
F.E.A.R. 3 delivers all the hallmarks that define the F.E.A.R. brand: terrifying paranormal experience, frenetic combat and a dramatic storyline.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Max Payne? Cod? Nahh
Entretenido, buena continuación de la historia
¿Esto es FEAR o CoD? Pues ni una cosa ni la otra. Decepcionante a demasiados niveles. Elimina la barra de vida y el escudo en post de vida regenerativa eliminando la gestión de inventario. Mete coberturas, un añadido interesante, pero lo hace MAL, pudiendo estar a cubierto y seguir recibiendo daño como si nada. Te dan un arma a melee y mini "desafios" de matar por la espalda, pero los enemigos tienen el sentido aracnido de Peter y la vista de un halcón, asi que da igual lo que hagas, el sigilo no es que no sea una opción, es que es imposible.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Korean, Polish, Portuguese - Portugal, Russian, Spanish - Spain**languages with full audio support
| $19.99 |
| 155ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 873 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Não tem como recomendar esse jogo, é muito problemático, até começa de forma ok, eu sem entender nada da história me achando o vilão, dois personagens jogados que ninguém se importa. Com o avançar do jogo la pro intervalo 06 o jogo começa a ficar absurdamente dificil, mesmo na dificuldade normal e não de uma forma natural mas sim totalmente artificial, jogando inimigos a torto e a direito na sua cara e inimigos chatos, tipo aquelas pererecas que ficam pulando toda hora e vem um monte, tem a parte irritante do mecha também que fui forçado a reiniciar a missão pois meu mecha morreu depois da ponte e era impossível passar essa parte sem ele e por fim a parte mais chata do jogo que voce enfrenta dois malucos que atravessam a parede ao mesmo tempo, que parte insuportável, se eles atirarem em você te matam na hora. O jogo que começou com uma IA excelente no primeiro e segundo mantendo um estilo de terror, nesse é focado até demais na ação e ação bem porca por sinal. O desempenho também não achei la essas coisas, joguei com o PC com essa configuração aí, com tudo no maximo mas não rodou a 4k 120fps, jogos antigos tinham obrigação de rodar assim. Acho que em 2011 meu pc da epoca iria sofrer pra rodar. achei meio mal otimizado. E por fim no meio do jogo que pesquisando fui ver que tem tradução por legenda nativa no jogo, mas não tem isso dentro do jogo, tem que mexer na steam, patético. No final joguei apenas para fechar a trilogia, mas a partir do intervalo 06 ja tava querendo que o jogo acabasse. O ultimo capitulo é bem facil, vai entender. Nota 5/10
Really amazing game - but only for players who don't care if the game is so hard, they try every map even 20 times. It's too hard to be fun, even on Recruit mode. The fact that almost all maps are very, very hard to win lessens the pleasure of playing and leaves you with a bitter taste.
It was a decent coop shooter at the time. Not sure if it's still worth playing, but I had no regrets buying and playing it back in the day.
It's an OK game, maybe slightly better than FEAR2. It adds to the lore of previous games, but the plot is 'thin' and nonsensical. Cinematics looks really good for its time (heard that they were directed by John Carpenter). Gunplay and movement are better than FEAR 2. I would rate the single campaign at 5/10 in 2025. Only on huge sale.
Funktioniert nach 34 Stunden Spielzeit nicht mehr....
Terrible,
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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