
Every passenger is a life. Every death brings the end closer. An open world survival crafting game where you explore, scavenge, and craft to endure on the frozen exomoon Inara. Command and upgrade your ever-moving train, solo or with up to 4 players. Move or freeze.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 28 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Your train is your only refuge in an endless frozen world. When you die, another passenger steps forward and takes your place. As long as survivors remain, your journey continues. Rescue trapped passengers scattered in abandoned facilities across Inara and build up your society one survivor at a time.

It's your base, your shelter, and everyone aboard's last chance at survival. Explore the exomoon Inara solo or in co-op with up to 4 players.

Your mission for survival lies above everything. Venture into dangerous locations filled with valuable resources, technology, hidden secrets, and unforgiving battles. But if you explore for too long, you may risk losing everything.

The train's battery recharges while it's moving and drains when it stands still. Every expedition and every decision you make revolves around this single rule. Manage your train's power, maintain its systems, and never let the battery reach zero or your journey ends. Move or freeze.

Conquer Inara by crafting new weapons, armor, tools, gliders, and essential machinery. Expand and upgrade your train as you push farther along the tracks. Attach hundreds of new wagons to increase storage, boost production, and build out your own logistics.

Your glider puts eyes in the sky over the frozen landscape before you ever set foot on it. Scout new locations, harvest rare isotopes for crafting, and identify threats from above by deploying scan drones into the depths of Inara.
Abandoned facilities, deadly anomalies, and survivors waiting to be rescued are scattered across a procedurally generated world that never repeats. Every run brings new routes, new dangers, and new reasons to keep the train running.
The exomoon is called Inara because the community chose that name. The lore exists because players helped us refine it. Throughout Early Access, EverRail is built alongside the players. Features, systems, game balance, and story will continue to evolve based on the community that keeps the train running.
So join our Steam Community and Discord and shape the game with us!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 408reviews | 71% | — | $229.7K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 360 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
топ игра но на данный момент не хватает производства еды на поезде вагонов с окнами и вагонов с стекляной крышей. а также хочеться увидеть возможность создовать или переделывать вагоны в вагоны через которые можно войти в поезд и вагоны с сеткой и запуском планеров. не хватает вагонов с куполом для упровляния из центра или сздади поезда помимо камеры.
A ideia é muito boa mas se você é o tipo de pessoa que espera HISTORIA ou enredos bem elaborados pode esquecer, só tem uma cutscene no começo e apenas. Pontos fortes: - A ideia é muito boa e diferente dos demais jogos - Com certeza foi baseado em uma serie com trem e sobrevivência - Tem coop Pontos fracos: - Vai ter muitos bugs pequenos e grandes que irão sim atrapalhar sua gameplay - O tempo de craft é muito demorado e não tem como diminuir isso nas opções - É um jogo muito repetitivo você vai enjoar ___________________________________________________________ The concept is great, but if you're the type of person who expects a STORY or elaborate plotlines, forget it—there's just one cutscene at the very beginning, and that's it. Pros: - The concept is excellent and stands out from other games. - It was clearly inspired by a train-based survival series. - It features co-op. Cons: - You'll encounter plenty of bugs—both minor and major—that will definitely hinder your gameplay. - Crafting takes a long time, and there's no option to adjust this in the settings. - It's a very repetitive game; you'll eventually get bored of it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Turkish, Ukrainian, Italian, Spanish - Spain +1 more
Hours played at review time, across 360 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is an early access game. The devs are active currently and pumping out an update weekly. Turn motion blue on. the game has a very good ps2/3 feel to it. I really like it, but it looks like ass with motion blur on. Multiplayer works well, you gotta do some of the tutorial before you can play with friends, the multiplayer settings for host should be under multiplayer instead of session info. The UI isnt instantly intuitive but it doesnt feel terrible either. The gameplay is fun. My god is it beautiful just driving the trail and looking at the scenery. The gameplay look for multiplayer is great. You have to discuss stops and timing and coordinate crafting while your moving. Its not polished, but its naturally forces the players to coordinate together. Its honestly an amazing deal for 20$. I hope the dev team stick to the project. Also it does not deserve the negative reviews imo.
Technically flawed, UI is miserable - but the vibes, man, the vibes! All is forgiven because it actually gets pretty immersive rather quickly.
아직 얼리 액세스 단계라 게임 자체는 크래프팅 요소나 생산, 자동화 요소는 거의 없음. 그냥 폐지 줍는 느낌의 게임인 상태임. 레이저 무기를 쓴다고 타격감은 거의 없음.
У Ever Rail интересная концепция: идея выживания на движущемся поезде в суровых условиях цепляет с первых минут, и чувствуется, что у проекта есть потенциал. Механика развития и прокачки поезда даёт понятную цель и мотивирует исследовать мир — приятно видеть, как транспорт постепенно становится надёжнее и функциональнее. При этом в текущем состоянии заметны моменты, требующие доработки. Локации для сбора лута повторяются, из‑за чего со временем рутина начинает преобладать над интересом к исследованию. Прокачка поезда до максимального уровня завязана на довольно интенсивном гринде: прогресс ощущается слишком трудозатратным, а темп развития не всегда соответствует вовлечённости игрока. Также стоит отметить, что игра пока ощущается сырой: встречаются баги, которые местами мешают комфортному прохождению. Это особенно заметно, когда повторяющиеся механики накладываются на технические недочёты — эффект от игрового процесса снижается. Тем не менее, если вы готовы мириться с текущими шероховатостями и вам по душе проекты в стадии раннего доступа, где можно наблюдать за эволюцией игры, Ever Rail может оказаться достойным выбором. Поддержка разработчиков поможет им уделить больше внимания балансу, разнообразию контента и исправлению ошибок — и, вероятно, в будущем проект раскроет свой потенциал ещё сильнее. Рекомендую присмотреться к обновлениям: если авторы проработают вариативность локаций, сбалансируют гринд и доведут техническую часть до стабильного состояния, игра сможет стать заметно приятнее в повседневном использовании.
good game
je laisse rarement un avis mais là le jeu a trop de bug pourtant j'ai un pc qui tiens la route sur des jeux qui demande beaucoup plus de ressource
Whoever host the save has a wildly different experience; Game is fun for 1 player right now, not for multiplayer
5 and half hours in and I am having fun, Its a little buggy but so far only graphical, nothing game breaking. if you like survival games then this one is well worth the price.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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