
Facteroids is a 3D factory building game about asteroid mining in space. Prospect, mine and manage your production lines in a variety of scenarios and procedurally generated worlds across the entire Solar system.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Czech, German, Japanese, French, Traditional Chinese, Spanish - Spain
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Idk if this is a twenty dollar game
Really enjoyed this game, hours of fun, some missions have you scratching your head as it may not be obvious in what they want. Sometimes you struggle to unlock a tech because you haven't built the previous item. If you like factory and logistics style games then this is worth a look
Not a bad premise, pretty fun...but I'm not really a huge fan of games that say "factory" and I'm like "YASS!" I then I find out it's very small scale and scenario-based. Yea, there's free play, but the area is too small. If they'd add a procedural generated world (like how the "moon" levels are but infinite, or at least much, much, much bigger) that would be super fun. Could still have your mothership launching for bigger and bigger goals to keep the need of a growing factory there. I'm done playing for now, as I'm not one who can get too invested in a game where my factory "starts over" too often, but hope this game continues to grow.
This game takes a little time to get into but once you've given it a while you'll discover how excellent it is. There are numerous different campaigns to complete which get significantly harder as you progress plus an asteroid hopping mission which is akin to a sandbox version. It's a factory game with all the different material collection and production methods that you might expect but it is quite unique in its setting and this makes it a lot more challenging to play. The dev is extremely cooperative if you do have any difficulty. I had a problem setting up my drones in one mission and he walked me through every stage in order for me to get them working, he could not have been more helpful, thank you Jan. This game is definitely worth a try and you could easily lose endless hours playing it if you just give it a fair trial.
採掘していると、そのマスが無くなり、惑星の最後の1マスまで掘りつくすことができる。そんなワンアイディアを形にしたインディーゲーム。自動化ゲームとしては好き嫌い分かれそう。なにせ、資源を採りつくすと次の星に行くので、今まで作った工場を打ち捨てなければならない。もくもくと整地したい人は十分楽しめるかと。用意されたステージクリア型パズルの部分だけでもそれなりに面白い。 3000本ぐらい売れたらしい。インディーゲームとしては十分な成果だろう。値段は内容からすると割高だと思うので、35%OFFの時に買おう。
Best game everrrrr.
listen rigth now the game is not working for me i dont know if some of you guys are having the same problem it say encoding problem ok so thats a heads up so if you have the same problem then message me ok.because i tried to play campaing and it crashes so yeah the game rigth now i dont recommend its has encoding issues well at least for me but for somebody else it can be working i am not investing more money into the game or time if its not fixed thanks.once its fixed then ima give you a possitive review thanks .
Great Sci Fi Factory Game. Not as complex as factorio but a lot of really interesting levels keep you hooked.
You can tell this game is a project by a single person, but this person understands whats fun. I find this game deeply and enjoyable and well polished. I hope he starts a studio to bring us more of games like this. Edit: My only gripe is that the camera ♥♥♥♥♥♥♥ *struggles*. Would it be possible to make the orbit camera orbit the center of body, and not a random point in space?
I enjoy factory games and this one works quite nicely. The music is a bit repetitive, and the controls aren't quite obvious. I'd love to see all the prompts and tuturials recorded as spoken audio tracks to make the game flow more easily and remove the need to read everything. Overall, I'm happy with it though.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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