
F.I.S.T.: Forged In Shadow Torch is a Metroidvania action game featuring exploration, intense combat and challenging platforming.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 11 → 2.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99 | 7.3Kreviews | 86% | — | $3M |
| $15.99 | 5.4Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muito bom
个人评分:7.2/10 游玩程度:10h完成结局,探图完成度70% 优点:1.作为类银河城的合格设计:本作作为类银河城游戏,在基本的游戏体验上是完全合格的。战斗系统方面,采用了可以快速切换的三种风格迥异的武器,并带有各自的技能树,组合起来可以形成各式各样的连招,让人眼前一亮;区域地图设计也合乎类银河城的探索体验,探索支路的收集物、新捷径,穿插在了主线探索的流程中,丰富了游玩体验;同时整体流程也采用了经典的“探图→获取新能力→解释新路径→探索新地图”的核心循环,加上主线剧情的引导,使整体游玩体验相当流畅; 2.独具一格的设计风格:无论是动物蒸汽朋克的新颖题材,还是故事设定中暗含隐喻的反抗内核,抑或者是大量采用3D人物模型和伪3D场景带来的画图体验上的升级,都是本作区别于传统类银河城的鲜明特点; 3.不错的本地化:作为一款国产佳作,不论是在地图还是人物的设计上,都具有很明显的中国元素,同时还很契合主题,并不突兀,也算是制作组有心了。 缺点:1.大地图的伪类银河城设计:这是在我看来本作最可惜的缺点。虽然设计上将各个区域连通起来做成了一张大地图,还设计了返回旧地图的探索支路等,但在实际的游玩流程里它和线性流程毫无区别——玩家既没有探索地图的分支选择,也没有回头重复探索的必要。当然这也和探索内容的不足脱不开关系——几乎为零的支线任务、单调的三种收集品(钱和磁盘、种子、精粹)、较少的怪物类型,使得探索体验也很难丰富起来,后期更是缺乏探索动力。 2.剧情上的生硬:本作剧情上问题不大,因为根本就没有多少剧情。明明有着这么好的设定可以把剧情做的丰满一些,但最后给人的感觉就是干巴巴地讲了个俗套的英雄故事,很多问题在结局后也没有什么很好的交代。希望在新作里可以看到更加多彩的动物朋克世界吧。 3.流程太短,难度不足:10h的主线在我看来确实有些太短了(实际上游戏内的存档时长只有9h),这还是建立在游戏填充了不少无意义跑图和拖时长的设计的前提下,内容确实有些贫瘠了;而难度方面也是不够高(起码对于我来说是的),敌人同质化有些明显,[spoiler]BOSS战真的打起来感觉交互感还不错的只有西塞罗和横纲,[/spoiler]在挑战的乐趣上来说确实会有所缺失。 总体评价:本作是一款有着及格线之上水平的类银河城作品,17块的打折价完全值得一试,难度上对于苦手还是比较友好的。考虑到国产独游开发的窘境,内容上的贫瘠似乎也不是不能接受了。期待制作组在经费充足的情况下带来的新作!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 24 → 1.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese, Traditional Chinese, French, German, Spanish - Spain, Russian, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 2.6Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | 90% | — | not modelled |
| $15.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 895 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
优点:画面很不错,动物朋克风格较为新颖,标准的类银游戏 缺点:跑图慢,地图大而空,传送点少(修理点和传送点分开的意义在哪?) 总体6.8/10
jogo bem interessante, vale a pena comprar!!!
非常好玩 。 真的不错
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
| $3M | 5.6K | 82% | $14.99 | |
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| $3M | 9.5K | 94% | $39.99 | |
| $3M | 2.8K | 77% | $39.99 | |
| $3M | 9.1K | 100% | $7.99 | |
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