
A female scientist of Py King Corporation made a huge mistake when she directly tested cell tissue programming technology on the human body, causing suffering to millions of people. She was trapped in her own uncertain maze after jumping off a building to commit suicide,
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About
Evil Twin is a first-person psychological horror game that plunges players into a surreal purgatory shaped by guilt, science, and madness. You’ll explore a haunting world filled with cryptic puzzles, eerie environments, and symbolic storytelling — all from the perspective of a brilliant scientist trapped in her own mind.
Lan Anh, a gifted researcher at Py King Corporation, made a devastating mistake by testing experimental cell programming on human subjects. Her actions led to the suffering of millions. After attempting suicide, she awakens in a twisted, nightmarish maze — a purgatory of her own making — where she must confront her guilt and symbolically repair the damage she caused.
Py King is a powerful weapons technology conglomerate that secretly funded Lan Anh’s research. After her disappearance, the corporation repurposed her discoveries to develop highly destructive biological weapons. Their experiments spiraled out of control, turning the once-thriving city of Caro on Caranaires Island into a wasteland overrun by the undead.
This dark chapter of the story will be fully explored in the upcoming sequel, Evil Twin 2, where players will uncover the truth behind Py King’s ambitions and the consequences of unchecked scientific power.
Explore disturbing environments, uncover hidden clues, and solve environmental puzzles to progress. The game emphasizes atmosphere, tension, and psychological depth. In the full release, players will also be able to craft weapons from collected items to survive increasingly hostile encounters.
To enhance the surreal and unsettling atmosphere, many of the paintings and wall hints scattered throughout the game are generated using AI. These artworks serve both as visual storytelling and cryptic clues, adding a layer of mystery and unease to every room.
A fully integrated in-game menu provides players with detailed tutorials and guidance throughout the experience. Whether you're solving puzzles or navigating the environment, helpful prompts and instructions will ensure you never feel lost.
Immersive First-Person Perspective: Experience the horror through Lan Anh’s eyes in a deeply personal and atmospheric journey.
Puzzle-Based Progression: Solve environmental and logic-based puzzles to unlock new areas and memories.
Symbolic Storytelling: Every room, object, and sound tells a piece of the story — if you’re willing to look deeper.
Crafting System (Full Release): Collect and combine items to create tools or weapons to aid your survival.
AI-Generated Clues: Mysterious paintings and wall hints created by AI enhance the game’s eerie tone.
In-Game Tutorial System: A built-in guide helps players understand mechanics and objectives.
Progress System: The game is automatically saving after one chapter completed with banner popup showing.
Estimated Playtime: ~2 hours in Early Access, ~10 hours in the full release.
Inspired by Visage: Fans of Visage will find familiar tension and psychological horror elements.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Traditional Chinese, Vietnamese**languages with full audio support
Reviews
This game contains mature content that may not be suitable for all audiences, including: - Psychological horror themes and intense, disturbing imagery. - Graphic violence involving shooting, melee combat, and dismemberment. - Frequent depictions of blood, gore, and exposed internal organs. - Occasional partial nudity in non-sexual contexts. - Mild to moderate use of strong language in dialogue. Viewer discretion is advised.
Hey, can't play the game due to poor performance, maybe dev you can update something ?
Got a key for this, tried it out. Got a bit stuck but was able to do a good amount of it and have a vide of it on my YT channel. However, I some gripes No list: I feel there should be a list of what to do and keep track of things. It's hard to figure out what to really do and seeing a walkthrough on the steam page shouldn't be that No way to save: I don't think it should be an auto save after a chapter, you should have something included in the game to save at will if you want Buggy at times: The headless woman walked through the door and I didn't know what to do (again list would be nice) It's a good game. Don't get me wrong, you got a solid foundation and an amazing potential. Performance was eh. It doesn't feel early access really. Feels like an Alpha or Beta build, granted I was given a beta key. I like what it has so far and I'm excited to see what you guys do next!
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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