
Every passenger is a life. Every death brings the end closer. An open world survival crafting game where you explore, scavenge, and craft to endure on the frozen exomoon Inara. Command and upgrade your ever-moving train, solo or with up to 4 players. Move or freeze.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 28 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Your train is your only refuge in an endless frozen world. When you die, another passenger steps forward and takes your place. As long as survivors remain, your journey continues. Rescue trapped passengers scattered in abandoned facilities across Inara and build up your society one survivor at a time.

It's your base, your shelter, and everyone aboard's last chance at survival. Explore the exomoon Inara solo or in co-op with up to 4 players.

Your mission for survival lies above everything. Venture into dangerous locations filled with valuable resources, technology, hidden secrets, and unforgiving battles. But if you explore for too long, you may risk losing everything.

The train's battery recharges while it's moving and drains when it stands still. Every expedition and every decision you make revolves around this single rule. Manage your train's power, maintain its systems, and never let the battery reach zero or your journey ends. Move or freeze.

Conquer Inara by crafting new weapons, armor, tools, gliders, and essential machinery. Expand and upgrade your train as you push farther along the tracks. Attach hundreds of new wagons to increase storage, boost production, and build out your own logistics.

Your glider puts eyes in the sky over the frozen landscape before you ever set foot on it. Scout new locations, harvest rare isotopes for crafting, and identify threats from above by deploying scan drones into the depths of Inara.
Abandoned facilities, deadly anomalies, and survivors waiting to be rescued are scattered across a procedurally generated world that never repeats. Every run brings new routes, new dangers, and new reasons to keep the train running.
The exomoon is called Inara because the community chose that name. The lore exists because players helped us refine it. Throughout Early Access, EverRail is built alongside the players. Features, systems, game balance, and story will continue to evolve based on the community that keeps the train running.
So join our Steam Community and Discord and shape the game with us!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 408reviews | 71% | — | $229.7K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 360 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра дарит море драйва и адреналина. Хочешь не умереть с голода, не заморозить свою базу на колесах в ледяном мире, апгрейдить оружие, экзокостюм, улучшать станки и крафт…, непрерывно двигайся и сражайся. Аккумуляторы поезда заряжаются лишь при его движении. Нужны ресурсы и еда. Появляется азарт. Хочется залутать ещё одну станцию, остаться в живых при этом, получить новые ресурсы и вожделенные рационы с едой, необходимые для выживания и самого ГГ, и найденных и спасенных пассажиров поезда (играющих в этой игре роль сейвов, если играть честно, без постоянных перезагрузок). Сколько у тебя пассажиров, столько и жизней (после гибели персонажа он возрождается в следующем пассажире). Иначе говоря, всё нравиться, но количество рационов в луте хотелось бы добавить. Их хронически не хватает всегда… :(. P.S. Будете играть, старайтесь питаться в вылазках (экспедициях), не рационами, а скрафченными питательными таблетками, они гораздо эффективнее и в плане сытости, и в плане восстановления здоровья.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Turkish, Ukrainian, Italian, Spanish - Spain +1 more
Hours played at review time, across 360 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While there are some bugs in the game none of them so far have been truly game breaking for me. I am not the biggest fan of the glider emchanics but the rest I really like. It's a solid base for what i think will be an incredible game! Honesty the permadeath system is probably the collest I've seen in a hot minute! Like canonically coming back as the people you save!!! love it.
Nach knapp 90 Minuten Spielzeit kann man folgendes festhalten, das Spiel ist eine gute Idee, am Balancing muss noch dringend geschraubt werden, man verbraucht zu viele Rationen. Der Controller Support ist muss ebenso überarbeitet werden. Buggs habe ich aktuell keine gefunden, das ist lobenswert. Fazit, es ist ein Spiel mit potential, man darf gespannt sein wie es sich weiter entwickelt.
Le jeu est original et fun! J'aime bien le concept du train qui génère de l'énergie en roulant et je trouve que ça donne un côté stratégique et sympa d'être limité en temps, de s'organiser, de doser son temps ! J'ai hâte de voir et de découvrir le reste !
I enjoy playing survival games, and this game is really fun! The time pressure is a great idea because it keeps me engaged and adds an extra challenge.
I like the setting, the genre mix. I would like it some more if the UI readability with Steam Deck (my main gaming device) is improved. I expect this to happen during EA, so I'm all in :-)
Fun gameplay loop so far..
Oui
Ich habe das Spiel direkt zum Early-Access-Start ausprobiert und hatte viel Spaß. Man konnte recht viel Erkunden und in die Welt eintauchen. Auch das Sammeln von Ressourcen und die Kämpfe wie auch das Erstellen von neuem Zeugs mach richtig Bock. Man müsste eventuell den starken Zeitdruck etwas mehr ausdehnen und die Anzeigen bedienungsfreundlicher zusammenfassen, aber das ist ja nicht allzu schwer und das Game hat das Potential für wirklich viel Spielspaß . Insgesamt eine Empfehlung.
Noice!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $229.7K | 362 | 96% | $19.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $235.6K | 406 | 64% | $19.99 | |
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