
Experience the original F.E.A.R. along with F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate.
Modeled estimate, not a reported figure. How we estimate →
About
Be the hero in your own cinematic epic of action, tension and terror. A mysterious paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in a Special Forces team only to have them obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart. With no other recourse, the elite F.E.A.R. (First Encounter Assault Recon) team is assembled to deal with the extraordinary circumstances. They are given one simple mission: Evaluate the threat and eliminate the intruders at any cost.
Extraction Point kicks off where the original game ended – with a bang. As the helicopter which the F.E.A.R. team is on attempts to leave the vicinity, it instead winds up crashing. The F.E.A.R. team is thus forced to seek out an alternate extraction point, all the way battling the now free Alma and her paranormal minions across a destroyed city.
As the first F.E.A.R. team and Delta Force fight for control of the situation, a second F.E.A.R. team is sent in to shed some light on Armacham Technology Corporation's (ATC) dark past. As a member of a secondary F.E.A.R. team, you are brought in to discover more information regarding the secret project at the ATC facilities. The multiplayer component for this expansion is no longer available.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h3]Yeah, much better than the previous one.[/h3] [b]So in this universe, every protagonist just casually slows down time.[/b] No explanation, no nothing. Like it’s just part of the job description now. Maybe every good guy with a gun can do it here? Cops? Security guards? The guy watching the grocery store aisle? idk, probably yes? Sure, why not. Level design of closed locations, rooms interiors, and lighting somehow feel [b]even worse[/b] than in F.E.A.R. Extraction Point. Still, it never got as exhausting as the original F.E.A.R. or Extraction Point did at times. You know that feeling when you’re just forcing yourself to keep playing? Didn’t really get that here. Could be those dummies a.k.a. squadmates making things less lonely, or maybe the narrative is just better structured than in the previous DLC and even the base game. New weapons are… yeah, they exist. Look like someone made them in Blender for a class project, but whatever. They add some variety... A little. Somehow it just flows better. Smaller levels, less nonsense, no running back and forth through the same corridors for no reason. There’s even a boss near the end. Basically a low budget version of Sam Fisher. As a kid, I struggled hard against him. He wasn’t just dangerous, he was [b]actually scary[/b]. Dude freaked me out way more than anything else in the game, including Alma's jumpscares. And that definitely made him feel even deadlier. Crashes are still a disaster though, even with EchoPatch installed. Doesn’t matter how modern your PC is. I kept getting random crashes to desktop with different errors. I counted 4 unique errors during my playthrough. This thing seriously needs a remaster if anyone expects people to revisit it today. And yeah, since Trepang² exists, people might actually care.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 75 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прошёл F.E.A.R. Perseus Mandate — и не пожалел! Понравилось смотреть на события параллельной ветки сюжета от лица другого отряда: узнаёшь новые детали про «Армахем» и проект «Персей», а встречи с Феттелом и отголоски истории Альмы здорово держат в напряжении. Бои — чистый драйв: bullet‑time выручает, а новые пушки (вроде турели и мин) добавляют тактических вариантов. Враги по‑прежнему умные — не лезут напролом, а окружают и грамотно используют гранаты, из‑за чего каждая стычка ощущается как вызов. Локации местами знакомы, но атмосфера всё так же цепляет: мерцающий свет, помехи на рации, жуткие моменты — мурашки гарантированы. Крутое дополнение для фанатов серии! 😊
Longer than FEAR:EP but with a new character and story only adjacent to the original game. 7/10
DON'T MAKE ANY SENCE ALL YOU DO IS WALK AROUND AND GET SHOT AT WITH NO SENCE WHERE YOUR GOING NOT LIKE THE ORIGINAL FEAR SERIES. Found MANDADE a waste of time
ta bueno
🍺
I think both the expansions are better than the base game if I'm honest. I think Perseus Mandate had the best overall gameplay, and Extraction Point was the scariest of them. (Though due to the age of the games, I wouldn't say they were that scary. It was mostly atmosphere in Extraction Point.) Pretty good though, I liked that they had new weapons in both the expansions so it made the gunplay a little less repetitive.
.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9B | 129.9M | 87% | Free | |
| $2.2B | 9.8M | 82% | Free | |
| $2B | 48.7M | 86% | Free | |
| $1.7B | 32M | 89% | Free | |
| $1.4B | 18.3M | 92% | Free | |
| $1.4B | 13.7M | 78% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $366.5K | 1K | 72% | $12.99 | |
| $366.4K | 1.9K | 77% | $7.99 | |
| $366.7K | 1.9K | 89% | $9.99 | |
| $366.3K | 2.4K | 89% | $6.49 | |
| $366.7K | 976 | 78% | $9.99 | |
| $366.3K | 490 | 59% | $29.99 |