
Facehand is a synergy-driven roguelike deckbuilder with autobattling mechanics. Craft the perfect deck and chain card abilities to create wild combos!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
怪好玩的!
After over 50 hours playing this game, I can say it is very addictive and snappy, easy to understand but hard to truly master if you're looking to break the game every run. For the avid collectors of every medal on every card, getting tier 4 cards to level 5 is easily the hardest part of that, next to using every relic for 20 rounds each given how rare some of those 3rd tier relics tend to be. The challenges were rather enjoyable and offered unique ways to play the game, and the daily runs really narrow down specific card types for those people fishing for card usage or those pesky relics. If you could go beyond round 25 in daily ruins, it would be very efficient for grinding out medals on those tier 4 cards, as there are significantly less other cards to clutter the pool and allows you to focus on scooping up the ones you're trying to level up or rack up uses with. Heat feels like a very underutilised deck type, lacking consistent ways to rack up heat high enough for cards like firefighter or camel to pop off. An ally summoning deck is by far the most effective and easy to put together, more so than any shooting deck or hurt deck, with many relics empowering said deck type. All in all, as abandoned as this game seems to be, I would love for it to receive some form of update or tweaking to make other deck types viable, and to make the grind of medal hunting more enjoyable, or at the very least more customise-able options for the player. Different card backs, environments or ambience alternations, maybe even alt art of the faces themselves. To anyone that wants to give this very affordable game a go, it has my seal of approval.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As a major fan of SAP I must say this is even more fun. love the adaptation of the game and is super fun! has taken me around 70 hours to get all achievements and is very re-playable!
fun if you pretend the infinite combos don't exist
Update (9.6 hours played): I previously *did* recommend this game, but have changed my mind. It's *fun*, but it has an utter lack of depth. There's basically one-right-way to play, so every run feels samey once you figure that out. There are 3 or 4 different strong decks you can build, which provides some replayability. Also there are "Grades" (increasing difficulties) that provide a little replayability butt MEH, they don't really spice things up at all. And the dev has never put out a content update as far as I can tell. I've won 3 runs, had my fun, and am probably done. For $8, it's not really a bad deal. But there's better games for the money. For contrast, Roll is a $5 game, I've played it over 100 hours, and it has had several content updates in the last 3 years. Shotgun King is a $10 game I've played for 70 hours. DigDigDrill was $4, and I only played a little over ten hours ... but it felt more rewarding than this game. More depth, more complexity, less bland. (4 hours played) I've only won one run, but I'm a big fan so far. I don't think its going to have massive replayability like Slay The Spire did, but we'll see how much the Grades and daily runs spice things up. Having alternate characters or formats or something woulda been cool. But game was $8 so as long as I get about 10 hours out of it, I'm happy, and I think I will. Edit (8 hours played): I've now tried out two distinctly different strategies, and super optimized one of them. There's at least one other main strategy to figure out. There's not much in-game incentive to play different strategies, unless Grades encourage this at higher levels, and the Dailies likely encourage certain strats. So choosing different strats seems to be a mostly self-directed activity. According to SteamDB, game does not go on sale often, and lowest price was $4.89. I don't think its worth waiting for a sale.
Game has true potential, but it seems the devs abandoned and gave up after just a few updates. It's fun, but if devs had continued updating, adding more stuff, shaking up the meta it would be a gem that i'd still play today. Is cheap, so if you like autobattlers, you can give it a try. It will be fun for a while. --- Jogo divertido, mas infelizmente abandonado pelos desenvolvedores. Se ainda recebesse patches, eu ia estar jogando e recomendando pra todo mundo. Mas como os devs só lançaram patch depois de um mês, e ai nunca mais deram notícias, o jogo acabou morrendo antes de ter a chance de formar uma comunidade. Uma pena, pq tem muito potencial e é divertido, mas precisaria de mais suporte e conteúdo para se tornar realmente um clássico ao invés de um joguinho rápido pra passar o tempo.
挺不错的自走棋,能爽玩个几十小时吧。 爬难度是不同的突变,而不是爬塔类的叠debuff,爬起来相对没那么枯燥。 似乎有回合数上限,并不能无限combo,但你无限combo了伤害肯定也够了就是了。
While a deck-builder rougelike with emojis might seem silly, this game was surprisingly complex and difficult (at least until you find a good build). The more cards I unlocked, the more potential I saw for new combos and builds to where I can confidently say this will have a play-style that anyone can enjoy and optimize. Only issue I had was that with the amount of cards it often made it hard to get what I needed for a build and would leave my deck too weak to get to the final round so luck felt like a bigger factor than it normally is but this might just be because I don't play many deck-builders. Other than that, I very much enjoyed this game but don't think I'll be sinking the time to fully complete all the difficulties.
Super Auto Pets in solo mode. It's done right; and it's super chill, fav game when my brain is dead.
好玩,单机版小动物自走棋。卡牌种类多但流派不多,数值设计出色。 9/10
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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