Factorio.
So far, this game is outstanding. It combines aspects of RTS, logistics management, and city building. Its easy to learn the basics, but there's so much depth to learn. I have about a week's worth of experience and I am still learning different aspects of the operational side of things. However, I am starting to see the advantages of modularity of design and economies of scale. Very very interesting!
What is not often brought up, is how stable and resource-efficient this game is. I played huge megafactories both on powerful rigs and godawful potatoes, and the game runs smoothly either way, even with many mods. It is such a rarity nowadays, that devs care about polish and don't treat users as betatesters. It goes against the rules of capitalism, where you need to publish the game as soon as possible to get the most money for the least effort, so it shows that people behind this game are actually caring, passionate and ideologically strong comrades haha. Well done, I love you authors.
macht spaß
莫名其妙就天黑了
peak
the second best game I ever played
ОСТОРОЖНО: игра вызывает привыкание! Покупал с мыслью "щас поработаю на заводе". Теперь понимаю, что сам стал частью этого завода.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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