
Ex Natura: Nature Corrupted is a souls-like game with Enrage mechanic which sets in a Nature themed dark fantasy world. Fight your way from the deepest dungeons to the top of the clouds and save the corrupted nature in this mysterious "pre-human" era-themed epic story.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, French, Italian, German, Spanish - Spain, Arabic, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
where to start? fps regardless of settings stay at 40 fps graphical changes between low medium high is negligible, the optimization is terrible, movement, jumping, and combat are clunky, even enemy movement is terrible they glide across the floor if the enemy jumps, they fly over you, they dont have wings, enemies also get stuck various times on environmental objects, intermittently freeze in place, hitboxes can be weird, dodge is also odd at times, target lock, only works on one enemy at a time and does not allow you to change targets until the first one is dead or until you disengage the lock, there appears to be multiple pathways, that also appear to be marked as approaching them changes the name of the location but don't allow to proceed forward due to invisible wall in the way, upon crafting a weapon and equipping it the new weapon model disappeared, going back to the original weapon that model was also gone, the tutorial boss has an achievement for beating him, did it 6 times still don't have it beat 2 more bosses besides the tutorial boss and those achievements also did not trigger, the level up cost boosts greatly each time, after playing for 1.2 hours total save file became corrupted, the game was in early access previously, it never should have left, its rough unpolished could use a lot more love the highlights? audio, sounds good, clear, and the premise of the game, the character design in the roman armor is nice, dialog works with the game, the artwork for the cutscenes is great overall the game is still in an early access state do not go into the game thinking its going to be good its rough, i would only get it on sale, more than 70%
This game is completely corrupted by bugs
1 usd ye souls like.
FPS souls olsa efsane olurdu
It is ok.
Ex Natura: Nature Corrupted, developed and published by Blackburne Games Yazılım A.Ş., is an ambitious attempt to fuse souls-like combat design with a mythological, nature-driven world that leans heavily into themes of decay, imbalance, and elemental power. It positions itself within a familiar genre framework but seeks distinction through its environmental identity and philosophical undertones, presenting a world shaped less by human conflict and more by the corruption of something ancient and fundamental. The narrative unfolds in a fragmented, interpretive manner, placing players in the role of Elrih, a being tied to elemental forces and caught in the aftermath of a cataclysm centered around the World Tree. Rather than delivering a straightforward storyline, the game relies on scattered lore, environmental cues, and subtle hints to convey its themes. This approach creates an air of mystery, encouraging players to piece together the history of the world through exploration and observation. While this style aligns well with the genre, it occasionally struggles to establish a strong emotional anchor, as the abstract nature of the story can make it difficult to fully connect with its characters or stakes. Gameplay follows the established principles of souls-like design, emphasizing deliberate combat, stamina management, and pattern recognition. Encounters require patience and precision, with enemies designed to punish careless actions and reward careful timing. The addition of mechanics such as the “Enrage” system introduces moments of heightened intensity, altering the flow of combat and pushing players to adapt quickly. A skill tree system allows for customization, giving players the freedom to shape their approach—whether focusing on melee combat, abilities, or a hybrid playstyle. These systems provide a solid foundation, even if they rarely deviate far from genre conventions. Exploration plays a meaningful role in the overall experience, with the world divided into distinct regions that reflect the game’s central theme of corrupted nature. From cavernous depths to elevated, otherworldly landscapes, each area attempts to convey a sense of environmental storytelling. Hidden paths, collectible resources, and crafting elements encourage players to engage with the world beyond combat, adding layers of progression that extend the gameplay loop. While the structure can feel somewhat linear at times, there is still a sense of discovery that rewards those who take the time to explore thoroughly. Visually, the game leans into a stylized dark fantasy aesthetic, blending organic forms with surreal, almost alien design elements. The environments often succeed in establishing mood, portraying a world that feels both ancient and unstable. Twisted vegetation, crumbling terrain, and otherworldly structures contribute to a consistent sense of unease. While the technical execution may not always match the ambition of its design, the artistic direction helps maintain immersion and gives the game a recognizable identity. Where the experience falters most is in its level of polish. Movement and combat responsiveness can feel uneven, occasionally undermining the precision that the genre demands. At times, actions may not feel as tight or reliable as players expect, which can lead to frustration during more challenging encounters. Additionally, certain aspects of enemy behavior and level design lack the refinement seen in more established titles, creating moments where difficulty feels inconsistent rather than intentionally designed. Despite these issues, Ex Natura: Nature Corrupted retains a certain appeal, particularly for players who are drawn to indie interpretations of souls-like mechanics. Its willingness to experiment with themes and systems, even if not always fully realized, gives it a sense of identity that sets it apart from more derivative entries in the genre. There are moments where its ideas come together effectively, offering glimpses of what the game could achieve with further refinement. Ultimately, Ex Natura: Nature Corrupted is a game defined by its aspirations. It reaches toward the depth and intensity of its inspirations while attempting to carve out its own space through thematic focus and environmental design. While it does not consistently achieve the level of polish or cohesion needed to fully stand alongside the genre’s best, it offers enough substance and atmosphere to make the journey worthwhile for those willing to engage with its imperfections. Rating: 7/10
Men. Pretty boring game.
...
1/10 - runs like crap - feels like school project - waste of money
Horrible piece of ♥♥♥♥
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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