
The Intelligence Agency has commissioned you, Francis Rixon, to find out what is happening inside the Corporation's confines and to retrieve information about a secret mineral upon which the very existence of the human race may depend.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you're looking at this game page, chances are you know the kind of game it is. It's jank. Let's get that out of the way. But it's surprisingly 'good' jank. It's the kind that people who seek out these titles will enjoy and fin a lot of redeeming qualities in it. For the kinds of people who don't enjoy the B-tied games, just pass on this. Visually, the game has some great looking levels that would have been more impressive about 9 years before the game came out. The direction is communicated clearly, but is also muddied by repetitive props. The art team was clearly more talented, but hampered by other aspects of the project. There are visual design elements that scream "That artist/level designer belongs at a AAA studio." The game's AI drives a lot of poor level design choices in terms of path through the levels. It forced level designers to cater to the AI and it's lack of responsiveness. The enemies wind up in predictable locations because they need to get the drop on you to be deadly. They are also perfectly accurate. Expect to have your health drained if you aren't prepared for an enemy to be right around the corner. (They're right around the corner.) Some later levels have faster enemies that make for slightly more interesting fights, but nothing that ever feels like the AI is getting creative. That said, levels aren't nearly as confusing as in other jank games. If you're accustomed to how bad some are, you'll be able to find your way through Exodus pretty easily. It's not as clearly communicated as, say HL2, where you know where you need to go and just need to solve a puzzle first, but it's not quite E.Y.E or Chaser level of "... I'm so confused" Weapons have cool visual designs, but are only really effective when you hit the head. Nothing feels more or less powerful than another when hitting the body. The recoil takes getting used to, but winds up manageable once you have a rough idea of how it works. The sound design is garbage. It all sounds like it came from a CD of free sound effects. Voice lines are direct translations of the language the writers spoke. "We have red code!" is something you'll hear alot. The story is just pointless. You can ignore it. I'm really only recommending this to fellow jank-lovers as one of, in my opinion, one of the better jank games. It has redeeming visual elements that are hampered by everything else. Had the AI, sound, weapons, and story been better, and had the game come out around 2003, it would have been a great Deus Ex Invisible War rival. If you play it just for the art direction, it's worth about $5. If you want something like Half-Life 2, or COD:MW2 in terms of story or combat, skip it. But, for anyone who just wants a ~15 hour janky shooting experience, you could do a lot worse and you could do a lot better. Overall, in the realm of janky shooters, I'd say the game is a solid 89% Just below A tier, and nowhere near S tier, but I dont feel that it ever really goes down into C territory if you can excuse the weapons and AI. Once you recognize that the voice lines and sounds are a product of low budget, they become excusable to the point of irrelevance. I've played my fair share of janky games, and I can see myself revisiting Exodus at some point. If I run out of AAA titles to replay, this would be near the top of my list because I still felt it had something to offer, at least visually. And when compared to a lot of B titles circa 2000-2010,, I think this one does shine at least a little
Man what a long long journey this game have , lots of weapons to choise , lots of maps / atmosphere to explore, the ending it remenbers me the ending of the game "Chaser". This game was made on year 2008 it have great graphics , the Devs they have put great effort ingame . Great game.
Никак не получается запустить игру. Перепробовал разные вариации решения проблемы, которые помогли другим пользователям, но к сожалению ничего не помогло.
Короче, не запускается нормально на Win11. Один раз запустилось и всё. В настройках графики даже разрешение невозможно сменить (пусто), установка совместимости не помогает. Если делаете версию для Стим, так сделайте нормально, чтобы работало хотя бы. Игруха то может крутая, но здесь неработоспособно.
Рефанд. Разрешение залочено на уровне 640х480, вылечить это выставлением режима совместимости экзешника под висту, что было единственным решением, которое нашел в обсуждениях, не помого.
Норм но Чайзер круче.
This game is the worst game i ever played in 35 years of being alive. I beat 17 out of 18 games in the ultimate slavjank bundle in about one week. That was MONTHS AGO. Yet i still cant beat exodus from the earth. I play it 5 minutes a day just to see if i can get unstuck from the HORRIBLE level design. Ive been stuck and lost and not know where to go about 17 times now. thats crazy. In other games you might get stuck once or twice in the entire game. But this game is built around being lost and stuck. These developers think that the player being stuck and not knowing where to go = MASTERPIECE. All 3 of their games are the same way. Why do these developers think being stuck is so valuable? Do they think we are going to view them as smart, complex, DEEP game developer lords because they block every single door inside the game with a crate? Your impossible level design is FAR more effective than any DRM. You cant even install reshade or use cheat engine in this game because of its DRM This game is so bad i truly cannot believe it. I can write a book about how awful this game is. I dont think these developers should be allowed to make games anymore. Not even for free.
Genuinely awesome game
Basically, it's a 5/10. Not really a terrible game but it's very boring. The plot is pretty stupid and nothing to write home about. The gameplay is... fine? I guess, at least aside from the driving sections, which are absolute garbage. The enemy designs and variety are mid. If you're really hurting for an early 2000s shooter, it does the job, but there are just better games out there.
Level design is trash
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