
Beyond the village of Etria lies a mysterious forest with a colossal crack opening to a puzzling labyrinth. Lead a team of explorers into the dungeon with the promise of riches, fame, and adventure!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩20小时让我把存档给弄丢了,丢掉九个小时的劳动成果,道心破碎了。没办法,直接去玩三了
支線任務過度作業,如收作超低掉落機率素材任,及在迷宮停留5天(共行3600步),實在無謂。
The game that i used as my starting point years ago into the series, the game is great but it fail at making you feel weak, in fact at around lvl 30-40 your characters turn to be incredibly strong compared to what the game offer and difficulty wont come back from there on if you have some form of idea of what you are doing, i'd recommend as long as you are interested in getting into EO or into Dungeon Crawler genre.
One thing I really appreciate is that I actually enjoy the grinding. It never felt like mindless busywork because every trip into the labyrinth lets you gather materials, complete quests, map new areas, and slowly strengthen your party. Watching your team grow over time is genuinely satisfying. The class system is another highlight. Every class feels distinct, and putting together a party that works well together is a lot of fun. Experimenting with different team compositions and skill builds gives the game a lot of replay value. If you enjoy old-school RPGs that reward patience, planning, and steady progression, Etrian Odyssey HD is an easy recommendation. It's challenging, charming, and incredibly satisfying when your preparations pay off.
This game can be grueling. It forces you to be efficient and mindful of your resources, as getting stranded in the middle of a floor with a wounded party is a death sentance. I love that feeling, where you're teetering on a knife's edge at the best of times. That being said, as the game can only save when you're in town, you will inevitably lose progress at some point. Going into the game, you should keep that in mind. Edit: Okay, when was I supposed to find out there was a quicksave function you can do in the dungeon? WTF game, I've lost hours of progress, all for nothing
A good dungeon crawler RPG
I never finished the game on DS so i bought it again but it wasn't worth my time at all 5th stratum and end game are super easy since you arrive max level on the final boss if you do sidequests Post game is absolutely ♥♥♥♥♥♥♥ with bosses that randomly one shot you, requiring you to spam defensive skills and having one specific job that can debuff them Game stop being interesting after the 4th stratum and it's not respecting your time with boring level design and lot of quests with no hints about what to do, let's hope they did better in the next games
Muito dificil, mas e legal
This game is the definition of grind. It's not that good, yet I was compelled to finish it and complete a lot of the secret stuff. The gameplay loop is so repetitive, and it's not even fun, but I kept coming back to it because of the feeling of 'making progress'. It's the type of game that is meant to be played while you do other stuff, like listen to podcasts or watch TV on a second screen. I don't want to recommend it, but if that description sounds like your jam, then pick it up and dive in. Even as I write this, I'm compelled to play this game's sequels. But then again, I don't want to do so and know that my time could be better spent on other games that are more fun and compelling. Such a strange experience.
J'ai pas mal fait cet opus sur la nintendo DS à l'époque de sa sortie, toujours un plaisir d'y rejouer ! L'édition HD apporte plein de quality of life des opus suivants, rendant le jeu moins pénible; car soyons honnête, l'original sur DS était assez rigide tout de même. Le jeu peut sembler assez injuste quand on n'y est pas habitué, et la fuite est une option tout à fait valable (pour ceux qui se plaignent du premier mob de l'étage 3, par exemple); mais la version HD propose des modes de difficulté "Histoire" et "Normal", qui sont tout deux plus simples que la version de base ("Expert"), même si je déconseillerai de jouer en difficulté "Histoire", car c'est limite trop facile et se mettre en mode combat auto peut suffire à gagner...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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