
Everwind is a novel take on RPG and Sandbox Survival genre in First-Person-Perspective. Embark on the adventure with your friends - Build a base on a flying island-ship, gather resources, craft, loot, and fight while you rise above the clouds to uncover the mysteries of this world!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 27 → 5.57/day in the week after.
About
Everwind is a novel take on the First-Person RPG and Sandbox Survival genre. Build a base on a flying ship, gather resources, craft, loot, and fight alongside your friends as you rise above the clouds to uncover the mysteries of this world.

Your airship is truly your home in the skies. Expand it to your heart's desire: build walls, workstations, gardens, even whole towers! It's your flying fortress and the only limit is your creativity. Everything you build travels with you, so no more long treks back to base, ever.

Play solo or in online co-op with up to 4 friends on one shared ship. One steers, one builds, one brews potions, one holds the line. Because every journey is better with friends!
Personalize your character, adjust the facial features, select from a variety of hairstyles, and choose the skin tone that matches your liking!

Take the helm and steer your ship yourself through an infinite, procedurally generated world of multiple unique biomes. Each with its own landscapes and distinct enemies. No two skies are ever alike, and there's always another horizon waiting.
Visit 1,000+ hand-crafted points of interest, and delve into the procedurally generated dungeons that are never the same twice. The world bends to you - everything is fully destructible, so tear it down and reshape it to your vision.

Dive into battle with a sword in one hand and a shield in the other. Fight through dungeons where fearsome bosses stand between you and the treasure. Choose from a wide range of weapons, from daggers and bows to powerful magical staves and enchanted books, to gain the edge against challenging enemies, or support your friends through the arcane art of alchemy.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 967 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
4/10,不推荐,目前这个版本不好玩,发展超慢,内容杂糅毫无指引,升级飞船的材料更是一直加量换汤不换药
不足的地方太多,为了刷材料和商人,本来重复度很高的岛屿就更重复了。方块材质不好看。角色丑绝人寰,还不如地精漂亮。整体画面颜色有股屎味。 但框架搭得不错,很有潜力。旁观上几年吧。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 26 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Polish, Russian, Japanese, Korean, Portuguese - Brazil
Hours played at review time, across 972 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great Game, i'm absolutely hooked. I would recommend to anyone who was or is a Minecraft fan. Definitely has the ability too be the Minecraft "killer".
Fun Game! Minecraft meets Enshrouded!
Soweit gefällt es mir echt ganz gut! Das Pacing finde ich angenehm: Man muss zwar etwas grinden, um Upgrades zu bekommen, aber es zieht sich nicht unnötig in die Länge. Was mir ab und zu passiert: Ich haue aus Versehen einen Bürger mit einem Tool, und plötzlich sind direkt alle aggressiv. Da fände ich es besser, wenn z. B. nur Hits mit Waffen Aggro ziehen und nicht mit Werkzeugen. Oder wenn es nur eine einzelne Person ist und es niemand sieht, sollte vielleicht nicht gleich der ganze Stamm angerannt kommen XD Ich freue mich außerdem auf den fertigen Skilltree, sobald er endlich erscheint. Mehr Quests wären auch nice!
very nice upgrade to mine craft
Update: My pacing was thrown off by bad luck, I somehow managed to go 20+ hours without ever finding a steamer Island. I still find the looting and resource gathering to be slightly under tuned, but overall the game is really fun. However, there are some major performance drops mid game. Hopefully this gets addressed soon. Also, this is just my opinion, but I feel like much darker nights would go extremely well this is immersive style of this game. (Old) It's fun, but the pacing and the RNG are wildly out of wack, After 17 hours all the enemies are 5 times stronger than me and I'm still getting tier 1 loot... Maybe wait a bit on this one.
Highly Recommend. Like a lot of early access games, my biggest complaint would be it feeling unfinished which... no sh*t... lol. But what it does have is really good. The graphics and building systems are great. The combat feels fluid and fun which I think is my favourite aspect. I would like more enemy variety, but I always do and they do a good job of making what they have feel different. Skeleton boys come as rogues, heavy two handers, executioners, archers, and much more. Bosses have powers like force pull to stop you from building up and cheesing them. They need more of this. I wish farming was expanded... there is only a few things to farm and they are limited by altitude and took me forever for one to drop a seedling so i thought it was busted at first. There is more but i gtg. overall highly recommend.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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