
A girl crashed into a dark forest not knowing where to go, curiosity drives her to open a Pandora’s box that was never meant to be opened.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра в целом классная, короткая, но скримеров мало. Здесь вы должны искать записки, разгадать несколько головоломок. За 125р я бы не советовал покупать ее, Лучше дождаться распродажи и купить ее за 30р. Также нет русского языка Очень надеюсь, что мой отзыв вам помог.
[b] [/b]
tema le foutage de gueule
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is one of those times I wish I could give a game a neutral rating instead of a yes or no. I can't really say I recommend purchasing this game as the length of the game doesn't warrant the price, but overall it's an interesting game and fun to play. There are a couple plot twists (one of which feels obvious as you play) but overall the story is mostly told through notes. This is an Early Chilla's Art game, apparently, so there are some issues with crashing and long loading times. Later games I've seen from Chilla's are much better, so it makes sense that this is an early game. Overall, I think it was fun to play, but I can't recommend it for the price. I played this game as part of my Games Under $5 series on YouTube. You can see my gameplay here: https://youtu.be/OI-EVI6Ums0.
Ein ziemlich nichtssagendes Spiel, wo es um absolut nichts geht. Das ist kein Horror und kein Indie und auch keine Story, sondern einfach ein "rate mal wo es langgeht" Spiel. Ich habe es nur gespielt, weil ich ein Chillas Art Fan bin und unbedingt jedes ihrer Spiele spielen wollte. Aber dieses hier ist die größte Enttäuschung. Immerhin dauert die gesamte Spielzeit kaum mehr als 20 Minuten.
I hate to say this as a Chilla enjoyer; but unfortunately this might be their weakest game. I hate to say that about anyone's first game; but it's just not that great. The graphics are decent and the story is serviceable (if a little bit predictable). However, the first half of the game seems to try to set up a different parallel story; but doesn't really go anywhere with it. There's a lot of things to interact with besides the story letters; unfortunately many of them are quite pointless. This game lacks a lot of the polish and atmosphere of later Chilla games; so if you're coming to this after playing the later games, you might be disappointed. Not really worth the $3 price tag imo; but if you really are determined to check it out, it seems to go on sale quite often.
ゲーム自体は1時間ほどでクリアでき、分岐と死亡はしない。 最初から最後までジャンプスケアはほぼ無く、緊迫した状況でも「どうせ来ない」って思って突き進んで大丈夫。 雰囲気ホラーとしては良い作品だが、日記の切れ端をストック出来ないので番号順に読むために既に行ったことのある部屋を行ったり来たりする必要あるのがめんどくさい。 クリアに必要な日記の切れ端は4枚で、悪知恵を働かせれば3枚でも行ける。 操作感に関しては難アリ、操作設定を見るとパッドの挿絵がされているがパッドにしてみるとカメラの旋回速度が遅すぎて遊びにくいので、結局キーマウがおすすめ。 WASDの移動に加え、Eでインタラクトできる。 あとZとXでピーキングできる (これ必要か?) マウスはホイールでどこでもカメラズームができる。 館に入る前に屋外の探索シーンから始まるがどこでもハエの羽音が聞こえてるので、屋外の不快度指数は高い。 さっさとマンションに入ってしまおう。 進行に必要なマンションは、自転車を背に丘を直進したところのログハウスを正面に10時の方向にある背の高い建物。 そのマンションの規制テープのはがされた場所が目的地となる。 ちなみにそれ以外のドア前の階段の横に落ちると、容易に詰むので注意。 ログハウスにも若干の考察要素がありそうだがハエの音で私は無理だった。 だれか森とログハウスの探索をしてきてくれ…… また野外でパッドを使うとインベントリのようなものが開けるが肝心の屋内では使用不可だった。 以下ネタバレ 南京錠のパスワードは [spoiler] 6895 [/spoiler] である [spoiler] パスワードの出し方は日記の日にちで赤くなっている文字を番号順に並べるという質素なもの [/spoiler] 以下ジャンプスケア一覧 [spoiler] 建物に入ってから玄関ですこし探索していると猫の鳴き声がする。 [/spoiler] [spoiler] 南京錠に触ると部屋の中から赤ん坊の泣き声がする。 [/spoiler] [spoiler] 屋内に入って最速でリビングに行くと青色の服の"何者"かが椅子に座っている。 [/spoiler] [spoiler] その部屋に立ち入ると心音がする。 [/spoiler]
Ok for learning how to use keyboard and mouse for new PC gamers. You're also just walking around finding letters the whole time though, so there's that.
Le premier jeu de Chilla's Art, honnêtement j'ai apprecié ma très courte partie, ça m'a surpris de me prendre d'intérêt pour le gameplay simpliste et l'histoire touchante contée via les pages à trouver. Le jeu est aussi plutôt beau, ce qui fait bizarre en sachant que les futurs jeux adopterons des graphismes rétro. Mais je ne peux pas recommander le jeu pour quelqu'un qui voudrait vraiment jouer à un bon jeu. Même avec un bon ordinateur le jeu est lent à certains moments, ce qui en soit est son défaut passable étant donné qu'il n'y a pas d'actions dedans. Mais sa durée de vie est si ridicule, et son manque de gameplay si flagrant, que je n'appelle pas ça un jeu, j'appelle ça une histoire interactive tout au plus. et son aspect horrifique est presque parodique, le twist de fin aurait été bien plus impactant si le jeu s'étant contenté de ne pas trop en montrer, laisser l'imagination prendre le dessus aurait été bien plus efficace. Enfin le plus gros défaut du jeu, c'est son manque d'explication. Aucun dialogue de notre personnage, aucun indice sur quoi faire ou où aller, ce qui fait qu'on est perdu dès les premières secondes de jeu, et ce n'est pas le level design qui va indiquer quoi faire. En clair, j'ai de la tendresse pour ce jeu qui essaye, je le trouve touchant, mais je ne le recommande pas pour quelqu'un cherchant un bon jeu.
No lo vale para su precio, ni menos a no ser una oferta del 90%. El rendimiento es pésimo, incluso si se bajan los gráficos hasta lo máximo posible. La historia está dispersa en notas dentro de la habitación del edificio (no es intuitivo el llegar a este, vagué por el mapa un rato y pensé que se entraba con la "E" al mismo, te tienes que estrellar contra la tercer puerta para que empiece la carga del mapa). (Todo lo que se ve en el exterior no tiene nada de relevante en este juego). Lo bueno es que no tiene Screamers o sustos baratos, es pura atmósfera hasta el momento final (que no es un susto barato por suerte). Es entretenido como por media hora como mucho, por eso siento que no lo vale por 3 dolares.
Players by region
Where this game's players are, estimated from review languages.
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