
Factorio is a game about building and creating automated factories to produce items of increasing complexity, within an infinite 2D world. Use your imagination to design your factory, combine simple elements into ingenious structures, and finally protect it from the creatures who don't really like you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the factory must grow
Puedo decir con certeza que este juego es un vicio tremendo. Es de esos juegos que inicias a una hora y después pierdes por completo la noción del tiempo. 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best RU #56, worst DE #100 · 7 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Hungarian, Dutch, Norwegian, Polish, Portuguese - Portugal, Portuguese - Brazil, Romanian +18 more
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a really good game. Good game design in many aspects. But starting with any potential cons, there are some minor problems with not teaching players good habits. You can box yourself in a corner so to speak if you make mistakes early on. If you don't research military packs and make it a focus to push back biters and get the edge up on them, you could lose your save to them (albeit very easy to avoid this if you're paying attention.) If you don't plan ahead and limit your spaghetti and give yourself enough space to expand, you will spend dozens of hours rebuilding. The gameplay loop is fun, and unlocking robots helps with any rebuilding you may have to do, but I think it could respect your time a little better because this game is a huge time sink. That's ok for some but you should know what you're getting into, especially on your first playthrough. It took me about 70 hours to beat the game, but I could've done it under 50 had I not made mistakes early on. All that being said, the game is paced well, the hotkeys once you learn them feel great and efficient. The progression is satisfying but is very open ended and non-linear, meaning you will need to make your own plans/goals for each session you play to progress and stay motivated. However, this is nothing new for the genre, and I think the way that the research tree works specifically with the science packs is genius and provides more structure to your gameplay than other similar games. The tutorials are great and the in-game manual is perfect and has lots of gifs and explanations and even hands on tutorials when needed to make sure you learn something. Trains are TOUGH to learn though, even after beating the game I'm only 85% sure I understand them. Learning AE2 w/ Channels in modded minecraft is a piece of cake compared to learning train signals in this game. But everything you need to know about the game and how to play it is all available inside the actual game and I highly applaud the devs for that. Other minor nitpicks: I wish the production menu had some sort of note explaining how to view electricity production as it not being in the same place as everything else makes it a little unintuitive. Also wish that there were more hotkey hints in the train menus so that players know that they can, for example, press Ctrl to view train paths in order to diagnose pathing problems. To wrap everything up, if you're willing to commit to a 50-100 hour playthrough and lots of learning and possibly rebuilding sections of your base as you go then I highly recommend this game. Calculating ratios themselves can be tedious and kirk's calculator will help greatly with that, but whichever way you choose to play the game I'm sure you will find great enjoyment if you are a fan of factory/automation games and stick with it. 9.5/10.
пока я строила поезд чтобы перевозить нефть до базы, кусаки съели мои лаборатории, со злости пришлось ударить мужа. теперь у меня ни лабораторий ни мужа. наверное порекомендую другим
It's just a buggy mess that barely works under lInux. The user interface is terrible. Nothing works. I'm done with factorio.
Меня выебали в очко жуки, потом астероиды сломали ебальник в мясо, потом молнии выжгли мне Z на груди, потом черви просто меня попустили а потом пятиногие мрази раздавили яйца, 10 изнасилованых ученых из 10 Factory must grow!!!
喜欢,推荐
заходишь думаешь игра на час через 100ч так как там делается желтая колба смотришь а там в её ингридиентов еще на сто чясиков не зря потратил
tickles the aut***
хорошо но дорого
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 1.3K | 92% | $35.00 | |
| — | 0 | — | — | |
| — | 17K | 95% | — | |
| $4.8M | 6K | 66% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $204.8M | 292.4K | 93% | $29.99 | |
| $209.2M | 107.2K | 51% | $69.99 | |
| $202.3M | 278.8K | 95% | $39.99 | |
| $201.6M | 316.4K | 98% | $19.99 | |
| $196.9M | 174.3K | 84% | $69.99 | |
| $216.2M | 137.4K | 88% | $49.99 |