
Everwarder is a refreshing take on the tower defense genre, blending roguelite mechanics with a time-based survival concept. Fight against the encroaching darkness and fend off emerging enemies. Collect artifacts, buy upgrades, discover ancient structures, unlock new units and more!
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About

In Everwarder there's you, and a procedurally-generated world covered in darkness. Touch it - and it will spawn a creature that will try to destroy your most precious thing – a crystal with your friend trapped inside.
Every run starts with your crystal and a supply of energy. Then it's up to you how to fight the darkness. Do you steadily expand, clearing the darkness, harvesting its energy, and carefully deploying defenders to deal with whatever emerges from the dark? Or do you play it fast and loose, striking out to locate ancient structures and powerful artifacts hidden within?
Failure is just another word for learning. With every run you gather minerals and unlock new options on the upgrade tree, allowing you to become stronger and last longer against the darkness. After all, time is not on your side: Enemies grow stronger as the seconds tick on - but so do you, gathering new resources, boosts, and upgrading your defenders to last just a bit longer.
Every run is randomly generated, with its own set of challenges and twists that will keep you on your toes. Every upgrade tweaks the experience, creating various synergies. So even if you struggle to keep up with the pressure, there’s always a way to turn the tides of the battle!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Ukrainian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bought this not expecting much, particularly disliking the luck-based Roguelike format. I was pleasantly surprised. This plays oddly similar to the Creeper World series, but definitely its own flavor. You can complete maps at your own pace, but that doesn't mean you want to, because slower pace eventually brings stronger enemies and lower resource efficiency, ultimately, plus the map sections will regrow over time. My main complaint would be unit balance to this point, as the expensive starters can't even get off the ground most of the time, and considering they replace each other outright, I'd rebalance for equal upgrade pacing on all paths. I played on Steam Deck acceptably well, but I have a custom input build highlighting frequent KB/M hotkeys, including B, F, 1-4, and maybe a few others. Once it got rolling, the inputs felt intuitive enough, but some tinkering may be necessary. B enters building mode (I think?), which cuts gameplay speed to about 1/4, I guess, and you can abuse this to get your bearings when adjusting, or just put out a nasty fire before you die. I got this cheap, but am glad this broke through my backlog. No storyline to speak of, but I found it to be an excellent time melter when you need a half hour of familiar gameplay progression, in my case a break from my job.
刚玩的那一会儿感觉不错
BUG太严重,第五个难度以后有的塔会像傻子一样站着不动,偶尔攻击一两下,等于全程少了一个塔,投诉无门,退游等10年以后修复了想起来再玩吧。 2.18非常感谢开发者的回复和及时修复,这是个非常好玩的游戏,开头比较难,但是第四个难度以后就容易很多了,大家坚持一下 2.18这个是非常宝藏的游戏(对于游戏荒的我来说),作者解释说这不是bug,而是第五难度的机制,因为属性克制的原因,某些塔攻击某些兵的时候伤害为0的时候,塔就会挂机不动,即使小兵能无视塔的克制增伤,但是小兵仍然能克制塔做出减伤= =
A great strategy game, reminds me a bit of Creeper World
Es erscheint nett. Aber bis auf pixelbrei kommt nichts rüber. Die Mechaniken ziehen nicht.Optik gut. Spielspaß leider null.
재미가 없진 않은데, 작은 볼륨을 반복 플레이로 땜빵하는 디펜스 + 로그라이트 게임. 굳이 추천하진 않음 1, 디펜스 게임에서 스테이지 4개로 무한 반복하는 건 해도해도 너무하지 않나 싶음 2. 맵 핥으면서 시간 끌면 회차용 업글을 위한 자원을 많이 얻을 수 있는 대신 난이도가 올라가는 식의 시스템인데, 굳이? 싶음. 디펜스랑 타임어택은 좀 안 어울리지 않나 3. 로그라이트의 핵심인 랜덤성을 통해 반복 플레이가 덜 질리게 하는 요소는 거의 체감이 안 됨. 단순히 업글을 위해 뻉이치라는 식이라, 플탐 뻥튀기를 위해 무지성으로 로그라이트 요소 박았다는 게 너무 노골적임
It's a fun game with some interesting mechanics.
I don't really have the patience to learn how the game works completely, but it does what it
enjoyable take on the game genre.
It's refreshing at first, but soon becomes a slog.. you'll never upgrade your units to any interesting degree and the out of game upgrades are insanely expensive, I'm talking it'll take you an hour to upgrade one unit or thing. But it's cheap.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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