
Exit Zone is a multiplayer psychological horror game about anomalies for 1-5 players. Watch your surroundings closely, spot hidden anomalies in looping corridors, and make the right calls—no combat, just observation. One mistake, and you're trapped in the zone forever.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
WARNING: This game contains visual and audio anomalies, disorienting effects, and psychological horror.
You wake up in a decaying zone where time loops and reality fractures. The lights flicker. The corridors repeat. Something is deeply wrong—and it's getting worse.
Exit Zone is a memory-based anomaly horror game inspired by Exit 8, designed for 1–5 players. Every corridor looks the same—until it doesn’t.
Observe your surroundings. Memorize every room, object, sound, and corridor. Advance only when you're certain everything is normal—then pull the green lever.
If anything feels off, hit the red lever before it’s too late. Anomalies can be subtle… or dangerous.
One wrong choice, and the zone resets—or worse.

Anomaly Observation Mechanics
Spot shifting elements in the environment: misplaced objects, altered text, warped visuals, impossible physics, or entities that shouldn’t exist.
Solo or Co-op Multiplayer (1–5 Players)
Work together to share memory and identify anomalies—or split up and risk it alone.
Randomized Runs
Each playthrough generates new anomaly patterns, ensuring replayability and paranoia every time.
No Combat – Just Observation
The only way out is to observe, remember, and choose the correct path.

True psychological tension – no cheap jumpscares.
A haunted world designed to sharpen your perception.
Anomalies escalate the longer you remain inside.
Every decision matters. Every second counts.
Do you remember where the door was? Are you sure that corpse wasn’t here before?
One wrong choice, and you’ll be part of the zone forever.
Welcome to Exit Zone.
Engagement
Reviews
Unfortunately this game did not launch with accessibility options ie the ability to turn off motion blur. I was unable to play any of the game because of this.
UPDATE: We played again since the game was patched. Only issue we ran into was a crash after an hour or so. Didn't run into any other glitches. I believe the game is a lot more stable than it was on release. Original review below: Fun but extremely buggy. Objects in the map can fail to load or get stuck in a glitchy state, so you think its an anomaly, but its just a glitch. You can get softlocked in various ways that force you to restart too. And an annoying one is that we always had to restart the game after ending one session before we could rehost, or it wouldn't work, which makes setting up the lobby take about 2 minutes due to how long the game takes to load and since there is a long elevator sequence for some reason. Another part that I'm not sure if it's a glitch or not, sometimes you can see a zombie that pops up for a second, or hear a loud airhorn or explosion sound. These apparently do not count as anomalies, even if multiple players hear them. I'm not sure if that is intentional and is supposed to be some hallucination mechanic, or if it's just a glitch. If it's supposed to be that way, some indication in game would be nice. I'll upboat since once you know how to maneuver around the bugs and weird design choices, it is a fairly standard but fun anomaly game, and it is the very start of early access so I'll cut them some slack. But be warned about all the bugs, and if you don't want to deal with them, probably wait for if and when the developer fixes them.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 21 reviews with recorded playtime.
Haben uns das spiel zu dritt geholt um es zu testen. Geredet haben wir über Discord und nicht über das interne system, ging wahrscheinlich sowieso nicht. 13 Level ausgewählt und los ging es, mit nichts, keine Anomalien gefunden in 13 Leveln, spiel anschließend fertig gehabt und den endscreen gesehen. Wussten also 13 Level lang nicht was wir wirklich machen sollen, also das ganze im Singleplayer gestartet...... Wieder nichts, haben es dannn nach 1h Spielzeit wieder zurück gegeben. Leider bisher eine Zeitverschwendung gewesen.
After seeing a trailer on tiktok i had high hopes for this game. Unfortunately in its current state it is unplayable. first 2 rounds froze and crashed the game, then on the third time we tried to "mark the anomolies" but the game gives you nothing to do this with. so this makes it impossible to progress.
Update de mai 2026: Le jeu semble abandonné, aucune Maj depuis plus de 6 mois... [h3]Jeu sortie trop tôt (même si c'est un accès anticipé)[/h3] C'est un jeu qui a du potentiel, du même genre que "Exit 8" pour les connaisseurs mais un univers "horrifique" Mais comporte des énormes points noirs: [list] [*] Pour jouer en multijoueur, seul le host doit lancer le jeu est envoyer des invitations ensuite (quand ça marche!), invitation qui demande à lancer le jeu et qui donc ne fonctionne pas quand le jeu est déjà lancé, temps de chargement très long [*]Un didacticiel serait fortement la bienvenue, on nous lâche dans le jeu sans aucune explication. Pour des joueurs qui ne connaissent pas "Exit 8", cela devient compliqué. [*]Le level 0 doit servir de modèle, nous avons réussi UNE SEULE fois à passer au niveau suivant que nous avons raté. Depuis impossible d'avancer. [*] LA TRADUCTION FRANCAISE est clairement nulle! Le dev peut m'envoyer un MP s'il a besoin d'aide pour une traduction en français, je serais ravie de l'aider. [/list] Je laisse donc une note négative car le jeu injouable dans l'état. La note pourrait changer en fonction des évolutions, je vous tiens au courant
Fuyez ce jeu svp, prenez soin de vous
ce jeu a rien pour lui , tu change les touche , ha bah non le jeu a décidée que non , je ne retourne pas en arrière je dos , un traduction fais a la vite fais tout comme le jeu a fuir vraiment .
Games concept is boring, nothing is happening and u have to restart game every other minute bcoz it gives you black screen, u cannot use whistle and u cannot bind ur own keybinds
Well, i like the game, like the graphics. I would wanna see how the creator fixes the bugs, and yes, there are a lot of bugs. You have to restart the game every other minute when you die or in lobby because it gives you a black screen or you can't press the start button
Game bugged after i respawned and the chambers door didn't open, a lot of low quality assets and bad optimization, as well as being incredibly buggy. Do not waste your time on this game. Spectating is also really bad, please fix your issues before releasing a product for 10$.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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