
F.I.S.T.: Forged In Shadow Torch is a Metroidvania action game featuring exploration, intense combat and challenging platforming.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 11 → 2.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99 | 7.3Kreviews | 86% | — | $3M |
| $15.99 | 5.4Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+REP
es increíblemente magnifico. Totalmente recomendado
9分:可操作性强,战斗爽快,伪3D纵深视野显得画面很有感觉,国产佳作!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 24 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese, Traditional Chinese, French, German, Spanish - Spain, Russian, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 2.6Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | 90% | — | not modelled |
| $15.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 895 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
难度适中,技术苦手也可以爽玩
bom
Not sure why this isn't talked about more. Very well made and designed metroidvania. Rarely do I feel the need to 100% but this was one of them. It isn't particularly difficult but the map and world building is fantastic. Plenty of secrets and backtracking with upgrades.
38小时全成就达成!玩得还挺爽,我这种手残都能打(必然选的简单难度哈哈哈哈)就是感觉故事没讲完啊,所以只能等同世界观的作品《动物朋克》来续故事了吧,看了演示有点小期待。
地圖太大,傳送點又很少,跑得累了,放棄。
セール中の値段を考慮した上でギリギリおすすめ、と言ったところ。定価で買うのはおすすめしません。 まずグラフィックがとても良い。これがおすすめ理由の約7割。シナリオは悪くないものの特筆して良いわけでもなく、ゲーム性については紹介にもある通りメトロイドヴァニアそのものな作りになってます。アクション性はそこまで悪くないのですが、ストレス要素が多いのが難点。特にメトロイドヴァニアで悪目立ちすることの多いファストトラベル、ポイント数が少なくとにかく歩かされるところは本当に典型的な悪いところ。なんでどこからでも飛べるようにしないのか。そしてトゲなどの地形による即死……ではないものの、1回受けると直前の安全地帯からやり直しで結構な技量を求められる箇所も。コンボの試練なんか最悪ですね。十字キーで武器切り替えた直後に左スティック使わせるとか全く実用的でないし操作難度高すぎるしで発狂しながらやってました。これ考えた人と採用した人は異常としか思えない。操作難しくするのは普通に悪手でしょうに。 ちなみに最初、難易度通常で進めてましたが中盤辺りからボス戦で死にゲーになってたので難易度簡単にしたら死ぬ要素が無いくらいまで難易度下がります。これはさすがに極端。あと地味に面倒だったのが、ゲーム起動するたびに解像度が初期化されるので毎回ウィンドウモードにして解像度変えてから開始しなきゃならないのがホント手間でした。 と、まあ、こんな感じで「この値段であればアリ」と言った状態です。期限要素がほぼ無いので1周で確実に実績全部集められるのは良いところ。
2小时,刚到火炬塔下层,美术地图设计动作设计都很棒,大家吹的不为过,不知道后期质量怎样,目前开头2小时玩下来比九日更让我喜欢
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $0 | 1.9K | 85% | Free | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 5.6K | 82% | $14.99 | |
| $3M | 9.9K | 100% | $7.99 | |
| $3M | 7.6K | 94% | $14.99 | |
| $3M | 9.5K | 94% | $39.99 | |
| $3M | 2.8K | 77% | $39.99 | |
| $3M | 3.9K | 67% | $39.99 |