
Evoland is a journey through the history of action/adventure gaming, allowing you to unlock new technologies, gameplay systems and graphic upgrades as you progress through the game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 6Kreviews | 83% | — | $1.6M |
| $1.99−80% | 523ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b]OVERALL RATING[/b] Nothing more to add – 6/6 It’s fun, that’s all – 5/6 ✔️[u]Interesting – 4/6[/u]✔️ Mid – 3/6 To play when bored – 2/6 Not good… - 1/6 [b]GAMEPLAY – 4/6[/b] Interesting idea for depicting evolution of RPG games. With every „level”, new mechanics are added, so game feeds curiosity with „what’s next”. However, at some point, develop stops a bit, you start circling between loactions and it may be a little monotonous. It is however, an element of all RPG’s back then and it adds to climat. Overall is really fun and unique idea. [b]DIFFICULTY – 2/6[/b] Gameplay is quiet easy, bosses and minigames adds a little to the difficulty level. Card game on the highest level when you don’t have full deck is a little frustrating. Hardest achievement is beating final boss without losing health, the rest just takes time. [b]EMOTIONS – 2/6[/b] It didn’t make me emotional at all. At the beginning overall vibe gave me some nostalgia. Basically, that’s it. [b]PLOT/DIALOGS – 3/6[/b] Plot is straightforward, nothing groundbreaking. Dialogs are simple. Ordinary story about a hero fighting with evil like many others. But it’s not a bad thing, it fits the atmosphere of nostalgia and old, simple RPG stories. [b]CHARACTERS – 4/6[/b] Nice „easter egg” is, that names and looks of characters and monsters are referencing classics. That’s always a cute accent, especially in a game with subject like this. [b]GRAPHICS – 4/6[/b] It's not very polished but that’s the point! Each era stands out from the others. And I think that’s beautiful. 8-bit maps are done very well, 3D ones are little empty. [b]MUSIC – 4/6[/b] It’s also evolving with each era. Another cool element is the gradual addition of sounds, not just music.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Couldn't play it with controller so I didn't even try and can't be refund. Saw few videos on how to fix it but nothing worked... In our Era bought a game like this without the possibility of using controller is unaxeptable, even for an indie game . Just fix it so I can try it.
Bem interessante, de fato uma carta de amor aos grandiosos JRPGs.
Самые хуевые хитбоксы на диком западе. Максимально хуевый босс файт. Изучать карту просто невозможно - постоянные стычки с врагами каждые 3 клетки. Ладно если бы прокачка в игре имела бы значение, тогда стычки с врагами не так бы бесили.
Genuinely fun game with an interesting concept spanning several years of gaming. A wonderful love letter to all those great games that inspired many, MANY other countless great games.
已经不知道第几遍通关这个游戏了,隐约感觉自己当年在手机上就通关过这部作品,后来1+2合集也通关了一遍,但是每遍玩下来都感叹这游戏的设计是真的有意思。
Я не уверен в том, что такую игру можно использовать как учебник по истории видеоигр. Я считаю, что лучше для этого показывать игры-первоисточники типа Зельды, Final Fantasy и других подобных проектов. Ну а что касательно самой игры, то это чистой воды фантазия о том, как зарождались и развивались видеоигры. Конечно, игра звёзд с неба не хватает, сюжет ничем не примечательный. А вот геймплей разнообразный, да. Зачастую отсылает к ранее вышедшим проектам. По поводу графики, музыкального сопровождения и атмосферы я ничего сказать не могу, претензий к этому всему не имею. Крч, ставлю 7 из 10 и я пошёл.
The idea of this game is pretty unique and amazing. I love how you can upgrade your game with chests which contain some sort of an upgrade to the game, really cool mechanic. I'd honestly change the design of the chests with collectibles and other items, because it would be so cool finding a golden chest knowing that will improve your gameplay somehow. The gameplay itself might be frustrating, especially with the battles which are inspired by Final Fantasy (World-Map battles). They appear every 3 seconds, disallowing you to explore the map properly which sucks! I love exploring! The music is wholesome, I really loved it and added some to my fav's playlist The story is really linear and just here, it's really basic. Because of it I couldn't feel the characters properly and the lore itself. But overall, I recommend playing this game! But it's really short, like, I beat it in 4 hours
an ode to classic rpgs
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 3.9K | 87% | $19.99 | |
| $390.8K | 1.5K | 86% | $9.99 | |
| $1M | 2.7K | 81% | $19.99 | |
| $467.3K | 3.9K | 84% | $4.99 | |
| $61.2K | 3.5K | 92% | $0.74 | |
| $27.4K | 236 | 85% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 21K | 98% | $4.99 | |
| $1.6M | 17.3K | 91% | $4.79 | |
| $1.6M | 6.2K | 87% | $12.00 | |
| $1.6M | 4.7K | 79% | $9.99 | |
| $1.6M | 2.5K | 71% | $19.99 | |
| $1.6M | 2.5K | 75% | $29.99 |