
Everwarder is a refreshing take on the tower defense genre, blending roguelite mechanics with a time-based survival concept. Fight against the encroaching darkness and fend off emerging enemies. Collect artifacts, buy upgrades, discover ancient structures, unlock new units and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In Everwarder there's you, and a procedurally-generated world covered in darkness. Touch it - and it will spawn a creature that will try to destroy your most precious thing – a crystal with your friend trapped inside.
Every run starts with your crystal and a supply of energy. Then it's up to you how to fight the darkness. Do you steadily expand, clearing the darkness, harvesting its energy, and carefully deploying defenders to deal with whatever emerges from the dark? Or do you play it fast and loose, striking out to locate ancient structures and powerful artifacts hidden within?
Failure is just another word for learning. With every run you gather minerals and unlock new options on the upgrade tree, allowing you to become stronger and last longer against the darkness. After all, time is not on your side: Enemies grow stronger as the seconds tick on - but so do you, gathering new resources, boosts, and upgrading your defenders to last just a bit longer.
Every run is randomly generated, with its own set of challenges and twists that will keep you on your toes. Every upgrade tweaks the experience, creating various synergies. So even if you struggle to keep up with the pressure, there’s always a way to turn the tides of the battle!
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 84reviews | 89% | — | $15.4K |
| $8.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Boring, repetitive. I died.
재미가 없진 않은데, 작은 볼륨을 반복 플레이로 땜빵하는 디펜스 + 로그라이트 게임. 굳이 추천하진 않음 1, 디펜스 게임에서 스테이지 4개로 무한 반복하는 건 해도해도 너무하지 않나 싶음 2. 맵 핥으면서 시간 끌면 회차용 업글을 위한 자원을 많이 얻을 수 있는 대신 난이도가 올라가는 식의 시스템인데, 굳이? 싶음. 디펜스랑 타임어택은 좀 안 어울리지 않나 3. 로그라이트의 핵심인 랜덤성을 통해 반복 플레이가 덜 질리게 하는 요소는 거의 체감이 안 됨. 단순히 업글을 위해 뻉이치라는 식이라, 플탐 뻥튀기를 위해 무지성으로 로그라이트 요소 박았다는 게 너무 노골적임
Чудова, мультяшна гра. Дякую! Підтримую розробника
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Ukrainian
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
https://youtu.be/mXICtdOg_LY Providing exploration elements to the tower defense formula adds a lot of depth and customization to each map.
刚玩的那一会儿感觉不错
玩之前眼睛 0.0 玩之后眼睛 -.- 宝藏塔防游戏,强推。美中很不足的是,塔多怪多了,看不清英雄,很容易看花看混;看画风这点估计是很难改进了,还是搁置了。 特有规则或键位备忘: 画面:*** 音乐:*** 剧情:* 演出:** 玩法:*** 创意:*** 手感:*** 难度:**** 丰富:**** 耐玩:**** 优化:*** 更新:* 热情:* 细节:** 打磨:** 诚意:*** 不足,bug,建议等:后台需要自动静音。成就也需要翻译。 202505,steam,steam掉卡掉物抵扣,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。
incredibly fun and well polished for what i believe is a solo dev project. the learning curve is brutal but fair and rewarding. i can’t wait to see what else the dev will put out <3
EXCELENTE ! https://youtu.be/NMdwogzJAt0
好玩
It's a fun game with some interesting mechanics.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1M | 2.9K | 89% | $12.99 | |
| $11.5K | 58 | 60% | $13.99 | |
| $5K | 18 | 56% | $9.99 | |
| $3.5K | 27 | 78% | $4.99 | |
| $3.3K | 24 | 83% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.4K | 233 | 73% | $2.99 | |
| $15.4K | 58 | 36% | $6.99 | |
| $15.4K | 60 | 73% | $9.99 | |
| $15.4K | 108 | 72% | $5.99 | |
| $15.4K | 53 | 91% | $19.99 | |
| $15.4K | 231 | 90% | $2.99 |